Player Matchup

Fenrir
Fenrir
Raknarokx1x
Fenrir
Level 8
God Stats
2W - 7L
1,177 SR
Queue Stats
20W - 32L
1,325 Elo+
Party 1
Geb
Geb
jorge228
Geb
Level 26
God Stats
3W - 1L
1,686 SR
Queue Stats
20W - 25L
1,633 Elo+
Party 1
Zeus
Zeus
kchaabuelas
Zeus
Level 6
God Stats
4W - 4L
1,492 SR
Queue Stats
6W - 11L
1,400 Elo+
Party 1
Anhur
Anhur
platanochips
Anhur
Level 6
God Stats
6W - 11L
1,327 SR
Queue Stats
6W - 15L
1,318 Elo+
Party 1
Guan Yu
Guan Yu
soleider
Guan Yu
Level 6
God Stats
4W - 6L
1,480 SR
Queue Stats
4W - 9L
1,400 Elo+
Party 1
Team Averages
Level 10
1,432 SR
1,415 Elo+

VS

Team Averages
Level 22
1,583 SR
1,500 Elo+
Neith
Neith
LegacyAscend
Neith
Level 18
God Stats
1W - 2L
1,743 SR
Queue Stats
152W - 153L
1,537 Elo+
Solo
Ra
Ra
MikonPL
Ra
Level 12
God Stats
5W - 5L
1,474 SR
Queue Stats
59W - 68L
1,444 Elo+
Solo
Xing Tian
Xing Tian
Toddfrommarket
Xing Tian
Level 28
God Stats
44W - 46L
1,439 SR
Queue Stats
130W - 141L
1,472 Elo+
Solo
Thanatos
Thanatos
shadowraze666
Thanatos
Level 24
God Stats
1W - 1L
1,885 SR
Queue Stats
8W - 9L
1,537 Elo+
Solo
Achilles
Achilles
soulsuccker
Achilles
Level 29
God Stats
4W - 6L
1,373 SR
Queue Stats
83W - 79L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
7 / 3 / 7
11,036
502
12,317
16,598
8,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 1 / 3
8,990
409
3,018
7,168
3,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
11 / 3 / 6
12,120
551
14,153
9,968
3,912
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 1 / 7
9,756
443
6,421
6,982
2,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
soleider
Guan Yu
17
6 / 2 / 2
10,891
495
6,348
12,297
12,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 4
9,798
445
7,529
11,424
5,379
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 13 / 2
8,371
381
4,304
12,285
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
Toddfrommarket
Xing Tian
16
3 / 1 / 3
10,372
471
5,864
9,269
7,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
shadowraze666
Thanatos
14
1 / 7 / 1
9,102
414
4,359
20,033
7,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
soulsuccker
Achilles
17
4 / 3 / 1
10,462
476
6,098
17,053
15,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
27
Kills
9
10
Deaths
28
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
0
13
2
0.08
W
Fenrir
7
3
7
3.5
L
Xing Tian
Toddfrommarket
Xing Tian
3
1
3
4.5
W
3
1
3
4.5
W
11
3
6
4.67
W
0
1
7
3.5
L
Thanatos
shadowraze666
Thanatos
1
7
1
0.21
W
Guan Yu
soleider
Guan Yu
6
2
2
3.5
L
Achilles
soulsuccker
Achilles
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,257
Damage
28,154
53,013
Taken
70,064
30,847
Mitigated
40,625
14,601
Healing
24,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,529
3,444
0
3,773
11,424
5,379
76
1,396
10,010
0
78,779
L
4,304
1,095
47
184
12,285
4,713
1,155
5,975
6,285
39,706
0
W
Fenrir
12,317
3,998
0
1,812
16,598
8,232
1,268
2,644
13,779
0
62,313
L
Xing Tian
Toddfrommarket
Xing Tian
5,864
201
0
979
9,269
7,394
0
3,181
5,988
24,265
0
W
3,018
426
0
2,722
7,168
3,741
399
1,338
5,805
19,644
0
W
14,153
1,990
0
3,937
9,968
3,912
2,059
2,969
6,999
67,161
0
W
6,421
2,269
564
2,027
6,982
2,137
915
427
6,530
0
37,684
L
Thanatos
shadowraze666
Thanatos
4,359
1,454
0
11,631
20,033
7,664
135
3,520
16,513
0
60,596
W
Guan Yu
soleider
Guan Yu
6,348
1,150
846
2,693
12,297
12,825
1,942
2,790
9,232
0
46,785
L
Achilles
soulsuccker
Achilles
6,098
1,186
0
7,721
17,053
15,475
0
3,099
13,654
0
49,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,793
Gold Earned
48,105
416
Minions Killed
452
0
Camps Cleared
0
1,932,252
Distance Traveled
1,864,585
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,798
445
125
6
0
365,782
0
L
Ra
8,371
381
75
3
0
313,427
0
W
Fenrir
11,036
502
86
4
0
448,803
7
L
Xing Tian
10,372
471
40
2
0
458,951
4
W
Geb
8,990
409
32
1
0
248,721
4
W
Zeus
12,120
551
132
6
0
380,230
2
W
Anhur
9,756
443
76
3
0
386,739
5
L
Thanatos
9,102
414
101
5
0
327,612
3
W
Guan Yu
10,891
495
90
4
0
467,759
1
L
Achilles
10,462
476
111
5
0
398,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role