Player Matchup

Discordia
Discordia
Fabrisan_2010
Discordia
Level 5
God Stats
0W - 4L
1,288 SR
Queue Stats
13W - 28L
1,500 Elo+
Solo
Cernunnos
Cernunnos
IndigentMoney26
Cernunnos
Level 18
God Stats
28W - 29L
1,491 SR
Queue Stats
29W - 33L
1,575 Elo+
Solo
Thor
Thor
Miguelbh27
Thor
Level 4
God Stats
1W - 1L
1,676 SR
Queue Stats
2W - 2L
1,619 Elo+
Solo
Yemoja
Yemoja
RUNEBRAND
Yemoja
Level 29
God Stats
13W - 10L
1,304 SR
Queue Stats
161W - 155L
1,644 Elo+
Solo
Sol
Sol
amocherdu87
Sol
Level 24
God Stats
306W - 319L
1,571 SR
Queue Stats
314W - 326L
1,565 Elo+
Solo
Team Averages
Level 16
1,466 SR
1,581 Elo+

VS

Team Averages
Level 15
1,617 SR
1,564 Elo+
Fenrir
Fenrir
Alan_White1
Fenrir
Level 28
God Stats
43W - 37L
1,705 SR
Queue Stats
187W - 185L
1,605 Elo+
Solo
Ymir
Ymir
Kaddz
Ymir
Level 8
God Stats
8W - 4L
1,484 SR
Queue Stats
21W - 16L
1,500 Elo+
Solo
Thanatos
Thanatos
Leaning_0gKush
Thanatos
Level 24
God Stats
16W - 16L
1,673 SR
Queue Stats
175W - 197L
1,550 Elo+
Solo
Ra
Ra
MelonBandito
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 49L
1,593 Elo+
Solo
Neith
Neith
WolfofBayStreet
Neith
Level 9
God Stats
37W - 16L
1,723 SR
Queue Stats
42W - 23L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fabrisan_2010
Discordia
17
2 / 5 / 3
11,150
929
6,481
10,854
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cernunnos
IndigentMoney26
Cernunnos
19
3 / 9 / 6
13,159
1,097
18,043
20,463
7,773
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
2 / 21 / 5
11,631
969
14,892
30,074
11,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
RUNEBRAND
Yemoja
19
1 / 3 / 9
13,119
1,093
15,332
18,922
16,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 14 / 2
13,008
1,084
25,453
28,079
8,788
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
11 / 2 / 22
13,778
1,148
20,148
20,926
16,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
Kaddz
Ymir
20
7 / 1 / 31
14,434
1,203
12,011
22,800
29,926
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
19
11 / 5 / 19
13,329
1,111
18,317
14,796
6,653
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 2 / 28
13,003
1,084
11,102
9,242
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
18 / 3 / 19
14,829
1,236
38,205
19,904
8,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
171
13
Kills
52
52
Deaths
13
25
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Fenrir
11
2
22
11
L
Discordia
Fabrisan_2010
Discordia
2
5
3
0.7
L
Cernunnos
IndigentMoney26
Cernunnos
3
9
6
0.67
W
Ymir
Kaddz
Ymir
7
1
31
22.5
W
Thanatos
11
5
19
4.1
W
5
2
28
9.5
L
2
21
5
0.21
L
Yemoja
RUNEBRAND
Yemoja
1
3
9
1.83
W
18
3
19
9.17
L
5
14
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,201
Damage
99,783
108,392
Taken
87,668
47,903
Mitigated
65,092
11,484
Healing
25,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
20,148
9,371
0
3,841
20,926
16,200
0
10,734
9,990
0
34,007
L
Discordia
Fabrisan_2010
Discordia
6,481
685
0
0
10,854
3,645
0
1,472
9,382
19,355
0
L
Cernunnos
IndigentMoney26
Cernunnos
18,043
8,430
0
1,214
20,463
7,773
0
2,915
17,548
0
62,379
W
Ymir
Kaddz
Ymir
12,011
2,104
0
1,563
22,800
29,926
0
11,339
11,061
35,528
0
W
Thanatos
18,317
6,148
218
8,359
14,796
6,653
0
6,628
8,062
0
29,319
W
11,102
2,580
1,034
72
9,242
3,985
0
4,658
4,408
26,634
0
L
14,892
3,611
0
512
30,074
11,273
0
10,078
19,996
0
25,371
L
Yemoja
RUNEBRAND
Yemoja
15,332
3,495
3,341
2,482
18,922
16,424
0
3,664
15,258
31,150
0
W
38,205
22,882
0
10,740
19,904
8,328
0
12,703
6,881
0
64,011
L
25,453
7,114
0
3,935
28,079
8,788
0
4,984
23,095
57,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,067
Gold Earned
69,373
229
Minions Killed
216
6
Camps Cleared
4
985,204
Distance Traveled
1,091,309
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,778
1,148
32
3
2
239,404
0
L
Discordia
11,150
929
27
2
0
207,155
8
L
Cernunnos
13,159
1,097
81
7
4
172,025
0
W
Ymir
14,434
1,203
59
5
0
232,490
0
W
Thanatos
13,329
1,111
25
2
2
202,498
0
W
Ra
13,003
1,084
48
4
0
213,090
0
L
Thor
11,631
969
21
2
0
185,593
1
L
Yemoja
13,119
1,093
49
4
0
219,181
0
W
Neith
14,829
1,236
52
4
0
203,827
0
L
Sol
13,008
1,084
51
4
2
201,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role