Player Matchup

Sylvanus
Sylvanus
Brand2014
Sylvanus
Level 69
God Stats
15W - 10L
1,810 SR
Queue Stats
273W - 246L
1,601 Elo+
Party 1
Heimdallr
Heimdallr
HungryApe
Heimdallr
Level 127
God Stats
16W - 5L
1,634 SR
Queue Stats
150W - 99L
1,766 Elo+
Party 1
Danzaburou
Danzaburou
Vic9488
Danzaburou
Level 22
God Stats
42W - 47L
1,485 SR
Queue Stats
66W - 74L
1,258 Elo+
Party 1
Team Averages
Level 73
1,643 SR
1,542 Elo+

VS

Team Averages
Level 7
1,747 SR
1,713 Elo+
Cthulhu
Cthulhu
Do4tMainHun7ers
Cthulhu
Level 4
God Stats
1W - 1L
1,812 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
HammeredHodge
King Arthur
Level 6
God Stats
6W - 1L
1,632 SR
Queue Stats
16W - 11L
1,861 Elo+
Party 2
Danzaburou
Danzaburou
StopReadinAnPlay
Danzaburou
Level 12
God Stats
4W - 3L
1,798 SR
Queue Stats
56W - 58L
1,778 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Brand2014
Sylvanus
11
4 / 1 / 9
8,692
790
5,821
8,671
6,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
HungryApe
Heimdallr
13
10 / 1 / 6
9,170
834
11,947
9,846
4,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
Vic9488
Danzaburou
11
2 / 3 / 12
7,916
720
3,795
6,184
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 3
7,725
702
9,156
11,993
10,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

King Arthur
HammeredHodge
King Arthur
9
0 / 6 / 2
6,349
577
2,150
10,216
10,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
StopReadinAnPlay
Danzaburou
10
3 / 4 / 2
8,144
740
8,851
7,525
2,570
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
16
Kills
5
5
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Brand2014
Sylvanus
4
1
9
8.5
L
2
6
3
0.58
L
King Arthur
HammeredHodge
King Arthur
0
6
2
0.17
W
Heimdallr
HungryApe
Heimdallr
10
1
6
13
L
Danzaburou
StopReadinAnPlay
Danzaburou
3
4
2
1
W
Danzaburou
Vic9488
Danzaburou
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,563
Damage
20,157
24,701
Taken
29,734
13,355
Mitigated
23,903
11,858
Healing
5,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Brand2014
Sylvanus
5,821
1,497
3,105
4,571
8,671
6,871
205
3,173
5,298
15,372
0
L
9,156
225
93
3,172
11,993
10,932
50
2,780
9,205
19,838
0
L
King Arthur
HammeredHodge
King Arthur
2,150
133
0
275
10,216
10,401
80
1,974
8,239
0
6,248
W
Heimdallr
HungryApe
Heimdallr
11,947
7,417
0
3,648
9,846
4,308
796
3,553
6,243
0
42,521
L
Danzaburou
StopReadinAnPlay
Danzaburou
8,851
3,079
0
1,833
7,525
2,570
510
1,091
6,434
0
36,294
W
Danzaburou
Vic9488
Danzaburou
3,795
1,842
0
534
6,184
2,176
120
2,450
3,684
0
10,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,778
Gold Earned
22,218
102
Minions Killed
101
0
Camps Cleared
0
529,219
Distance Traveled
635,865
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,692
790
21
2
0
174,840
0
L
Cthulhu
7,725
702
25
2
0
215,749
4
L
King Arthur
6,349
577
5
0
0
265,560
0
W
Heimdallr
9,170
834
65
6
0
183,178
2
L
Danzaburou
8,144
740
71
6
0
154,556
1
W
Danzaburou
7,916
720
16
1
0
171,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role