Player Matchup

Scylla
Scylla
BigUp-ELLIOT
Scylla
Level 26
God Stats
25W - 11L
1,684 SR
Queue Stats
52W - 54L
1,477 Elo+
Party 2
Anhur
Anhur
BigUp-HARRY
Anhur
Level 28
God Stats
8W - 5L
1,563 SR
Queue Stats
58W - 53L
1,457 Elo+
Party 2
Chaac
Chaac
HUGOBLOBCHIEF
Chaac
Level 155
God Stats
6W - 5L
1,591 SR
Queue Stats
293W - 269L
1,664 Elo+
Party 3
Geb
Geb
refer2mod
Geb
Level 11
God Stats
2W - 0L
1,757 SR
Queue Stats
20W - 5L
1,778 Elo+
Party 3
Ymir
Ymir
xDinho-_
Ymir
Level 12
God Stats
11W - 8L
1,419 SR
Queue Stats
32W - 26L
1,473 Elo+
Party 2
Team Averages
Level 46
1,603 SR
1,570 Elo+

VS

Team Averages
Level 19
1,539 SR
1,444 Elo+
Hera
Hera
Peej on point
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 32L
1,660 Elo+
Solo
Bellona
Bellona
Suurstoffi
Bellona
Level 29
God Stats
27W - 13L
1,742 SR
Queue Stats
35W - 21L
1,634 Elo+
Solo
Anubis
Anubis
UnfussyPencil3
Anubis
Level 8
God Stats
2W - 4L
1,634 SR
Queue Stats
170W - 252L
1,469 Elo+
Solo
Thanatos
Thanatos
abo-hmaed-911
Thanatos
Level 23
God Stats
0W - 2L
1,318 SR
Queue Stats
2W - 6L
1,278 Elo+
Party 1
Athena
Athena
wfjy-_-
Athena
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 5L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
7 / 4 / 5
9,719
512
9,401
10,358
2,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 1 / 8
11,055
582
14,747
13,053
4,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 0 / 9
10,221
538
9,986
11,624
8,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
7 / 5 / 3
10,350
545
7,327
14,549
6,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
15
4 / 4 / 13
9,589
505
7,939
16,060
11,066
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 1
9,408
495
10,901
10,142
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Suurstoffi
Bellona
15
1 / 2 / 0
8,990
473
2,776
10,291
6,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 11 / 3
7,501
395
6,910
12,869
3,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
abo-hmaed-911
Thanatos
15
7 / 5 / 4
9,600
505
11,371
13,586
5,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
wfjy-_-
Athena
10
0 / 11 / 3
7,200
379
4,457
19,112
10,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
25
34
Kills
14
14
Deaths
34
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
7
4
5
2.38
W
11
1
8
15
W
5
0
9
9.5
L
5
5
1
1.1
L
Bellona
Suurstoffi
Bellona
1
2
0
0.5
L
1
11
3
0.23
L
Thanatos
abo-hmaed-911
Thanatos
7
5
4
1.8
W
7
5
3
1.7
L
Athena
wfjy-_-
Athena
0
11
3
0.14
W
Ymir
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,400
Damage
36,415
65,644
Taken
66,000
32,708
Mitigated
30,608
23,201
Healing
15,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
9,401
201
777
2,384
10,358
2,535
2,424
3,100
7,136
45,668
0
W
14,747
8,765
414
5,868
13,053
4,348
3,278
7,543
5,438
0
69,188
W
9,986
3,011
0
5,173
11,624
8,724
944
795
10,829
0
57,716
L
10,901
3,196
0
670
10,142
3,648
634
6,229
3,590
54,809
0
L
Bellona
Suurstoffi
Bellona
2,776
1,385
0
4,837
10,291
6,532
0
451
9,840
0
49,359
L
6,910
356
0
1,968
12,869
3,882
160
4,143
8,611
28,220
0
L
Thanatos
abo-hmaed-911
Thanatos
11,371
4,851
0
8,111
13,586
5,934
0
6,030
7,438
0
49,820
W
7,327
1,396
0
4,585
14,549
6,035
0
2,791
11,698
68,067
0
L
Athena
wfjy-_-
Athena
4,457
1,594
0
329
19,112
10,612
0
7,178
11,854
23,926
0
W
Ymir
7,939
948
1,613
2,387
16,060
11,066
1,049
7,597
8,275
39,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,934
Gold Earned
42,699
493
Minions Killed
409
0
Camps Cleared
0
1,713,062
Distance Traveled
1,440,475
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,719
512
92
5
0
321,728
0
W
Anhur
11,055
582
99
5
0
323,460
1
W
Chaac
10,221
538
112
6
0
374,469
5
L
Hera
9,408
495
106
6
0
277,192
3
L
Bellona
8,990
473
134
7
0
281,708
2
L
Anubis
7,501
395
58
3
0
247,386
2
L
Thanatos
9,600
505
72
4
0
332,208
0
W
Geb
10,350
545
124
7
0
360,797
1
L
Athena
7,200
379
39
2
0
301,981
0
W
Ymir
9,589
505
66
3
0
332,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role