Player Matchup

Pele
Pele
JaSlimeV
Pele
Level 27
God Stats
2W - 3L
1,668 SR
Queue Stats
92W - 89L
1,233 Elo+
Party 1
Danzaburou
Danzaburou
MiikeeyV
Danzaburou
Level 24
God Stats
1W - 3L
1,593 SR
Queue Stats
8W - 14L
1,309 Elo+
Party 1
Scylla
Scylla
fonsforo
Scylla
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
224W - 304L
1,293 Elo+
Solo
Team Averages
Level 37
1,587 SR
1,278 Elo+

VS

Team Averages
Level 45
1,444 SR
1,310 Elo+
Hel
Hel
MissJ0hnson
Hel
Level 22
God Stats
18W - 31L
1,264 SR
Queue Stats
42W - 64L
1,289 Elo+
Solo
Chaac
Chaac
Squallito_VIII
Chaac
Level 97
God Stats
12W - 12L
1,568 SR
Queue Stats
58W - 85L
1,308 Elo+
Solo
Danzaburou
Danzaburou
danielacky
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
5 / 7 / 3
11,150
656
9,382
12,378
4,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
MiikeeyV
Danzaburou
14
2 / 3 / 6
10,755
633
10,459
13,107
5,311
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
fonsforo
Scylla
16
4 / 4 / 7
11,256
662
13,221
14,556
5,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 8
11,421
672
5,999
14,935
6,605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
6 / 2 / 8
11,431
672
15,619
14,221
14,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
danielacky
Danzaburou
15
4 / 5 / 7
12,186
717
11,163
14,821
5,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
11
Kills
14
14
Deaths
11
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Pele
5
7
3
0.93
L
Danzaburou
MiikeeyV
Danzaburou
2
3
6
1.67
W
4
4
8
2
W
6
2
8
5
W
Danzaburou
danielacky
Danzaburou
4
5
7
1.5
L
Scylla
fonsforo
Scylla
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,062
Damage
32,781
40,041
Taken
43,977
14,879
Mitigated
26,434
10,919
Healing
21,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
9,382
4,446
0
405
12,378
4,495
0
2,429
9,949
0
54,149
L
Danzaburou
MiikeeyV
Danzaburou
10,459
3,405
0
4,237
13,107
5,311
360
2,427
10,680
0
41,225
W
5,999
702
5,436
6,566
14,935
6,605
452
4,060
10,875
27,466
0
W
15,619
1,977
0
5,550
14,221
14,337
471
4,221
10,000
0
45,135
W
Danzaburou
danielacky
Danzaburou
11,163
3,794
664
3,066
14,821
5,492
2,162
5,156
9,665
0
56,088
L
Scylla
fonsforo
Scylla
13,221
926
633
5,644
14,556
5,073
430
1,263
13,293
48,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,161
Gold Earned
35,038
196
Minions Killed
171
0
Camps Cleared
0
844,571
Distance Traveled
872,416
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,150
656
59
3
0
302,293
7
L
Danzaburou
10,755
633
58
3
0
235,429
3
W
Hel
11,421
672
38
2
0
302,517
1
W
Chaac
11,431
672
51
3
0
317,959
0
W
Danzaburou
12,186
717
82
5
0
251,940
1
L
Scylla
11,256
662
79
5
0
306,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role