Player Matchup

Pele
Pele
BloodyGranny
Pele
Level 16
God Stats
2W - 4L
1,385 SR
Queue Stats
4W - 8L
1,467 Elo+
Party 1
Cthulhu
Cthulhu
MEGAmanLITE
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Olorun
Olorun
Quorik
Olorun
Level 29
God Stats
1W - 0L
1,526 SR
Queue Stats
6W - 7L
1,467 Elo+
Party 1
Ares
Ares
Vasene
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Vedrotich
Danzaburou
Level 25
God Stats
3W - 0L
1,200 SR
Queue Stats
5W - 6L
1,467 Elo+
Party 1
Team Averages
Level 17
1,422 SR
1,480 Elo+

VS

Team Averages
Level 23
1,522 SR
1,400 Elo+
Ares
Ares
KajzerG
Ares
Level 20
God Stats
2W - 2L
1,668 SR
Queue Stats
15W - 25L
1,388 Elo+
Solo
Neith
Neith
Sxndrs
Neith
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 90L
1,485 Elo+
Solo
Jormungandr
Jormungandr
Tox1cwR4th
Jormungandr
Level 27
God Stats
10W - 13L
1,430 SR
Queue Stats
59W - 80L
1,432 Elo+
Solo
Merlin
Merlin
afronto
Merlin
Level 26
God Stats
6W - 12L
1,464 SR
Queue Stats
25W - 33L
1,422 Elo+
Solo
Loki
Loki
darklama
Loki
Level 15
God Stats
1W - 1L
1,548 SR
Queue Stats
1W - 4L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 3
7,239
603
4,114
7,293
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Cthulhu
MEGAmanLITE
Cthulhu
11
0 / 0 / 0
6,130
511
1,258
4,345
1,920
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
Quorik
Olorun
12
2 / 0 / 6
7,120
593
5,708
5,789
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
Vasene
Ares
8
0 / 0 / 4
5,209
434
345
3,462
1,636
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Vedrotich
Danzaburou
10
7 / 1 / 1
6,963
580
7,406
6,300
1,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
KajzerG
Ares
4
0 / 0 / 0
4,202
350
563
1,394
686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Sxndrs
Neith
9
1 / 4 / 0
5,486
457
3,963
7,534
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Tox1cwR4th
Jormungandr
8
0 / 5 / 1
5,335
445
2,527
7,354
3,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
afronto
Merlin
10
0 / 4 / 0
5,486
457
3,503
5,540
1,963
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
10
0 / 2 / 0
5,852
488
3,458
6,846
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
15
Kills
1
1
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
L
Ares
KajzerG
Ares
0
0
0
0
W
Cthulhu
MEGAmanLITE
Cthulhu
0
0
0
0
W
Olorun
Quorik
Olorun
2
0
6
5
L
Neith
Sxndrs
Neith
1
4
0
0.25
L
Jormungandr
Tox1cwR4th
Jormungandr
0
5
1
0.1
W
Ares
Vasene
Ares
0
0
4
2
W
Danzaburou
Vedrotich
Danzaburou
7
1
1
7.5
L
Merlin
afronto
Merlin
0
4
0
0
L
Loki
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,831
Damage
14,014
27,189
Taken
28,668
9,862
Mitigated
10,208
13,156
Healing
6,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,114
965
0
5,594
7,293
2,267
0
521
6,772
0
40,631
L
Ares
KajzerG
Ares
563
20
0
36
1,394
686
0
901
493
4,437
0
W
Cthulhu
MEGAmanLITE
Cthulhu
1,258
265
0
782
4,345
1,920
470
563
3,782
22,565
0
W
Olorun
Quorik
Olorun
5,708
2,099
125
4,280
5,789
2,069
1,341
2,576
3,213
37,824
0
L
Neith
Sxndrs
Neith
3,963
1,787
0
2,151
7,534
2,056
859
60
7,474
0
27,221
L
Jormungandr
Tox1cwR4th
Jormungandr
2,527
360
0
493
7,354
3,557
0
1,772
5,582
20,300
0
W
Ares
Vasene
Ares
345
0
198
805
3,462
1,636
80
1,135
2,327
3,658
0
W
Danzaburou
Vedrotich
Danzaburou
7,406
3,678
0
1,372
6,300
1,970
71
1,798
4,502
0
27,705
L
Merlin
afronto
Merlin
3,503
59
0
750
5,540
1,963
0
3,488
2,052
26,941
0
L
Loki
3,458
833
0
2,724
6,846
1,946
0
1,090
5,756
0
40,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,661
Gold Earned
26,361
267
Minions Killed
224
0
Camps Cleared
0
991,905
Distance Traveled
922,138
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,239
603
78
7
0
200,113
2
L
Ares
4,202
350
4
0
0
95,297
0
W
Cthulhu
6,130
511
53
4
0
168,936
0
W
Olorun
7,120
593
73
6
0
223,350
4
L
Neith
5,486
457
48
4
0
188,017
1
L
Jormungandr
5,335
445
35
3
0
199,226
3
W
Ares
5,209
434
6
1
0
185,466
1
W
Danzaburou
6,963
580
57
5
0
214,040
3
L
Merlin
5,486
457
55
5
0
196,810
3
L
Loki
5,852
488
82
7
0
242,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role