Player Matchup

Merlin
Merlin
Fantilir
Merlin
Level 66
God Stats
1W - 0L
1,634 SR
Queue Stats
18W - 20L
1,521 Elo+
Solo
Artemis
Artemis
Monten
Artemis
Level 126
God Stats
5W - 4L
1,500 SR
Queue Stats
91W - 82L
1,553 Elo+
Solo
Yemoja
Yemoja
Nerezea
Yemoja
Level 138
God Stats
2W - 1L
1,336 SR
Queue Stats
38W - 30L
1,520 Elo+
Solo
Neith
Neith
Orsidus
Neith
Level 62
God Stats
4W - 2L
1,547 SR
Queue Stats
63W - 60L
1,550 Elo+
Party 1
Hercules
Hercules
Pestergorph
Hercules
Level 104
God Stats
12W - 11L
1,630 SR
Queue Stats
65W - 57L
1,579 Elo+
Party 1
Team Averages
Level 99
1,530 SR
1,544 Elo+

VS

Team Averages
Level 97
1,512 SR
1,521 Elo+
Neith
Neith
FireHaska
Neith
Level 109
God Stats
2W - 3L
1,559 SR
Queue Stats
19W - 20L
1,541 Elo+
Solo
Aphrodite
Aphrodite
KuroKusanagi
Aphrodite
Level 51
God Stats
3W - 6L
1,500 SR
Queue Stats
235W - 309L
1,517 Elo+
Solo
Osiris
Osiris
Lovinkin
Osiris
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
QsYD
Merlin
Level 62
God Stats
0W - 4L
1,500 SR
Queue Stats
77W - 59L
1,549 Elo+
Solo
Hun Batz
Hun Batz
yusup
Hun Batz
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fantilir
Merlin
20
3 / 0 / 21
14,514
1,037
31,527
10,140
6,579
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Monten
Artemis
20
6 / 8 / 11
14,212
1,015
22,689
19,279
8,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Nerezea
Yemoja
20
2 / 1 / 27
15,069
1,076
7,785
18,292
20,977
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Orsidus
Neith
20
15 / 7 / 14
16,682
1,192
34,490
25,002
14,329
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Pestergorph
Hercules
20
15 / 5 / 16
16,576
1,184
34,988
47,201
49,097
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

98

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FireHaska
Neith
20
5 / 10 / 9
14,193
1,014
24,597
27,927
12,746
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
KuroKusanagi
Aphrodite
20
3 / 6 / 13
14,259
1,019
19,881
27,603
27,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
Lovinkin
Osiris
20
4 / 4 / 12
13,974
998
20,348
32,957
44,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
QsYD
Merlin
20
2 / 10 / 14
13,924
995
23,794
21,172
9,772
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
yusup
Hun Batz
20
7 / 11 / 7
15,242
1,089
22,314
27,327
13,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
76
41
Kills
21
21
Deaths
41
89
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Merlin
Fantilir
Merlin
3
0
21
13.5
L
Neith
FireHaska
Neith
5
10
9
0.95
L
Aphrodite
KuroKusanagi
Aphrodite
3
6
13
1.58
L
Osiris
Lovinkin
Osiris
4
4
12
2.5
W
Artemis
Monten
Artemis
6
8
11
1.44
W
Yemoja
Nerezea
Yemoja
2
1
27
15.5
W
Neith
Orsidus
Neith
15
7
14
3.14
W
Hercules
Pestergorph
Hercules
15
5
16
4.6
L
Merlin
QsYD
Merlin
2
10
14
0.9
L
Hun Batz
yusup
Hun Batz
7
11
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,479
Damage
110,934
119,914
Taken
136,986
99,638
Mitigated
107,388
36,881
Healing
27,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Fantilir
Merlin
31,527
1,658
387
3,606
10,140
6,579
0
3,631
6,509
72,127
0
L
Neith
FireHaska
Neith
24,597
12,761
0
2,554
27,927
12,746
0
6,526
21,401
0
46,797
L
Aphrodite
KuroKusanagi
Aphrodite
19,881
2,643
11,142
12,335
27,603
27,759
0
10,048
17,555
42,823
0
L
Osiris
Lovinkin
Osiris
20,348
7,481
0
0
32,957
44,012
0
11,670
21,287
0
31,541
W
Artemis
Monten
Artemis
22,689
13,207
0
1,031
19,279
8,656
0
6,186
13,093
0
42,682
W
Yemoja
Nerezea
Yemoja
7,785
1,715
9,966
2,803
18,292
20,977
0
7,846
10,446
18,710
0
W
Neith
Orsidus
Neith
34,490
23,746
0
5,266
25,002
14,329
0
8,004
16,998
0
68,044
W
Hercules
Pestergorph
Hercules
34,988
11,074
0
13,822
47,201
49,097
0
18,008
29,193
0
46,561
L
Merlin
QsYD
Merlin
23,794
985
0
0
21,172
9,772
0
4,536
16,636
73,782
0
L
Hun Batz
yusup
Hun Batz
22,314
6,544
0
1,488
27,327
13,099
0
6,532
20,795
0
47,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,053
Gold Earned
71,592
261
Minions Killed
277
6
Camps Cleared
13
1,237,823
Distance Traveled
1,386,548
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,514
1,037
87
6
0
279,414
0
L
Neith
14,193
1,014
51
4
1
244,482
0
L
Aphrodite
14,259
1,019
49
4
1
277,472
0
L
Osiris
13,974
998
19
1
2
332,864
0
W
Artemis
14,212
1,015
56
4
1
170,881
0
W
Yemoja
15,069
1,076
25
2
0
247,798
0
W
Neith
16,682
1,192
65
5
3
244,348
0
W
Hercules
16,576
1,184
28
2
2
295,382
1
L
Merlin
13,924
995
109
8
0
236,381
1
L
Hun Batz
15,242
1,089
49
4
9
295,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role