Player Matchup

Janus
Janus
J0S3_KILLER_246
Janus
Level 160
God Stats
4W - 5L
1,658 SR
Queue Stats
286W - 203L
1,746 Elo+
Party 3
Merlin
Merlin
Rexona099
Merlin
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
287W - 225L
1,568 Elo+
Party 3
Nemesis
Nemesis
carlospro200315
Nemesis
Level 124
God Stats
46W - 28L
1,645 SR
Queue Stats
769W - 636L
1,535 Elo+
Party 3
Hou Yi
Hou Yi
davidyepesmarti
Hou Yi
Level 49
God Stats
11W - 8L
1,550 SR
Queue Stats
99W - 71L
1,590 Elo+
Party 3
Ganesha
Ganesha
dracouzumaqui
Ganesha
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 50L
1,508 Elo+
Party 3
Team Averages
Level 113
1,571 SR
1,589 Elo+

VS

Team Averages
Level 53
1,517 SR
1,469 Elo+
Athena
Athena
Frnda1587
Athena
Level 18
God Stats
3W - 2L
1,779 SR
Queue Stats
32W - 29L
1,476 Elo+
Party 1
Sylvanus
Sylvanus
IDXXMs
Sylvanus
Level 81
God Stats
8W - 7L
1,700 SR
Queue Stats
162W - 165L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
ProCreed
Danzaburou
Level 29
God Stats
1W - 5L
1,315 SR
Queue Stats
116W - 111L
1,515 Elo+
Party 2
Ra
Ra
andi15101990
Ra
Level 102
God Stats
1W - 3L
1,197 SR
Queue Stats
47W - 42L
1,547 Elo+
Party 2
Loki
Loki
gpmen3
Loki
Level 36
God Stats
11W - 10L
1,594 SR
Queue Stats
162W - 182L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 1
6,786
679
5,215
4,359
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
Rexona099
Merlin
10
0 / 0 / 2
5,897
590
2,691
3,484
1,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
6 / 0 / 1
6,901
690
4,155
4,409
2,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 0 / 5
5,747
575
4,071
4,843
1,311
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
10
1 / 2 / 9
5,958
596
2,589
6,584
3,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Frnda1587
Athena
6
0 / 3 / 0
4,539
454
1,059
5,538
1,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
IDXXMs
Sylvanus
6
1 / 2 / 0
4,374
437
2,816
4,523
2,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
ProCreed
Danzaburou
9
0 / 3 / 0
4,813
481
1,314
6,771
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 8 / 0
4,723
472
1,671
6,277
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
gpmen3
Loki
9
1 / 2 / 1
5,024
502
1,101
4,597
1,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
17
Kills
2
2
Deaths
18
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Athena
Frnda1587
Athena
0
3
0
0
L
Sylvanus
IDXXMs
Sylvanus
1
2
0
0.5
W
8
0
1
8.5
L
Danzaburou
ProCreed
Danzaburou
0
3
0
0
W
Merlin
Rexona099
Merlin
0
0
2
1
L
0
8
0
0
W
6
0
1
6.5
W
2
0
5
4.5
W
Ganesha
1
2
9
2.75
L
Loki
gpmen3
Loki
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,721
Damage
7,961
23,679
Taken
27,706
10,051
Mitigated
9,342
9,363
Healing
7,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Frnda1587
Athena
1,059
479
246
246
5,538
1,904
0
827
4,671
10,803
0
L
Sylvanus
IDXXMs
Sylvanus
2,816
1,297
852
1,558
4,523
2,366
0
883
3,640
13,395
3,742
W
5,215
627
0
2,097
4,359
1,109
642
1,222
2,945
35,949
0
L
Danzaburou
ProCreed
Danzaburou
1,314
201
0
2,029
6,771
2,190
0
3,127
3,614
0
24,591
W
Merlin
Rexona099
Merlin
2,691
381
0
2,768
3,484
1,550
219
0
3,484
30,678
0
L
1,671
194
0
507
6,277
1,733
0
4,474
1,543
20,997
0
W
4,155
2,240
0
249
4,409
2,909
0
517
3,892
0
39,792
W
4,071
2,169
0
2,810
4,843
1,311
563
1,391
3,452
0
24,344
W
Ganesha
2,589
210
0
1,439
6,584
3,172
252
1,820
4,758
14,226
0
L
Loki
gpmen3
Loki
1,101
40
0
1,923
4,597
1,149
0
814
3,743
0
21,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,289
Gold Earned
23,473
291
Minions Killed
200
0
Camps Cleared
0
965,123
Distance Traveled
754,573
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,539
454
24
2
0
128,394
2
L
Sylvanus
4,374
437
30
3
0
122,071
0
W
Janus
6,786
679
84
8
0
201,342
4
L
Danzaburou
4,813
481
45
5
0
161,513
4
W
Merlin
5,897
590
66
7
0
165,739
0
L
Ra
4,723
472
48
5
0
153,033
0
W
Nemesis
6,901
690
78
8
0
229,011
0
W
Hou Yi
5,747
575
57
6
0
178,281
2
W
Ganesha
5,958
596
6
1
0
190,750
1
L
Loki
5,024
502
53
5
0
189,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role