Player Matchup

Neith
Neith
Alacerxx
Neith
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Darber1991
Olorun
Level 22
God Stats
5W - 3L
1,492 SR
Queue Stats
87W - 104L
1,373 Elo+
Solo
Set
Set
Kangerten
Set
Level 15
God Stats
1W - 1L
1,414 SR
Queue Stats
5W - 5L
1,382 Elo+
Solo
Bellona
Bellona
Youtube-DiosYT
Bellona
Level 16
God Stats
1W - 3L
1,277 SR
Queue Stats
28W - 44L
1,247 Elo+
Solo
Yemoja
Yemoja
arcdeka
Yemoja
Level 16
God Stats
1W - 2L
1,156 SR
Queue Stats
13W - 12L
1,431 Elo+
Solo
Team Averages
Level 14
1,368 SR
1,387 Elo+

VS

Team Averages
Level 11
1,498 SR
1,391 Elo+
Olorun
Olorun
DiamondSidro
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,170 Elo+
Solo
Hou Yi
Hou Yi
IHATEALLSIMPS
Hou Yi
Level 5
God Stats
0W - 1L
1,854 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Osiris
Osiris
Marcin9801
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
NoveNove6
Kukulkan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
money2307
Ymir
Level 20
God Stats
3W - 5L
1,135 SR
Queue Stats
21W - 34L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alacerxx
Neith
11
5 / 2 / 9
7,503
577
4,442
8,054
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
Darber1991
Olorun
10
2 / 3 / 1
6,386
491
3,302
6,490
2,341
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
10 / 5 / 3
8,554
658
11,130
10,964
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 1 / 4
7,671
590
2,725
5,558
3,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
arcdeka
Yemoja
12
2 / 0 / 3
6,689
515
2,715
3,036
1,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
1 / 7 / 0
5,120
394
3,014
8,273
2,298
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 2 / 1
5,909
455
1,619
7,728
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Osiris
Marcin9801
Osiris
10
3 / 9 / 4
6,809
524
6,436
11,571
7,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
NoveNove6
Kukulkan
12
5 / 3 / 1
7,473
575
6,185
5,574
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
8
2 / 2 / 0
6,016
463
2,133
6,338
5,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
23
Kills
11
11
Deaths
23
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
Alacerxx
Neith
5
2
9
4.75
W
Olorun
Darber1991
Olorun
2
3
1
0.83
L
Olorun
1
7
0
0.14
L
0
2
1
0.25
W
10
5
3
2.3
L
Osiris
Marcin9801
Osiris
3
9
4
0.56
L
Kukulkan
NoveNove6
Kukulkan
5
3
1
1.83
W
4
1
4
6
W
Yemoja
arcdeka
Yemoja
2
0
3
3.5
L
Ymir
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,314
Damage
19,387
34,102
Taken
39,484
14,098
Mitigated
18,494
9,345
Healing
7,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Alacerxx
Neith
4,442
2,165
0
3,026
8,054
2,566
1,114
4,679
3,200
0
23,528
W
Olorun
Darber1991
Olorun
3,302
1,740
211
1,177
6,490
2,341
2,323
2,652
3,738
24,518
0
L
Olorun
3,014
1,224
187
1,147
8,273
2,298
111
1,489
6,717
15,477
0
L
1,619
563
0
4,182
7,728
1,817
646
376
7,352
0
36,320
W
11,130
5,614
0
3,114
10,964
4,399
946
2,487
8,352
0
49,996
L
Osiris
Marcin9801
Osiris
6,436
2,498
0
416
11,571
7,188
630
2,057
9,264
0
13,982
L
Kukulkan
NoveNove6
Kukulkan
6,185
507
0
410
5,574
1,857
0
897
4,677
31,005
0
W
2,725
336
0
1,069
5,558
3,401
143
1,217
4,216
0
29,418
W
Yemoja
arcdeka
Yemoja
2,715
485
218
530
3,036
1,391
330
297
2,714
23,206
0
L
Ymir
2,133
668
0
743
6,338
5,334
54
1,198
5,119
8,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,803
Gold Earned
31,327
276
Minions Killed
166
0
Camps Cleared
0
1,172,881
Distance Traveled
1,024,318
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,503
577
43
3
0
210,632
3
W
Olorun
6,386
491
45
3
0
243,182
3
L
Olorun
5,120
394
24
2
0
176,741
0
L
Hou Yi
5,909
455
61
5
0
181,893
0
W
Set
8,554
658
88
7
0
241,907
0
L
Osiris
6,809
524
14
1
0
264,455
2
L
Kukulkan
7,473
575
57
4
0
192,672
1
W
Bellona
7,671
590
72
6
0
252,524
2
W
Yemoja
6,689
515
28
2
0
224,636
0
L
Ymir
6,016
463
10
1
0
208,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role