Player Matchup

Cthulhu
Cthulhu
Loud Storms
Cthulhu
Level 28
God Stats
15W - 11L
1,459 SR
Queue Stats
134W - 132L
1,336 Elo+
Party 3
Amaterasu
Amaterasu
OganesTTV
Amaterasu
Level 25
God Stats
14W - 19L
1,500 SR
Queue Stats
400W - 471L
1,289 Elo+
Solo
Chernobog
Chernobog
Whteafrokid
Chernobog
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
192W - 181L
1,225 Elo+
Party 3
Arachne
Arachne
ilVentoDor0
Arachne
Level 82
God Stats
13W - 14L
1,568 SR
Queue Stats
680W - 705L
1,437 Elo+
Party 3
The Morrigan
The Morrigan
ladydeat089
The Morrigan
Level 15
God Stats
9W - 7L
1,402 SR
Queue Stats
53W - 47L
1,174 Elo+
Solo
Team Averages
Level 32
1,486 SR
1,292 Elo+

VS

Team Averages
Level 23
1,408 SR
1,249 Elo+
Merlin
Merlin
G_RomanZ
Merlin
Level 12
God Stats
8W - 9L
1,433 SR
Queue Stats
184W - 258L
1,076 Elo+
Party 2
Thanatos
Thanatos
O nilista
Thanatos
Level 21
God Stats
7W - 12L
1,405 SR
Queue Stats
57W - 96L
1,141 Elo+
Party 2
Izanami
Izanami
guilhermeanqleal
Izanami
Level 27
God Stats
59W - 67L
1,140 SR
Queue Stats
236W - 305L
1,164 Elo+
Party 2
Neith
Neith
stiff_4ahl
Neith
Level 10
God Stats
5W - 3L
1,734 SR
Queue Stats
45W - 57L
1,454 Elo+
Party 1
Ymir
Ymir
y819-k318
Ymir
Level 43
God Stats
3W - 5L
1,330 SR
Queue Stats
166W - 201L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Loud Storms
Cthulhu
17
2 / 5 / 12
11,948
460
11,463
22,565
27,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
OganesTTV
Amaterasu
20
12 / 3 / 4
14,242
548
19,855
17,741
20,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
Whteafrokid
Chernobog
15
1 / 8 / 10
10,076
388
9,002
13,279
5,523
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
ilVentoDor0
Arachne
20
25 / 0 / 3
17,093
657
27,603
16,241
13,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
ladydeat089
The Morrigan
13
0 / 6 / 6
9,469
364
1,904
10,799
4,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
G_RomanZ
Merlin
10
0 / 4 / 0
8,563
329
1,983
5,509
1,478
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
O nilista
Thanatos
17
2 / 10 / 2
10,896
419
3,826
19,580
7,534
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
2 / 9 / 1
13,503
519
7,260
19,362
5,703
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
16
1 / 9 / 13
10,812
416
15,523
19,280
9,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
18
16 / 10 / 1
13,010
500
22,563
30,542
16,265
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
38
40
Kills
21
22
Deaths
42
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
G_RomanZ
Merlin
0
4
0
0
W
Cthulhu
Loud Storms
Cthulhu
2
5
12
1.6
L
Thanatos
O nilista
Thanatos
2
10
2
0.3
W
Amaterasu
OganesTTV
Amaterasu
12
3
4
4.67
W
Chernobog
Whteafrokid
Chernobog
1
8
10
0.75
L
2
9
1
0.28
W
Arachne
ilVentoDor0
Arachne
25
0
3
26.5
W
The Morrigan
ladydeat089
The Morrigan
0
6
6
0.5
L
Neith
1
9
13
0.83
L
Ymir
16
10
1
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,827
Damage
51,155
80,625
Taken
94,273
71,630
Mitigated
40,760
21,208
Healing
25,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
G_RomanZ
Merlin
1,983
685
0
664
5,509
1,478
1,258
164
5,267
23,961
0
W
Cthulhu
Loud Storms
Cthulhu
11,463
511
1,336
3,166
22,565
27,963
485
9,027
13,538
55,844
0
L
Thanatos
O nilista
Thanatos
3,826
954
0
9,362
19,580
7,534
69
1,303
18,027
0
45,923
W
Amaterasu
OganesTTV
Amaterasu
19,855
10,036
105
4,706
17,741
20,410
2,148
833
16,908
0
84,715
W
Chernobog
Whteafrokid
Chernobog
9,002
5,502
0
1,964
13,279
5,523
488
6,891
6,388
0
38,379
L
7,260
5,505
0
5,761
19,362
5,703
2,888
0
19,106
0
88,560
W
Arachne
ilVentoDor0
Arachne
27,603
18,807
0
8,961
16,241
13,083
4,880
5,297
10,944
0
154,337
W
The Morrigan
ladydeat089
The Morrigan
1,904
816
0
970
10,799
4,651
891
2,498
8,301
32,049
850
L
Neith
15,523
5,075
672
4,329
19,280
9,780
96
3,438
15,764
0
60,046
L
Ymir
22,563
2,822
576
4,174
30,542
16,265
0
8,462
22,030
73,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,828
Gold Earned
56,784
506
Minions Killed
492
0
Camps Cleared
0
2,234,418
Distance Traveled
1,553,045
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,563
329
49
2
0
152,091
0
W
Cthulhu
11,948
460
73
3
0
482,300
5
L
Thanatos
10,896
419
90
3
0
387,752
2
W
Amaterasu
14,242
548
122
5
0
427,039
0
W
Chernobog
10,076
388
61
2
0
395,033
0
L
Izanami
13,503
519
158
6
0
269,317
0
W
Arachne
17,093
657
201
8
0
531,149
0
W
The Morrigan
9,469
364
49
2
0
398,897
1
L
Neith
10,812
416
73
3
0
387,871
0
L
Ymir
13,010
500
122
5
0
356,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role