Player Matchup

Izanami
Izanami
Camalin420_ttv
Izanami
Level 24
God Stats
7W - 4L
1,598 SR
Queue Stats
159W - 198L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
Hedgehot
Cthulhu
Level 19
God Stats
34W - 27L
1,500 SR
Queue Stats
109W - 115L
1,368 Elo+
Party 2
Skadi
Skadi
Pirozhok81
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
XMasterLeoX Ger
King Arthur
Level 25
God Stats
42W - 25L
1,440 SR
Queue Stats
122W - 110L
1,324 Elo+
Party 2
Nemesis
Nemesis
juanelchungo12
Nemesis
Level 12
God Stats
9W - 6L
1,763 SR
Queue Stats
30W - 37L
1,345 Elo+
Party 1
Team Averages
Level 17
1,560 SR
1,379 Elo+

VS

Team Averages
Level 18
1,393 SR
1,470 Elo+
Janus
Janus
Lero-Roll
Janus
Level 26
God Stats
1W - 2L
1,248 SR
Queue Stats
3W - 9L
1,395 Elo+
Party 3
Thanatos
Thanatos
cif2112
Thanatos
Level 16
God Stats
1W - 1L
1,387 SR
Queue Stats
10W - 17L
1,440 Elo+
Party 3
Tiamat
Tiamat
humi361456
Tiamat
Level 29
God Stats
1W - 1L
1,329 SR
Queue Stats
4W - 2L
1,667 Elo+
Solo
Izanami
Izanami
karany-punkcik
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
nachoykary
Yemoja
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 83L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 1
9,503
559
15,465
9,556
3,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Hedgehot
Cthulhu
12
4 / 3 / 8
7,908
465
8,050
10,300
5,861
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
12
2 / 8 / 3
7,425
437
2,019
10,397
3,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
XMasterLeoX Ger
King Arthur
16
8 / 1 / 5
9,446
556
11,727
18,132
12,383
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 2 / 5
7,565
445
2,688
8,887
2,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Lero-Roll
Janus
14
9 / 4 / 0
9,016
530
13,410
9,914
3,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
cif2112
Thanatos
13
3 / 1 / 2
7,648
450
2,756
9,380
3,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
humi361456
Tiamat
13
2 / 5 / 2
7,654
450
8,021
12,068
10,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

10
0 / 8 / 0
6,097
359
4,957
10,534
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
nachoykary
Yemoja
9
1 / 7 / 0
6,261
368
5,322
11,280
8,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
25
Kills
15
15
Deaths
25
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
10
1
1
10.5
W
Cthulhu
Hedgehot
Cthulhu
4
3
8
2.67
L
Janus
Lero-Roll
Janus
9
4
0
2.25
W
Skadi
2
8
3
0.44
W
King Arthur
XMasterLeoX Ger
King Arthur
8
1
5
10.5
L
Thanatos
cif2112
Thanatos
3
1
2
4
L
Tiamat
humi361456
Tiamat
2
5
2
0.6
W
1
2
5
1.75
L
0
8
0
0
L
Yemoja
nachoykary
Yemoja
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,949
Damage
34,466
57,272
Taken
53,176
28,101
Mitigated
28,419
11,251
Healing
15,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,465
11,287
768
1,480
9,556
3,691
1,519
5,381
4,175
0
55,347
W
Cthulhu
Hedgehot
Cthulhu
8,050
731
310
2,638
10,300
5,861
405
4,260
6,040
29,314
0
L
Janus
Lero-Roll
Janus
13,410
1,115
0
3,349
9,914
3,558
1,064
1,445
8,469
54,508
0
W
Skadi
2,019
701
0
658
10,397
3,550
692
8,100
2,297
0
21,642
W
King Arthur
XMasterLeoX Ger
King Arthur
11,727
1,721
0
4,726
18,132
12,383
780
4,674
13,458
0
44,357
L
Thanatos
cif2112
Thanatos
2,756
142
0
6,399
9,380
3,292
0
401
8,954
0
31,413
L
Tiamat
humi361456
Tiamat
8,021
510
0
4,288
12,068
10,065
940
722
11,296
38,530
0
W
2,688
856
0
671
8,887
2,616
2,127
4,338
4,549
0
27,704
L
4,957
3,591
0
1,369
10,534
3,220
151
2,180
8,254
0
32,325
L
Yemoja
nachoykary
Yemoja
5,322
1,752
256
230
11,280
8,284
0
3,002
8,090
19,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,847
Gold Earned
36,676
306
Minions Killed
292
0
Camps Cleared
0
1,462,992
Distance Traveled
1,399,499
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,503
559
104
6
0
281,929
1
W
Cthulhu
7,908
465
39
2
0
299,051
0
L
Janus
9,016
530
87
5
0
299,282
0
W
Skadi
7,425
437
45
3
0
221,636
1
W
King Arthur
9,446
556
66
4
0
322,014
1
L
Thanatos
7,648
450
60
4
0
362,095
0
L
Tiamat
7,654
450
76
4
0
254,439
1
W
Nemesis
7,565
445
52
3
0
338,362
3
L
Izanami
6,097
359
47
3
0
245,645
1
L
Yemoja
6,261
368
22
1
0
238,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role