Player Matchup

Artio
Artio
GuardIan08
Artio
Level 106
God Stats
2W - 5L
1,313 SR
Queue Stats
47W - 54L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
ScarletKing1540
Cthulhu
Level 141
God Stats
88W - 76L
1,596 SR
Queue Stats
461W - 461L
1,586 Elo+
Party 1
Olorun
Olorun
UndyingItzal
Olorun
Level 149
God Stats
3W - 1L
1,724 SR
Queue Stats
119W - 109L
1,614 Elo+
Party 1
Guan Yu
Guan Yu
WieldiestCube94
Guan Yu
Level 151
God Stats
6W - 4L
1,567 SR
Queue Stats
495W - 383L
1,635 Elo+
Party 1
Nu Wa
Nu Wa
oldsko0oL
Nu Wa
Level 160
God Stats
1W - 1L
1,764 SR
Queue Stats
30W - 27L
1,343 Elo+
Party 1
Team Averages
Level 141
1,593 SR
1,524 Elo+

VS

Team Averages
Level 125
1,539 SR
1,598 Elo+
Rama
Rama
 
Rama
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
FizZ x FlyRyy
Ares
Level 121
God Stats
0W - 3L
1,332 SR
Queue Stats
139W - 110L
1,679 Elo+
Solo
Ao Kuang
Ao Kuang
MrBananaNutz
Ao Kuang
Level 124
God Stats
8W - 9L
1,550 SR
Queue Stats
268W - 259L
1,580 Elo+
Solo
Baba Yaga
Baba Yaga
MsKe1shasW1g
Baba Yaga
Level 89
God Stats
15W - 9L
1,620 SR
Queue Stats
554W - 509L
1,662 Elo+
Solo
Fenrir
Fenrir
xXBOOsackNOODLE
Fenrir
Level 157
God Stats
7W - 11L
1,692 SR
Queue Stats
714W - 690L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
6
0 / 0 / 2
3,474
579
2,096
4,052
1,280
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 1 / 0
4,120
687
2,552
3,692
1,514
Olorun
6
2 / 1 / 0
4,122
687
1,680
4,489
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 0 / 1
4,189
698
1,306
3,091
1,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
oldsko0oL
Nu Wa
6
0 / 2 / 2
3,837
640
1,317
2,571
551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
5
0 / 2 / 0
3,438
573
2,576
3,240
916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 0 / 1
3,976
663
3,389
4,617
1,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
MrBananaNutz
Ao Kuang
7
1 / 0 / 0
4,035
673
2,135
4,695
1,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baba Yaga
MsKe1shasW1g
Baba Yaga
1
0 / 0 / 0
2,640
440
0
144
32
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
2 / 1 / 0
3,748
625
1,859
3,658
1,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
3
Kills
4
4
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
0
0
L
1
0
1
1.5
W
Artio
0
0
2
1
L
Ao Kuang
MrBananaNutz
Ao Kuang
1
0
0
1
L
Baba Yaga
MsKe1shasW1g
Baba Yaga
0
0
0
0
W
0
1
0
0
W
Olorun
2
1
0
2
W
1
0
1
1.5
W
Nu Wa
oldsko0oL
Nu Wa
0
2
2
0.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,951
Damage
9,959
17,895
Taken
16,354
5,704
Mitigated
5,044
10,114
Healing
7,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,576
2,017
0
1,024
3,240
916
0
1,682
1,558
0
13,940
L
3,389
124
0
2,612
4,617
1,747
0
1,891
2,686
11,775
0
W
Artio
2,096
132
818
2,333
4,052
1,280
0
1,201
2,851
5,492
0
L
Ao Kuang
MrBananaNutz
Ao Kuang
2,135
633
0
2,700
4,695
1,208
0
2,255
2,400
15,933
0
L
Baba Yaga
MsKe1shasW1g
Baba Yaga
0
0
0
0
144
32
0
104
0
0
0
W
2,552
486
0
1,361
3,692
1,514
0
1,883
1,809
20,368
0
W
Olorun
1,680
634
297
2,418
4,489
1,249
192
1,889
2,600
16,994
0
W
1,306
134
0
1,967
3,091
1,110
0
252
2,839
0
18,383
W
Nu Wa
oldsko0oL
Nu Wa
1,317
481
0
920
2,571
551
687
299
2,272
15,038
0
L
1,859
211
0
1,371
3,658
1,141
0
1,511
2,065
0
12,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,742
Gold Earned
17,837
161
Minions Killed
111
0
Camps Cleared
0
569,368
Distance Traveled
457,240
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,438
573
36
6
0
98,600
0
L
Ares
3,976
663
13
2
0
123,067
2
W
Artio
3,474
579
9
2
0
123,528
1
L
Ao Kuang
4,035
673
40
7
0
114,850
0
L
Baba Yaga
2,640
440
0
0
0
5,272
0
W
Cthulhu
4,120
687
44
7
0
103,930
2
W
Olorun
4,122
687
29
5
0
101,177
0
W
Guan Yu
4,189
698
45
8
0
139,850
1
W
Nu Wa
3,837
640
34
6
0
100,883
2
L
Fenrir
3,748
625
22
4
0
115,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role