Player Matchup

Ao Kuang
Ao Kuang
DitkasDeity
Ao Kuang
Level 33
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 3
Hel
Hel
Oriigami
Hel
Level 28
God Stats
1W - 4L
1,369 SR
Queue Stats
96W - 97L
1,426 Elo+
Party 2
Artemis
Artemis
Pastramouche
Artemis
Level 17
God Stats
11W - 12L
1,580 SR
Queue Stats
100W - 95L
1,423 Elo+
Party 2
He Bo
He Bo
ReecedInfection
He Bo
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,624 Elo+
Party 3
Amaterasu
Amaterasu
coyzart
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,414 Elo+
Solo
Team Averages
Level 24
1,490 SR
1,477 Elo+

VS

Team Averages
Level 21
1,493 SR
1,511 Elo+
Danzaburou
Danzaburou
Clame
Danzaburou
Level 18
God Stats
3W - 1L
1,649 SR
Queue Stats
4W - 1L
1,556 Elo+
Party 1
Yemoja
Yemoja
GreenBird000
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,443 Elo+
Solo
Mercury
Mercury
MaldingBoomer
Mercury
Level 26
God Stats
4W - 6L
1,266 SR
Queue Stats
148W - 158L
1,411 Elo+
Solo
Nu Wa
Nu Wa
OukaKimura
Nu Wa
Level 38
God Stats
6W - 3L
1,488 SR
Queue Stats
35W - 45L
1,509 Elo+
Party 1
Mulan
Mulan
TsukihimeTTV
Mulan
Level 17
God Stats
15W - 6L
1,561 SR
Queue Stats
182W - 143L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DitkasDeity
Ao Kuang
18
2 / 3 / 6
10,946
476
8,984
21,986
8,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 9 / 4
9,366
407
11,272
16,553
12,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Pastramouche
Artemis
15
1 / 7 / 1
9,157
398
5,335
16,128
6,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
9 / 7 / 2
12,060
524
16,662
16,327
5,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
coyzart
Amaterasu
20
5 / 5 / 4
12,367
538
9,631
19,720
17,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Clame
Danzaburou
18
8 / 3 / 12
12,582
547
17,801
15,087
5,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
16
1 / 2 / 11
11,134
484
4,439
12,350
6,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
20
5 / 4 / 8
13,241
576
8,498
18,563
8,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
18
8 / 5 / 7
11,974
521
14,625
12,972
4,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 4 / 7
13,997
609
20,448
23,873
21,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
76
18
Kills
31
31
Deaths
18
17
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Clame
Danzaburou
8
3
12
4.67
L
Ao Kuang
DitkasDeity
Ao Kuang
2
3
6
1.67
W
Yemoja
1
2
11
3.25
W
Mercury
5
4
8
2.25
L
1
9
4
0.33
W
Nu Wa
8
5
7
2.3
L
Artemis
Pastramouche
Artemis
1
7
1
0.21
L
9
7
2
1.43
W
9
4
7
3.13
L
Amaterasu
coyzart
Amaterasu
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,884
Damage
65,811
90,714
Taken
82,845
51,621
Mitigated
47,365
28,107
Healing
31,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Clame
Danzaburou
17,801
8,824
0
5,124
15,087
5,748
3,713
7,350
7,662
0
71,988
L
Ao Kuang
DitkasDeity
Ao Kuang
8,984
1,711
0
11,174
21,986
8,767
0
4,461
17,319
68,402
0
W
Yemoja
4,439
1,030
5,199
5,067
12,350
6,906
350
7,118
5,232
28,986
0
W
Mercury
8,498
3,193
0
4,894
18,563
8,745
1,468
7,177
11,361
0
91,275
L
11,272
675
2,416
5,203
16,553
12,816
1,001
4,122
12,273
55,406
0
W
Nu Wa
14,625
3,109
1,081
3,418
12,972
4,883
3,384
7,419
5,528
67,075
0
L
Artemis
Pastramouche
Artemis
5,335
1,648
800
3,021
16,128
6,147
1,855
3,303
12,667
0
49,329
L
16,662
159
0
1,640
16,327
5,953
971
4,100
11,919
64,992
0
W
20,448
2,690
0
6,998
23,873
21,083
2,136
9,566
13,826
371
97,465
L
Amaterasu
coyzart
Amaterasu
9,631
2,594
0
3,853
19,720
17,938
391
2,453
17,101
130
65,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,896
Gold Earned
62,928
506
Minions Killed
563
0
Camps Cleared
0
1,944,585
Distance Traveled
2,180,808
15
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,582
547
94
4
0
407,461
3
L
Ao Kuang
10,946
476
97
4
0
456,487
1
W
Yemoja
11,134
484
42
2
0
432,436
10
W
Mercury
13,241
576
145
6
0
522,278
12
L
Hel
9,366
407
90
4
0
354,962
6
W
Nu Wa
11,974
521
107
5
0
382,042
2
L
Artemis
9,157
398
106
5
0
308,480
2
L
He Bo
12,060
524
89
4
0
372,335
2
W
Mulan
13,997
609
175
8
0
436,591
5
L
Amaterasu
12,367
538
124
5
0
452,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role