Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Artistic_Wolf200
Chang'e
Level 26
God Stats
0W - 5L
1,400 SR
Queue Stats
18W - 24L
1,569 Elo+
Solo
Ao Kuang
Ao Kuang
Kinkadence
Ao Kuang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,767 Elo+
Party 1
Chaac
Chaac
gubbers
Chaac
Level 16
God Stats
0W - 2L
1,311 SR
Queue Stats
4W - 5L
1,378 Elo+
Party 1
Tiamat
Tiamat
occultdrifterz
Tiamat
Level 10
God Stats
11W - 11L
1,698 SR
Queue Stats
36W - 40L
1,717 Elo+
Solo
Team Averages
Level 19
1,482 SR
1,586 Elo+

VS

Team Averages
Level 20
1,587 SR
1,685 Elo+
Fenrir
Fenrir
ChoCoCrisPisOwO
Fenrir
Level 27
God Stats
2W - 0L
1,668 SR
Queue Stats
129W - 129L
1,703 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pomp Lord
Cu Chulainn
Level 7
God Stats
1W - 2L
1,199 SR
Queue Stats
13W - 6L
1,699 Elo+
Solo
Heimdallr
Heimdallr
Snap0h
Heimdallr
Level 29
God Stats
25W - 23L
1,651 SR
Queue Stats
206W - 182L
1,621 Elo+
Solo
Chang'e
Chang'e
Ur Dad Weird303
Chang'e
Level 18
God Stats
7W - 2L
1,919 SR
Queue Stats
120W - 109L
1,729 Elo+
Solo
Erlang Shen
Erlang Shen
skullthreat14
Erlang Shen
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
106W - 111L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
3 / 6 / 4
6,624
510
5,840
11,248
7,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
5 / 8 / 0
6,650
512
6,936
10,989
3,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
Kinkadence
Ao Kuang
8
0 / 5 / 3
5,418
417
4,133
8,765
2,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
gubbers
Chaac
10
3 / 7 / 1
6,009
462
3,892
11,298
5,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 1 / 1
7,064
543
4,709
7,491
8,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 6
6,534
503
5,951
12,639
5,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
Pomp Lord
Cu Chulainn
13
1 / 1 / 3
7,317
563
6,151
9,105
5,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Snap0h
Heimdallr
13
7 / 2 / 4
7,600
585
7,803
7,085
3,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
7 / 1 / 3
8,929
687
8,059
8,701
3,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
skullthreat14
Erlang Shen
13
11 / 2 / 4
8,389
645
7,557
6,680
4,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
12
Kills
27
27
Deaths
12
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
6
4
0.83
L
5
8
0
0.63
W
1
6
6
0.67
L
Ao Kuang
Kinkadence
Ao Kuang
0
5
3
0.3
W
Cu Chulainn
Pomp Lord
Cu Chulainn
1
1
3
2.5
W
Heimdallr
Snap0h
Heimdallr
7
2
4
4.5
W
7
1
3
8.5
L
Chaac
gubbers
Chaac
3
7
1
0.5
L
1
1
1
1.5
W
Erlang Shen
skullthreat14
Erlang Shen
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,510
Damage
35,521
49,791
Taken
44,210
26,554
Mitigated
21,870
16,872
Healing
14,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,840
3,205
0
3,430
11,248
7,721
0
0
11,248
0
31,565
L
6,936
1,394
192
3,050
10,989
3,089
517
3,534
7,093
27,436
0
W
5,951
3,343
0
2,346
12,639
5,120
0
4,764
7,829
0
27,882
L
Ao Kuang
Kinkadence
Ao Kuang
4,133
1,611
0
2,191
8,765
2,264
0
1,516
7,115
19,347
0
W
Cu Chulainn
Pomp Lord
Cu Chulainn
6,151
856
0
3,529
9,105
5,746
288
4,757
4,012
0
44,624
W
Heimdallr
Snap0h
Heimdallr
7,803
3,225
0
3,080
7,085
3,946
0
1,286
5,784
0
38,193
W
8,059
323
247
3,888
8,701
3,052
0
2,005
6,696
56,329
0
L
Chaac
gubbers
Chaac
3,892
823
0
3,848
11,298
5,357
216
2,435
8,633
0
24,960
L
4,709
742
0
4,161
7,491
8,123
30
0
7,141
42,873
0
W
Erlang Shen
skullthreat14
Erlang Shen
7,557
3,874
0
1,266
6,680
4,006
0
2,507
4,111
0
40,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,765
Gold Earned
38,769
281
Minions Killed
405
0
Camps Cleared
0
1,197,515
Distance Traveled
1,266,141
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,624
510
67
5
0
224,374
1
L
Chang'e
6,650
512
51
4
0
238,686
3
W
Fenrir
6,534
503
42
3
0
234,469
2
L
Ao Kuang
5,418
417
38
3
0
225,888
1
W
Cu Chulainn
7,317
563
103
8
0
263,667
0
W
Heimdallr
7,600
585
79
6
0
232,844
4
W
Chang'e
8,929
687
123
9
0
247,055
0
L
Chaac
6,009
462
32
2
0
270,355
1
L
Tiamat
7,064
543
93
7
0
238,212
2
W
Erlang Shen
8,389
645
58
4
0
288,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role