Player Matchup

Nemesis
Nemesis
Starburstt
Nemesis
Level 27
God Stats
46W - 35L
1,584 SR
Queue Stats
144W - 129L
1,510 Elo+
Solo
Ra
Ra
Vuxla
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
WBSDESPORTS09
Apollo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 32L
1,052 Elo+
Solo
Hel
Hel
cLCocA
Hel
Level 20
God Stats
100W - 105L
1,464 SR
Queue Stats
517W - 496L
1,394 Elo+
Party 2
Achilles
Achilles
fireandice7777
Achilles
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Team Averages
Level 11
1,510 SR
1,391 Elo+

VS

Team Averages
Level 21
1,481 SR
1,335 Elo+
Osiris
Osiris
FR1E5
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Izanami
Izanami
Raklem420
Izanami
Level 24
God Stats
3W - 8L
1,405 SR
Queue Stats
164W - 165L
1,397 Elo+
Solo
Hel
Hel
helmidab
Hel
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,150 Elo+
Solo
Raijin
Raijin
papaotak4
Raijin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,237 Elo+
Party 1
Thanatos
Thanatos
plsjevalo
Thanatos
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 137L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Starburstt
Nemesis
12
6 / 2 / 1
8,428
648
4,106
8,971
2,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
10
3 / 3 / 2
6,940
534
1,458
3,891
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 5 / 1
6,856
527
1,975
6,960
1,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
cLCocA
Hel
10
0 / 3 / 5
6,989
538
2,566
10,830
5,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
10
1 / 2 / 4
7,199
554
4,222
5,359
2,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FR1E5
Osiris
3
0 / 2 / 1
4,191
322
708
1,649
725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Raklem420
Izanami
13
5 / 2 / 2
7,780
598
5,085
6,931
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 1 / 0
3,987
307
52
482
59
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Raijin
papaotak4
Raijin
9
1 / 2 / 2
5,734
441
1,328
4,882
1,533
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
plsjevalo
Thanatos
12
8 / 4 / 2
7,444
573
11,001
12,425
4,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
11
Kills
14
15
Deaths
11
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
FR1E5
Osiris
0
2
1
0.25
L
Izanami
Raklem420
Izanami
5
2
2
3
W
Nemesis
Starburstt
Nemesis
6
2
1
3.25
W
Ra
3
3
2
1.33
W
1
5
1
0.3
W
Hel
cLCocA
Hel
0
3
5
0.83
W
Achilles
1
2
4
1.5
L
0
1
0
0
L
Raijin
papaotak4
Raijin
1
2
2
1
L
Thanatos
plsjevalo
Thanatos
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,327
Damage
18,174
36,011
Taken
26,369
12,929
Mitigated
8,710
10,473
Healing
11,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
FR1E5
Osiris
708
263
0
100
1,649
725
58
196
1,403
0
2,170
L
Izanami
Raklem420
Izanami
5,085
2,674
0
2,646
6,931
2,080
2,132
871
6,060
0
45,025
W
Nemesis
Starburstt
Nemesis
4,106
2,461
0
2,106
8,971
2,691
3,332
64
8,857
0
31,929
W
Ra
1,458
691
284
203
3,891
847
2,611
115
3,776
15,564
0
W
1,975
1,276
0
343
6,960
1,628
767
0
6,960
0
20,983
W
Hel
cLCocA
Hel
2,566
358
1,390
4,276
10,830
5,389
2,092
870
9,910
23,487
0
W
Achilles
4,222
1,662
0
1,871
5,359
2,374
1,003
331
5,028
0
24,370
L
52
52
0
0
482
59
0
0
457
52
0
L
Raijin
papaotak4
Raijin
1,328
345
0
360
4,882
1,533
120
576
4,262
18,689
0
L
Thanatos
plsjevalo
Thanatos
11,001
4,033
0
8,653
12,425
4,313
0
2,381
9,844
0
44,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,412
Gold Earned
29,136
221
Minions Killed
183
0
Camps Cleared
0
1,152,167
Distance Traveled
783,044
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,191
322
5
0
0
72,569
0
L
Izanami
7,780
598
87
7
0
235,787
3
W
Nemesis
8,428
648
57
4
0
260,050
0
W
Ra
6,940
534
40
3
0
189,418
1
W
Apollo
6,856
527
47
4
0
267,802
3
W
Hel
6,989
538
37
3
0
214,844
2
W
Achilles
7,199
554
40
3
0
220,053
1
L
Hel
3,987
307
0
0
0
22,015
0
L
Raijin
5,734
441
23
2
0
196,856
4
L
Thanatos
7,444
573
68
5
0
255,817
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role