Player Matchup

Ao Kuang
Ao Kuang
Chujeo
Ao Kuang
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,281 Elo+
Solo
Yemoja
Yemoja
DOSEFORDAYSX
Yemoja
Level 4
God Stats
2W - 10L
1,220 SR
Queue Stats
3W - 10L
1,208 Elo+
Solo
Pele
Pele
Syrez87
Pele
Level 25
God Stats
7W - 9L
1,500 SR
Queue Stats
207W - 181L
1,472 Elo+
Solo
Nu Wa
Nu Wa
flahsfire
Nu Wa
Level 5
God Stats
7W - 2L
1,500 SR
Queue Stats
16W - 7L
1,500 Elo+
Solo
Hachiman
Hachiman
kettledpot
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,311 Elo+
Solo
Team Averages
Level 12
1,444 SR
1,354 Elo+

VS

Team Averages
Level 17
1,453 SR
1,514 Elo+
Cthulhu
Cthulhu
CoolPlays
Cthulhu
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 10L
1,512 Elo+
Party 1
Merlin
Merlin
DaBenja
Merlin
Level 27
God Stats
7W - 3L
1,500 SR
Queue Stats
27W - 20L
1,529 Elo+
Party 1
Kali
Kali
OhthePiplup
Kali
Level 7
God Stats
1W - 1L
1,267 SR
Queue Stats
27W - 18L
1,529 Elo+
Party 1
Neith
Neith
ProDadii
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
luna44532
Fenrir
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 17L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Chujeo
Ao Kuang
17
11 / 5 / 3
12,382
1,238
16,700
15,562
6,307
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
11
0 / 0 / 0
6,070
607
0
0
0
Pele
Syrez87
Pele
15
1 / 7 / 6
9,287
929
5,419
15,432
5,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
flahsfire
Nu Wa
17
1 / 6 / 10
10,306
1,031
13,448
13,987
4,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
kettledpot
Hachiman
16
1 / 6 / 8
9,763
976
8,490
15,950
5,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

160

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CoolPlays
Cthulhu
17
4 / 3 / 17
10,862
1,086
11,209
14,846
14,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
DaBenja
Merlin
17
7 / 3 / 12
10,990
1,099
12,586
6,848
2,938
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 6 / 16
11,213
1,121
12,979
16,853
7,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
ProDadii
Neith
15
2 / 0 / 8
9,336
934
4,110
3,790
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
luna44532
Fenrir
16
6 / 2 / 9
9,845
985
13,304
8,767
4,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
86
14
Kills
24
24
Deaths
14
27
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Chujeo
Ao Kuang
11
5
3
2.5
W
Cthulhu
CoolPlays
Cthulhu
4
3
17
4.17
L
Yemoja
0
0
0
0
W
Merlin
DaBenja
Merlin
7
3
12
4.33
W
5
6
16
2.17
W
Neith
ProDadii
Neith
2
0
8
6
L
Pele
Syrez87
Pele
1
7
6
0.57
L
Nu Wa
flahsfire
Nu Wa
1
6
10
1
L
Hachiman
kettledpot
Hachiman
1
6
8
0.83
W
Fenrir
luna44532
Fenrir
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,057
Damage
54,188
60,931
Taken
51,104
22,416
Mitigated
31,461
8,943
Healing
9,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Chujeo
Ao Kuang
16,700
3,071
0
2,905
15,562
6,307
0
8,079
7,333
27,228
0
W
Cthulhu
CoolPlays
Cthulhu
11,209
999
330
550
14,846
14,820
0
8,736
6,110
29,519
0
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
DaBenja
Merlin
12,586
1,168
0
826
6,848
2,938
0
4,638
2,210
38,805
0
W
12,979
7,360
0
5,599
16,853
7,491
0
10,411
6,442
0
27,485
W
Neith
ProDadii
Neith
4,110
939
0
1,517
3,790
1,594
0
1,765
2,025
0
16,455
L
Pele
Syrez87
Pele
5,419
1,678
0
1,043
15,432
5,815
0
6,247
9,060
0
21,148
L
Nu Wa
flahsfire
Nu Wa
13,448
2,954
1,423
1,701
13,987
4,630
0
4,665
9,122
43,453
0
L
Hachiman
kettledpot
Hachiman
8,490
4,828
0
1,871
15,950
5,664
0
4,229
11,621
0
27,044
W
Fenrir
luna44532
Fenrir
13,304
1,595
0
284
8,767
4,618
0
4,598
4,169
0
18,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,808
Gold Earned
52,246
151
Minions Killed
170
7
Camps Cleared
4
716,424
Distance Traveled
904,491
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,382
1,238
20
2
2
186,268
1
W
Cthulhu
10,862
1,086
45
5
0
185,611
0
L
Yemoja
6,070
607
0
0
0
0
0
W
Merlin
10,990
1,099
61
6
0
168,109
0
W
Kali
11,213
1,121
21
2
2
193,273
0
W
Neith
9,336
934
37
4
2
155,812
0
L
Pele
9,287
929
36
4
3
184,865
0
L
Nu Wa
10,306
1,031
62
6
1
167,783
2
L
Hachiman
9,763
976
33
3
1
177,508
0
W
Fenrir
9,845
985
6
1
0
201,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role