Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
A1ST TROLL
Artemis
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
237W - 76L
1,868 Elo+
Party 1
Odin
Odin
Deezer4AUT
Odin
Level 17
God Stats
26W - 16L
1,782 SR
Queue Stats
277W - 164L
1,543 Elo+
Party 1
Team Averages
Level 73
1,594 SR
1,637 Elo+

VS

Team Averages
Level 110
1,452 SR
1,492 Elo+
Jing Wei
Jing Wei
CFG_Kirito
Jing Wei
Level 114
God Stats
2W - 1L
1,729 SR
Queue Stats
123W - 110L
1,824 Elo+
Party 2
Amaterasu
Amaterasu
iTawns
Amaterasu
Level 69
God Stats
10W - 16L
1,315 SR
Queue Stats
83W - 126L
1,269 Elo+
Solo
Tiamat
Tiamat
x_DOMINIKP_x
Tiamat
Level 146
God Stats
4W - 5L
1,312 SR
Queue Stats
217W - 206L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
6 / 0 / 3
7,939
794
5,462
6,063
4,503
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
A1ST TROLL
Artemis
12
3 / 0 / 6
7,586
759
7,327
5,926
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 0 / 5
6,453
645
1,152
7,033
4,682
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CFG_Kirito
Jing Wei
9
0 / 2 / 0
5,836
584
2,961
5,460
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
iTawns
Amaterasu
5
0 / 5 / 0
5,414
541
2,497
6,435
2,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
9
0 / 2 / 0
5,964
596
4,180
5,547
4,085
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
9
Kills
0
0
Deaths
9
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
0
3
7.5
W
Artemis
A1ST TROLL
Artemis
3
0
6
6
L
Jing Wei
CFG_Kirito
Jing Wei
0
2
0
0
W
0
0
5
2.5
L
Amaterasu
iTawns
Amaterasu
0
5
0
0
L
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,941
Damage
9,638
19,022
Taken
17,442
11,088
Mitigated
7,916
7,617
Healing
5,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,462
1,145
444
1,332
6,063
4,503
422
1,799
4,264
37,335
0
W
Artemis
A1ST TROLL
Artemis
7,327
2,514
0
3,261
5,926
1,903
864
1,305
4,621
0
34,442
L
Jing Wei
CFG_Kirito
Jing Wei
2,961
1,690
0
1,402
5,460
1,653
0
1,804
3,531
0
15,140
W
1,152
155
282
2,298
7,033
4,682
181
1,131
5,902
0
13,350
L
Amaterasu
iTawns
Amaterasu
2,497
610
246
1,581
6,435
2,178
0
1,660
4,702
0
5,863
L
Tiamat
4,180
351
0
2,124
5,547
4,085
0
2,026
3,496
27,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,978
Gold Earned
17,214
154
Minions Killed
85
0
Camps Cleared
0
536,792
Distance Traveled
422,564
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,939
794
68
7
0
167,130
1
W
Artemis
7,586
759
56
6
0
183,663
4
L
Jing Wei
5,836
584
24
2
0
155,599
1
W
Odin
6,453
645
30
3
0
185,999
1
L
Amaterasu
5,414
541
5
1
0
109,025
2
L
Tiamat
5,964
596
56
6
0
157,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role