Player Matchup

Danzaburou
Danzaburou
BeePoopSmurf
Danzaburou
Level 27
God Stats
13W - 13L
1,701 SR
Queue Stats
169W - 99L
1,738 Elo+
Solo
Xbalanque
Xbalanque
DarknessIsUponUs
Xbalanque
Level 12
God Stats
0W - 2L
1,363 SR
Queue Stats
15W - 22L
1,501 Elo+
Solo
Mulan
Mulan
GatesOnDeck
Mulan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 68L
1,552 Elo+
Solo
Guan Yu
Guan Yu
ju06V
Guan Yu
Level 8
God Stats
5W - 3L
1,865 SR
Queue Stats
23W - 17L
1,549 Elo+
Solo
Discordia
Discordia
zecolmeia29
Discordia
Level 27
God Stats
5W - 10L
1,915 SR
Queue Stats
23W - 37L
1,571 Elo+
Solo
Team Averages
Level 16
1,669 SR
1,582 Elo+

VS

Team Averages
Level 24
1,456 SR
1,538 Elo+
Chang'e
Chang'e
Bonkkerrs
Chang'e
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 79L
1,708 Elo+
Solo
Chaac
Chaac
DrxKILLxJOY
Chaac
Level 29
God Stats
23W - 14L
1,666 SR
Queue Stats
267W - 260L
1,614 Elo+
Solo
Nemesis
Nemesis
Overlord9258
Nemesis
Level 29
God Stats
6W - 10L
1,400 SR
Queue Stats
89W - 83L
1,500 Elo+
Solo
Hercules
Hercules
punepouncer
Hercules
Level 29
God Stats
11W - 14L
1,478 SR
Queue Stats
248W - 263L
1,524 Elo+
Solo
Skadi
Skadi
s7Bellou
Skadi
Level 7
God Stats
1W - 2L
1,236 SR
Queue Stats
18W - 29L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeePoopSmurf
Danzaburou
19
4 / 3 / 6
12,890
537
15,080
18,871
8,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Xbalanque
13
3 / 8 / 1
9,075
378
6,593
15,955
5,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 10 / 1
8,381
349
7,421
15,607
7,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
ju06V
Guan Yu
18
8 / 6 / 1
11,467
478
22,465
31,740
38,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
zecolmeia29
Discordia
11
1 / 9 / 2
8,079
337
4,267
13,425
4,243
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bonkkerrs
Chang'e
20
14 / 1 / 6
15,268
636
25,552
18,405
15,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
6 / 2 / 10
13,404
559
22,073
20,660
15,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Overlord9258
Nemesis
18
7 / 3 / 12
12,818
534
10,003
16,782
9,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
punepouncer
Hercules
17
7 / 4 / 3
12,101
504
7,760
15,026
10,282
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
s7Bellou
Skadi
15
0 / 7 / 2
10,432
435
5,063
16,132
5,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
17
Kills
34
36
Deaths
17
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BeePoopSmurf
Danzaburou
4
3
6
2.33
W
Chang'e
Bonkkerrs
Chang'e
14
1
6
17
L
Xbalanque
3
8
1
0.44
W
6
2
10
5.5
L
1
10
1
0.15
W
Nemesis
Overlord9258
Nemesis
7
3
12
4.33
L
Guan Yu
ju06V
Guan Yu
8
6
1
1.42
W
Hercules
punepouncer
Hercules
7
4
3
2.13
W
Skadi
s7Bellou
Skadi
0
7
2
0.14
L
Discordia
zecolmeia29
Discordia
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,826
Damage
70,451
95,598
Taken
87,005
64,283
Mitigated
56,081
20,993
Healing
33,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BeePoopSmurf
Danzaburou
15,080
8,018
0
6,029
18,871
8,810
0
2,814
16,057
0
86,538
W
Chang'e
Bonkkerrs
Chang'e
25,552
2,827
4,551
11,276
18,405
15,494
1,952
746
17,559
114,767
0
L
Xbalanque
6,593
2,804
159
3,907
15,955
5,635
978
5,463
10,492
0
39,490
W
22,073
7,646
0
7,742
20,660
15,173
4,588
2,755
17,393
0
91,452
L
7,421
1,667
0
2,727
15,607
7,125
0
8,249
7,358
0
38,995
W
Nemesis
Overlord9258
Nemesis
10,003
5,084
0
3,007
16,782
9,235
331
55
16,602
0
82,713
L
Guan Yu
ju06V
Guan Yu
22,465
3,768
473
4,793
31,740
38,470
187
6,829
24,911
0
68,988
W
Hercules
punepouncer
Hercules
7,760
4,855
828
4,401
15,026
10,282
7,007
713
14,253
0
48,254
W
Skadi
s7Bellou
Skadi
5,063
2,042
0
2,058
16,132
5,897
1,360
383
15,574
0
42,605
L
Discordia
zecolmeia29
Discordia
4,267
561
294
2,611
13,425
4,243
381
2,197
11,228
31,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,892
Gold Earned
64,023
434
Minions Killed
592
0
Camps Cleared
0
1,586,340
Distance Traveled
2,114,959
6
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,890
537
124
5
0
316,352
0
W
Chang'e
15,268
636
184
8
0
454,852
8
L
Xbalanque
9,075
378
79
3
0
319,643
0
W
Chaac
13,404
559
133
6
0
453,640
1
L
Mulan
8,381
349
68
3
0
272,310
5
W
Nemesis
12,818
534
100
4
0
471,811
8
L
Guan Yu
11,467
478
101
4
0
411,943
1
W
Hercules
12,101
504
94
4
0
349,790
4
W
Skadi
10,432
435
81
3
0
384,866
4
L
Discordia
8,079
337
62
3
0
266,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role