Player Matchup

Ravana
Ravana
AmateurHistorian
Ravana
Level 67
God Stats
9W - 9L
1,521 SR
Queue Stats
52W - 47L
1,546 Elo+
Solo
Mulan
Mulan
CryZera
Mulan
Level 123
God Stats
1W - 2L
1,342 SR
Queue Stats
290W - 268L
1,585 Elo+
Party 2
Anhur
Anhur
Morgosa
Anhur
Level 63
God Stats
7W - 6L
1,334 SR
Queue Stats
202W - 183L
1,540 Elo+
Party 2
Geb
Geb
Wannabgamers
Geb
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 200L
1,540 Elo+
Party 2
Sol
Sol
htrdAlucard
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,317 Elo+
Party 2
Team Averages
Level 75
1,439 SR
1,506 Elo+

VS

Team Averages
Level 109
1,648 SR
1,512 Elo+
Anubis
Anubis
Blad3Z3ro
Anubis
Level 121
God Stats
29W - 16L
1,619 SR
Queue Stats
94W - 76L
1,535 Elo+
Solo
Thanatos
Thanatos
JustRainDeath
Thanatos
Level 97
God Stats
5W - 5L
1,695 SR
Queue Stats
355W - 322L
1,559 Elo+
Party 1
Guan Yu
Guan Yu
Sirciganek1
Guan Yu
Level 64
God Stats
12W - 14L
1,473 SR
Queue Stats
935W - 884L
1,457 Elo+
Party 1
Neith
Neith
tastyHAMsandwich
Neith
Level 136
God Stats
5W - 5L
1,952 SR
Queue Stats
94W - 83L
1,507 Elo+
Solo
Athena
Athena
zamoritaliver
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 2
6,583
549
4,785
7,454
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
CryZera
Mulan
11
0 / 2 / 2
5,881
490
3,538
8,824
3,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
Morgosa
Anhur
11
1 / 2 / 3
6,380
532
3,776
5,871
1,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
3 / 2 / 5
5,586
466
2,641
7,030
2,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 7 / 1
5,179
432
2,793
7,343
1,488
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blad3Z3ro
Anubis
13
8 / 0 / 1
8,009
667
8,717
3,872
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
JustRainDeath
Thanatos
12
5 / 2 / 2
7,034
586
5,107
8,089
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Sirciganek1
Guan Yu
11
1 / 1 / 0
6,007
501
4,810
6,824
4,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 3 / 3
6,111
509
3,635
5,371
1,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 3 / 6
6,525
544
3,150
8,483
4,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
9
Kills
16
16
Deaths
9
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
W
Anubis
Blad3Z3ro
Anubis
8
0
1
8.5
L
Mulan
CryZera
Mulan
0
2
2
0.5
W
Thanatos
JustRainDeath
Thanatos
5
2
2
3
L
Anhur
Morgosa
Anhur
1
2
3
1.25
W
Guan Yu
Sirciganek1
Guan Yu
1
1
0
1
L
3
2
5
2.75
L
1
7
1
0.21
W
0
3
3
0.5
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,533
Damage
25,419
36,522
Taken
32,639
10,828
Mitigated
15,594
10,535
Healing
16,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,785
1,127
0
2,223
7,454
2,055
0
2,960
4,418
0
25,629
W
Anubis
Blad3Z3ro
Anubis
8,717
708
254
2,190
3,872
1,558
486
1,833
2,039
42,213
0
L
Mulan
CryZera
Mulan
3,538
452
0
4,506
8,824
3,444
194
1,239
7,147
0
26,222
W
Thanatos
JustRainDeath
Thanatos
5,107
1,631
0
7,321
8,089
2,775
0
678
7,386
0
37,905
L
Anhur
Morgosa
Anhur
3,776
2,230
0
948
5,871
1,570
0
641
5,230
0
41,775
W
Guan Yu
Sirciganek1
Guan Yu
4,810
719
100
2,654
6,824
4,810
0
265
6,241
0
26,684
L
2,641
501
0
1,282
7,030
2,271
0
3,040
3,882
8,321
0
L
2,793
1,162
0
1,576
7,343
1,488
0
3,541
3,578
19,009
0
W
3,635
1,569
0
1,436
5,371
1,921
500
1,020
4,351
0
32,561
W
3,150
512
0
2,207
8,483
4,530
26
1,638
6,795
18,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,609
Gold Earned
33,686
250
Minions Killed
315
0
Camps Cleared
0
1,078,141
Distance Traveled
1,072,848
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,583
549
61
5
0
231,001
6
W
Anubis
8,009
667
84
7
0
198,167
7
L
Mulan
5,881
490
53
4
0
205,037
1
W
Thanatos
7,034
586
81
7
0
222,226
4
L
Anhur
6,380
532
95
8
0
190,166
5
W
Guan Yu
6,007
501
55
5
0
215,603
1
L
Geb
5,586
466
9
1
0
260,378
1
L
Sol
5,179
432
32
3
0
191,559
4
W
Neith
6,111
509
68
6
0
180,958
2
W
Athena
6,525
544
27
2
0
255,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role