Player Matchup

Nemesis
Nemesis
BIGJATT
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,573 Elo+
Solo
Serqet
Serqet
ForkOnTheLeft
Serqet
Level 28
God Stats
8W - 8L
1,351 SR
Queue Stats
57W - 67L
1,485 Elo+
Solo
Ares
Ares
Jahxyyy
Ares
Level 20
God Stats
2W - 6L
1,500 SR
Queue Stats
313W - 311L
1,553 Elo+
Solo
Izanami
Izanami
Juggereggnog
Izanami
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
bugezin
Janus
Level 26
God Stats
26W - 28L
1,675 SR
Queue Stats
151W - 142L
1,589 Elo+
Solo
Team Averages
Level 20
1,505 SR
1,540 Elo+

VS

Team Averages
Level 12
1,612 SR
1,581 Elo+
Guan Yu
Guan Yu
DaHecko
Guan Yu
Level 22
God Stats
10W - 6L
1,629 SR
Queue Stats
67W - 67L
1,469 Elo+
Solo
Cabrakan
Cabrakan
Vinxxs
Cabrakan
Level 6
God Stats
7W - 14L
1,500 SR
Queue Stats
245W - 235L
1,752 Elo+
Party 1
Izanami
Izanami
dazai009
Izanami
Level 6
God Stats
4W - 9L
1,562 SR
Queue Stats
124W - 120L
1,637 Elo+
Party 1
Hades
Hades
lukos17
Hades
Level 15
God Stats
11W - 7L
1,870 SR
Queue Stats
231W - 260L
1,565 Elo+
Solo
Mercury
Mercury
xXNyxHeroXx
Mercury
Level 10
God Stats
4W - 5L
1,500 SR
Queue Stats
93W - 82L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BIGJATT
Nemesis
6
2 / 4 / 1
4,620
578
1,285
4,506
915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 2 / 2
4,479
560
1,780
3,959
1,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Jahxyyy
Ares
8
2 / 3 / 1
5,009
626
2,591
5,121
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Juggereggnog
Izanami
4
0 / 3 / 1
3,486
436
455
2,870
519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
bugezin
Janus
9
1 / 1 / 0
4,826
603
3,238
3,158
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DaHecko
Guan Yu
8
3 / 3 / 0
4,879
610
3,142
5,565
3,826
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
Vinxxs
Cabrakan
8
4 / 1 / 3
5,261
658
2,971
4,013
1,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
dazai009
Izanami
8
5 / 2 / 4
5,071
634
3,532
2,812
841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
lukos17
Hades
8
1 / 1 / 1
4,599
575
1,838
5,205
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
xXNyxHeroXx
Mercury
7
0 / 0 / 2
4,485
561
708
4,165
1,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
13
13
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BIGJATT
Nemesis
2
4
1
0.63
W
Guan Yu
DaHecko
Guan Yu
3
3
0
1
L
1
2
2
1
L
Ares
Jahxyyy
Ares
2
3
1
0.83
L
Izanami
Juggereggnog
Izanami
0
3
1
0.17
W
Cabrakan
Vinxxs
Cabrakan
4
1
3
5.5
L
Janus
bugezin
Janus
1
1
0
1
W
Izanami
dazai009
Izanami
5
2
4
3.5
W
Hades
lukos17
Hades
1
1
1
1.5
W
Mercury
xXNyxHeroXx
Mercury
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,349
Damage
12,191
19,614
Taken
21,760
5,580
Mitigated
9,461
3,739
Healing
6,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BIGJATT
Nemesis
1,285
443
0
821
4,506
915
0
1,272
3,234
0
8,271
W
Guan Yu
DaHecko
Guan Yu
3,142
351
0
848
5,565
3,826
0
2,255
2,974
0
17,749
L
1,780
836
0
791
3,959
1,539
0
1,127
2,832
0
9,130
L
Ares
Jahxyyy
Ares
2,591
101
0
1,018
5,121
1,757
0
0
5,121
12,960
0
L
Izanami
Juggereggnog
Izanami
455
353
0
429
2,870
519
0
645
2,225
0
7,265
W
Cabrakan
Vinxxs
Cabrakan
2,971
885
0
1,601
4,013
1,911
0
0
3,875
12,572
0
L
Janus
bugezin
Janus
3,238
307
0
680
3,158
850
0
1,765
1,393
26,301
0
W
Izanami
dazai009
Izanami
3,532
2,632
0
680
2,812
841
0
0
2,812
0
21,233
W
Hades
lukos17
Hades
1,838
231
0
1,348
5,205
1,842
0
2,883
1,967
16,878
0
W
Mercury
xXNyxHeroXx
Mercury
708
0
0
2,015
4,165
1,041
0
0
4,165
0
18,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,420
Gold Earned
24,295
137
Minions Killed
191
0
Camps Cleared
0
702,409
Distance Traveled
727,038
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,620
578
11
1
0
158,480
0
W
Guan Yu
4,879
610
33
4
0
131,539
2
L
Serqet
4,479
560
20
3
0
156,505
1
L
Ares
5,009
626
34
4
0
137,405
2
L
Izanami
3,486
436
18
2
0
105,982
0
W
Cabrakan
5,261
658
19
2
0
161,237
2
L
Janus
4,826
603
54
7
0
144,037
1
W
Izanami
5,071
634
46
6
0
154,360
1
W
Hades
4,599
575
43
5
0
127,864
2
W
Mercury
4,485
561
50
6
0
152,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role