Player Matchup

Raijin
Raijin
Henworde
Raijin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Apollo
Apollo
TheSamy
Apollo
Level 138
God Stats
23W - 20L
1,653 SR
Queue Stats
261W - 275L
1,508 Elo+
Solo
Geb
Geb
Thedeepoblivion
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,443 Elo+
Party 1
Team Averages
Level 57
1,551 SR
1,484 Elo+

VS

Team Averages
Level 79
1,573 SR
1,509 Elo+
Medusa
Medusa
LegendOfSaria
Medusa
Level 84
God Stats
6W - 2L
1,759 SR
Queue Stats
10W - 7L
1,542 Elo+
Party 2
Hel
Hel
Saltatine
Hel
Level 85
God Stats
2W - 1L
1,355 SR
Queue Stats
20W - 16L
1,492 Elo+
Party 2
Xing Tian
Xing Tian
TheIronComrade
Xing Tian
Level 68
God Stats
2W - 2L
1,605 SR
Queue Stats
13W - 10L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Henworde
Raijin
10
0 / 8 / 0
7,323
563
3,790
9,779
6,678
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
TheSamy
Apollo
11
1 / 2 / 0
7,900
608
4,804
7,031
3,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 3 / 1
8,499
654
6,593
11,843
6,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 9
9,370
721
9,758
8,790
3,378
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
5 / 1 / 7
9,595
738
7,335
9,510
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
TheIronComrade
Xing Tian
12
3 / 0 / 9
9,133
703
5,156
10,521
5,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
12
13
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Raijin
Henworde
Raijin
0
8
0
0
W
4
0
9
8.5
W
5
1
7
8.5
W
Xing Tian
TheIronComrade
Xing Tian
3
0
9
7.5
L
Apollo
TheSamy
Apollo
1
2
0
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,187
Damage
22,249
28,653
Taken
28,821
16,310
Mitigated
12,727
2,013
Healing
18,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Henworde
Raijin
3,790
944
0
573
9,779
6,678
32
5,296
4,483
19,625
0
W
9,758
5,560
601
1,602
8,790
3,378
1,714
3,929
4,861
0
30,768
W
7,335
605
8,660
6,450
9,510
3,686
809
3,908
5,602
47,391
0
W
Xing Tian
TheIronComrade
Xing Tian
5,156
316
0
1,347
10,521
5,663
824
2,558
7,358
22,848
0
L
Apollo
TheSamy
Apollo
4,804
1,220
0
250
7,031
3,329
160
3,247
3,784
0
36,913
L
6,593
450
0
1,190
11,843
6,303
0
4,036
7,807
26,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,722
Gold Earned
28,098
116
Minions Killed
144
0
Camps Cleared
0
586,702
Distance Traveled
749,110
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,323
563
20
2
0
173,430
1
W
Medusa
9,370
721
36
3
0
220,923
3
W
Hel
9,595
738
89
7
0
261,539
0
W
Xing Tian
9,133
703
19
1
0
266,648
2
L
Apollo
7,900
608
60
5
0
189,502
1
L
Geb
8,499
654
36
3
0
223,770
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role