Player Matchup

Hercules
Hercules
Billy06220
Hercules
Level 15
God Stats
10W - 12L
1,475 SR
Queue Stats
22W - 31L
1,476 Elo+
Solo
Freya
Freya
Kabommes
Freya
Level 29
God Stats
5W - 4L
1,855 SR
Queue Stats
106W - 107L
1,520 Elo+
Solo
Pele
Pele
Letos236
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,319 Elo+
Solo
Thoth
Thoth
Polo_MarkY_
Thoth
Level 5
God Stats
2W - 8L
1,765 SR
Queue Stats
577W - 597L
1,655 Elo+
Solo
Sun Wukong
Sun Wukong
RAZ_Hidden
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 72L
1,449 Elo+
Solo
Team Averages
Level 16
1,619 SR
1,484 Elo+

VS

Team Averages
Level 48
1,523 SR
1,554 Elo+
Sylvanus
Sylvanus
Dreick
Sylvanus
Level 23
God Stats
4W - 5L
1,650 SR
Queue Stats
46W - 52L
1,464 Elo+
Solo
Cu Chulainn
Cu Chulainn
GhxstKiIIer
Cu Chulainn
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,430 Elo+
Party 2
Osiris
Osiris
HUGOBLOBCHIEF
Osiris
Level 155
God Stats
13W - 12L
1,490 SR
Queue Stats
293W - 269L
1,670 Elo+
Party 1
Merlin
Merlin
K_a_o_S_19
Merlin
Level 39
God Stats
3W - 7L
1,221 SR
Queue Stats
218W - 259L
1,421 Elo+
Party 2
Hercules
Hercules
refer2mod
Hercules
Level 12
God Stats
2W - 0L
1,754 SR
Queue Stats
20W - 5L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Billy06220
Hercules
8
0 / 7 / 5
5,724
409
4,850
15,302
6,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Kabommes
Freya
10
2 / 6 / 2
6,624
473
7,143
11,453
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
10
0 / 7 / 5
6,468
462
4,943
14,062
3,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
8 / 5 / 0
8,212
587
7,927
9,918
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
RAZ_Hidden
Sun Wukong
12
3 / 2 / 3
6,906
493
6,333
8,778
4,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dreick
Sylvanus
10
3 / 4 / 7
6,725
480
5,949
9,868
6,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
GhxstKiIIer
Cu Chulainn
12
2 / 2 / 3
6,941
496
3,573
7,294
4,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
13 / 1 / 4
9,045
646
11,448
12,406
7,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
K_a_o_S_19
Merlin
11
1 / 5 / 4
6,624
473
8,569
8,239
2,372
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
refer2mod
Hercules
13
8 / 1 / 13
8,610
615
13,735
13,315
7,336
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
13
Kills
27
27
Deaths
13
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hercules
Billy06220
Hercules
0
7
5
0.36
W
Sylvanus
Dreick
Sylvanus
3
4
7
1.63
W
Cu Chulainn
GhxstKiIIer
Cu Chulainn
2
2
3
1.75
W
13
1
4
15
W
Merlin
K_a_o_S_19
Merlin
1
5
4
0.6
L
Freya
Kabommes
Freya
2
6
2
0.5
L
Pele
0
7
5
0.36
L
8
5
0
1.6
L
Sun Wukong
RAZ_Hidden
Sun Wukong
3
2
3
2.25
W
Hercules
refer2mod
Hercules
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,196
Damage
43,274
59,513
Taken
51,122
20,101
Mitigated
27,838
10,774
Healing
14,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Billy06220
Hercules
4,850
1,846
0
2,537
15,302
6,104
167
4,312
10,721
0
18,223
W
Sylvanus
Dreick
Sylvanus
5,949
1,523
1,778
1,296
9,868
6,508
0
2,469
7,104
22,459
0
W
Cu Chulainn
GhxstKiIIer
Cu Chulainn
3,573
736
0
1,166
7,294
4,473
565
101
6,761
1,780
26,101
W
11,448
5,543
0
5,662
12,406
7,149
135
2,215
9,981
0
44,471
W
Merlin
K_a_o_S_19
Merlin
8,569
706
0
965
8,239
2,372
0
2,900
4,918
32,446
0
L
Freya
Kabommes
Freya
7,143
2,282
117
2,313
11,453
2,704
0
2,649
8,684
24,308
0
L
Pele
4,943
1,636
0
2,922
14,062
3,658
0
2,797
11,128
0
32,763
L
7,927
215
0
1,437
9,918
2,758
0
3,582
5,997
33,873
0
L
Sun Wukong
RAZ_Hidden
Sun Wukong
6,333
1,612
0
1,448
8,778
4,877
315
2,575
5,942
0
29,589
W
Hercules
refer2mod
Hercules
13,735
4,175
299
3,059
13,315
7,336
264
6,458
6,678
7,337
32,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,934
Gold Earned
37,945
248
Minions Killed
273
0
Camps Cleared
0
1,342,619
Distance Traveled
1,360,722
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,724
409
23
2
0
268,957
0
W
Sylvanus
6,725
480
39
3
0
256,155
2
W
Cu Chulainn
6,941
496
55
4
0
276,443
0
W
Osiris
9,045
646
73
5
0
293,684
2
W
Merlin
6,624
473
48
3
0
246,300
0
L
Freya
6,624
473
37
3
0
262,881
1
L
Pele
6,468
462
70
5
0
256,593
0
L
Thoth
8,212
587
61
4
0
257,130
1
L
Sun Wukong
6,906
493
57
4
0
297,058
1
W
Hercules
8,610
615
58
4
0
288,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role