Player Matchup

Terra
Terra
Platinum V
TWO0DY
Terra
Platinum V
Level 145
God Stats
3W - 4L
1,500 SR
Queue Stats
267W - 212L
1,763 MMR
Party 1
Bastet
Bastet
Gold V
xMighty Bushx
Bastet
Gold V
Level 83
God Stats
13W - 4L
1,471 SR
Queue Stats
185W - 126L
1,642 MMR
Party 1
Scylla
Scylla
Gold I
xXxFROSTyX
Scylla
Gold I
Level 136
God Stats
104W - 49L
1,622 SR
Queue Stats
347W - 292L
1,658 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 121
1,531 SR
1,687 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 96
1,563 SR
1,498 MMR
Mercury
Mercury
Bronze III
Joelsens
Mercury
Bronze III
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,542 MMR
Party 2
Xing Tian
Xing Tian
Bronze III
Neodom18
Xing Tian
Bronze III
Level 113
God Stats
3W - 6L
1,520 SR
Queue Stats
84W - 106L
1,449 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
victoranglada10
Kukulkan
Bronze III
Level 61
God Stats
1W - 2L
1,669 SR
Queue Stats
3W - 11L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
TWO0DY
Terra
17
7 / 0 / 12
12,255
721
8,490
16,661
18,072
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 3 / 13
11,744
691
14,036
12,909
6,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
xXxFROSTyX
Scylla
17
8 / 1 / 7
12,943
761
18,280
9,252
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AphroditePersephoneDanzaburouCthulhuKumbhakarna

VS

Bans
Cu ChulainnGuan YuCupidCabrakanTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Joelsens
Mercury
13
2 / 10 / 1
10,340
608
6,464
13,876
4,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Neodom18
Xing Tian
12
0 / 5 / 2
10,340
608
5,335
17,958
15,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
14
2 / 5 / 1
10,416
613
7,913
12,994
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
20
Kills
4
4
Deaths
20
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
Joelsens
Mercury
2
10
1
0.25
L
Xing Tian
Neodom18
Xing Tian
0
5
2
0.2
W
Terra
TWO0DY
Terra
7
0
12
13
L
Kukulkan
2
5
1
0.5
W
5
3
13
3.83
W
Scylla
xXxFROSTyX
Scylla
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,806
Damage
19,712
38,822
Taken
44,828
27,766
Mitigated
24,420
14,388
Healing
3,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Joelsens
Mercury
6,464
2,597
0
350
13,876
4,923
0
7,231
6,412
0
38,960
L
Xing Tian
Neodom18
Xing Tian
5,335
60
0
1,423
17,958
15,646
0
11,244
6,262
21,330
0
W
Terra
TWO0DY
Terra
8,490
948
3,233
5,934
16,661
18,072
238
6,499
9,749
37,497
0
L
Kukulkan
7,913
41
0
1,428
12,994
3,851
0
7,543
5,303
49,770
0
W
14,036
2,724
0
2,796
12,909
6,023
1,054
4,187
8,560
0
40,881
W
Scylla
xXxFROSTyX
Scylla
18,280
1,178
0
2,425
9,252
3,671
1,053
2,063
7,125
94,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,942
Gold Earned
31,096
218
Minions Killed
186
0
Camps Cleared
0
1,046,270
Distance Traveled
917,746
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,340
608
65
4
0
320,900
3
L
Xing Tian
10,340
608
14
1
0
312,832
3
W
Terra
12,255
721
50
3
0
364,268
4
L
Kukulkan
10,416
613
107
6
0
284,014
3
W
Bastet
11,744
691
44
3
0
354,782
3
W
Scylla
12,943
761
124
7
0
327,220
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role