Player Matchup

King Arthur
King Arthur
AlphaPharoah
King Arthur
Level 23
God Stats
14W - 15L
1,499 SR
Queue Stats
155W - 170L
1,430 Elo+
Party 3
Mercury
Mercury
MADARA MUGETSU
Mercury
Level 27
God Stats
12W - 13L
1,291 SR
Queue Stats
142W - 136L
1,384 Elo+
Party 3
Janus
Janus
SillyJoey521416
Janus
Level 29
God Stats
12W - 16L
1,376 SR
Queue Stats
115W - 137L
1,318 Elo+
Solo
Izanami
Izanami
default_god12344
Izanami
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Skadi
Skadi
l Jaevi l
Skadi
Level 28
God Stats
32W - 30L
1,444 SR
Queue Stats
201W - 194L
1,419 Elo+
Solo
Team Averages
Level 27
1,422 SR
1,410 Elo+

VS

Team Averages
Level 20
1,506 SR
1,441 Elo+
Baba Yaga
Baba Yaga
DSS_GROGDAD
Baba Yaga
Level 65
God Stats
0W - 1L
1,440 SR
Queue Stats
1W - 4L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
Homeless_Knight_
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
JJocampo98
Amaterasu
Level 7
God Stats
53W - 55L
1,470 SR
Queue Stats
75W - 76L
1,306 Elo+
Party 2
Izanami
Izanami
LUCID_gaming611
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,640 Elo+
Party 1
Tsukuyomi
Tsukuyomi
theforty1twelve
Tsukuyomi
Level 22
God Stats
7W - 10L
1,622 SR
Queue Stats
462W - 483L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlphaPharoah
King Arthur
14
9 / 3 / 15
10,193
510
7,994
16,636
9,356
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 4 / 11
11,901
595
7,418
11,908
4,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
13 / 1 / 17
11,450
573
12,696
9,231
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
24 / 3 / 22
12,864
643
36,002
18,914
8,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Skadi
l Jaevi l
Skadi
18
15 / 0 / 15
12,769
638
17,396
13,135
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DSS_GROGDAD
Baba Yaga
11
1 / 15 / 2
7,485
374
8,551
17,287
5,509
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 15 / 3
8,308
415
6,357
24,149
12,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
JJocampo98
Amaterasu
12
2 / 11 / 3
8,129
406
4,831
21,551
9,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 16 / 2
7,500
375
7,957
20,081
6,163
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tsukuyomi
theforty1twelve
Tsukuyomi
15
5 / 12 / 1
10,196
510
9,855
22,306
7,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
20
68
Kills
9
11
Deaths
69
80
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AlphaPharoah
King Arthur
9
3
15
5.5
L
Baba Yaga
DSS_GROGDAD
Baba Yaga
1
15
2
0.13
L
1
15
3
0.17
L
Amaterasu
JJocampo98
Amaterasu
2
11
3
0.32
L
0
16
2
0.06
W
7
4
11
3.13
W
13
1
17
21.5
W
24
3
22
11.67
W
Skadi
l Jaevi l
Skadi
15
0
15
22.5
L
Tsukuyomi
theforty1twelve
Tsukuyomi
5
12
1
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,506
Damage
37,551
69,824
Taken
105,374
30,715
Mitigated
41,998
23,589
Healing
15,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AlphaPharoah
King Arthur
7,994
1,026
0
4,541
16,636
9,356
219
4,611
12,019
0
31,502
L
Baba Yaga
DSS_GROGDAD
Baba Yaga
8,551
624
366
2,529
17,287
5,509
0
4,366
12,637
27,436
0
L
6,357
720
106
2,024
24,149
12,439
0
2,165
21,845
27,706
0
L
Amaterasu
JJocampo98
Amaterasu
4,831
2,586
0
5,114
21,551
9,988
366
647
20,862
0
24,207
L
7,957
6,231
0
1,260
20,081
6,163
117
1,935
18,000
0
39,895
W
7,418
3,504
0
0
11,908
4,947
1,312
2,101
9,521
0
87,351
W
12,696
1,502
0
1,045
9,231
3,143
939
1,528
7,665
55,632
0
W
36,002
29,697
18
11,115
18,914
8,093
3,004
3,650
15,134
0
96,763
W
Skadi
l Jaevi l
Skadi
17,396
7,655
0
6,870
13,135
5,176
6,627
2,740
10,331
0
83,615
L
Tsukuyomi
theforty1twelve
Tsukuyomi
9,855
2,366
0
3,634
22,306
7,899
166
2,852
19,334
0
44,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,177
Gold Earned
41,618
501
Minions Killed
237
0
Camps Cleared
0
1,866,608
Distance Traveled
1,546,757
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,193
510
45
2
0
342,481
0
L
Baba Yaga
7,485
374
34
2
0
262,789
1
L
Cthulhu
8,308
415
35
2
0
354,282
3
L
Amaterasu
8,129
406
44
2
0
315,220
0
L
Izanami
7,500
375
55
3
0
280,700
0
W
Mercury
11,901
595
133
7
0
441,685
0
W
Janus
11,450
573
85
4
0
394,840
2
W
Izanami
12,864
643
108
5
0
306,636
4
W
Skadi
12,769
638
130
7
0
380,966
7
L
Tsukuyomi
10,196
510
69
3
0
333,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role