Player Matchup

Olorun
Olorun
Alucard_Mihael
Olorun
Level 26
God Stats
16W - 13L
1,469 SR
Queue Stats
70W - 71L
1,420 Elo+
Solo
Bellona
Bellona
Krayden_K
Bellona
Level 25
God Stats
7W - 2L
1,712 SR
Queue Stats
22W - 23L
1,394 Elo+
Solo
Vulcan
Vulcan
LemBenet
Vulcan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
UB_Grizz2050
Ao Kuang
Level 28
God Stats
5W - 3L
1,734 SR
Queue Stats
446W - 492L
1,351 Elo+
Solo
Ymir
Ymir
callumwatts1
Ymir
Level 24
God Stats
2W - 0L
1,735 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 26
1,630 SR
1,433 Elo+

VS

Team Averages
Level 4
1,463 SR
1,392 Elo+
Nemesis
Nemesis
GX_Angel_X7
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 63L
1,500 Elo+
Party 3
Izanami
Izanami
Gx-Yann
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 49L
1,629 Elo+
Party 3
Raijin
Raijin
T_WORLD_RD
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,342 Elo+
Party 2
Ymir
Ymir
darkste06
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,285 Elo+
Party 2
Set
Set
mars687magical
Set
Level 5
God Stats
1W - 3L
1,315 SR
Queue Stats
2W - 7L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 1 / 36
10,190
599
19,493
13,864
5,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
Krayden_K
Bellona
16
13 / 0 / 9
10,252
603
11,479
9,430
8,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
LemBenet
Vulcan
16
20 / 0 / 14
10,780
634
22,826
6,577
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
UB_Grizz2050
Ao Kuang
15
15 / 1 / 7
9,949
585
8,408
13,151
5,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
12 / 1 / 25
10,564
621
10,659
8,865
6,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GX_Angel_X7
Nemesis
8
1 / 15 / 1
6,052
356
5,031
16,004
5,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Gx-Yann
Izanami
8
1 / 18 / 2
6,585
387
4,759
17,971
5,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
T_WORLD_RD
Raijin
8
0 / 15 / 2
5,870
345
4,335
15,405
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Ymir
7
0 / 14 / 2
5,493
323
2,329
19,775
11,510
Breastplate

Breastplate

+20
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 14 / 0
6,226
366
4,111
16,752
4,854
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
10
73
Kills
3
3
Deaths
76
91
Assists
7
Player
Kills
Deaths
Assists
KDA
W
13
1
36
31
L
Nemesis
GX_Angel_X7
Nemesis
1
15
1
0.1
L
Izanami
Gx-Yann
Izanami
1
18
2
0.11
W
Bellona
Krayden_K
Bellona
13
0
9
17.5
W
Vulcan
LemBenet
Vulcan
20
0
14
27
L
Raijin
T_WORLD_RD
Raijin
0
15
2
0.07
W
Ao Kuang
UB_Grizz2050
Ao Kuang
15
1
7
18.5
W
12
1
25
24.5
L
Ymir
0
14
2
0.07
L
1
14
0
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,865
Damage
20,565
51,887
Taken
85,907
28,092
Mitigated
30,877
26,129
Healing
4,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,493
13,389
945
9,721
13,864
5,401
3,547
1,649
12,215
47,126
0
L
Nemesis
GX_Angel_X7
Nemesis
5,031
1,409
0
740
16,004
5,060
0
11,801
4,181
0
19,096
L
Izanami
Gx-Yann
Izanami
4,759
3,509
0
1,243
17,971
5,101
7
15,256
2,438
0
21,529
W
Bellona
Krayden_K
Bellona
11,479
4,893
0
3,033
9,430
8,314
3,138
2,282
7,148
0
43,344
W
Vulcan
LemBenet
Vulcan
22,826
9,688
0
2,034
6,577
2,761
1,164
822
5,755
75,547
0
L
Raijin
T_WORLD_RD
Raijin
4,335
715
0
1,348
15,405
4,352
232
8,901
6,206
19,900
0
W
Ao Kuang
UB_Grizz2050
Ao Kuang
8,408
2,787
0
7,060
13,151
5,006
1,240
1,121
12,030
46,171
0
W
10,659
2,403
0
3,336
8,865
6,610
308
790
8,075
48,843
0
L
Ymir
2,329
1,120
0
345
19,775
11,510
252
12,920
6,636
7,594
0
L
4,111
1,928
111
500
16,752
4,854
184
11,874
4,668
0
15,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,735
Gold Earned
30,226
392
Minions Killed
124
0
Camps Cleared
0
1,506,387
Distance Traveled
1,242,829
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,190
599
54
3
0
293,347
0
L
Nemesis
6,052
356
29
2
0
301,295
5
L
Izanami
6,585
387
24
1
0
264,427
0
W
Bellona
10,252
603
75
4
0
262,366
0
W
Vulcan
10,780
634
116
7
0
322,951
1
L
Raijin
5,870
345
27
2
0
225,780
0
W
Ao Kuang
9,949
585
80
5
0
336,384
1
W
Ymir
10,564
621
67
4
0
291,339
3
L
Ymir
5,493
323
17
1
0
254,893
1
L
Set
6,226
366
27
2
0
196,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role