Player Matchup

Izanami
Izanami
 
Izanami
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
KAI_KUCHKI
Ravana
Level 29
God Stats
6W - 5L
1,839 SR
Queue Stats
379W - 400L
1,605 Elo+
Solo
Cthulhu
Cthulhu
Order_69_
Cthulhu
Level 29
God Stats
9W - 12L
1,479 SR
Queue Stats
95W - 96L
1,577 Elo+
Solo
Chang'e
Chang'e
Ur Dad Weird303
Chang'e
Level 18
God Stats
7W - 2L
1,883 SR
Queue Stats
120W - 109L
1,720 Elo+
Solo
Guan Yu
Guan Yu
fruityay
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,634 Elo+
Solo
Team Averages
Level 20
1,640 SR
1,607 Elo+

VS

Team Averages
Level 16
1,498 SR
1,680 Elo+
Guan Yu
Guan Yu
RockyMtHigh03
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,655 Elo+
Solo
Tiamat
Tiamat
Skybass_
Tiamat
Level 14
God Stats
0W - 1L
1,287 SR
Queue Stats
221W - 237L
1,713 Elo+
Solo
Hou Yi
Hou Yi
dont be a morty
Hou Yi
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 13L
1,750 Elo+
Solo
Cabrakan
Cabrakan
nobodys_soldier
Cabrakan
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 34L
1,593 Elo+
Solo
Mulan
Mulan
skullthreat14
Mulan
Level 17
God Stats
8W - 8L
1,705 SR
Queue Stats
106W - 111L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
2 / 2 / 2
5,521
552
2,843
7,201
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
KAI_KUCHKI
Ravana
9
2 / 1 / 6
5,729
573
3,315
4,849
1,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Order_69_
Cthulhu
8
2 / 1 / 6
5,249
525
2,747
5,798
1,863
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
7 / 3 / 3
6,455
646
6,849
6,968
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
fruityay
Guan Yu
9
4 / 0 / 3
5,646
565
4,501
6,142
4,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
9
2 / 3 / 1
5,596
560
4,565
7,699
4,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Skybass_
Tiamat
8
1 / 3 / 1
4,676
468
2,348
5,225
4,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 3 / 0
5,369
537
5,133
6,370
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
7
1 / 3 / 2
4,541
454
2,236
5,574
2,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
1 / 5 / 2
4,978
498
3,762
7,069
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
17
Kills
7
7
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
2
1.5
W
Ravana
KAI_KUCHKI
Ravana
2
1
6
5
W
Cthulhu
Order_69_
Cthulhu
2
1
6
5
L
Guan Yu
2
3
1
0.83
L
Tiamat
Skybass_
Tiamat
1
3
1
0.5
W
7
3
3
2.83
L
2
3
0
0.67
W
Guan Yu
fruityay
Guan Yu
4
0
3
5.5
L
Cabrakan
1
3
2
0.67
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,255
Damage
18,044
30,958
Taken
31,937
11,407
Mitigated
15,287
13,899
Healing
8,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,843
1,600
111
3,111
7,201
1,695
609
145
7,056
0
32,272
W
Ravana
KAI_KUCHKI
Ravana
3,315
981
0
798
4,849
1,435
0
1,154
3,595
0
27,262
W
Cthulhu
Order_69_
Cthulhu
2,747
111
333
1,722
5,798
1,863
189
490
5,263
14,505
0
L
Guan Yu
4,565
608
381
3,339
7,699
4,438
35
630
6,809
0
26,386
L
Tiamat
Skybass_
Tiamat
2,348
828
0
917
5,225
4,103
60
2,802
2,148
22,313
0
W
6,849
360
1,273
2,608
6,968
1,978
497
1,709
5,035
28,105
0
L
5,133
2,636
0
2,264
6,370
1,776
352
1,801
4,493
0
27,922
W
Guan Yu
fruityay
Guan Yu
4,501
1,371
1,024
2,919
6,142
4,436
44
862
5,105
0
11,920
L
Cabrakan
2,236
272
0
182
5,574
2,540
0
1,683
3,690
6,988
0
L
3,762
1,002
0
1,866
7,069
2,430
0
1,994
4,803
0
21,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,600
Gold Earned
25,160
219
Minions Killed
185
0
Camps Cleared
0
970,615
Distance Traveled
877,030
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,521
552
67
7
0
163,563
2
W
Ravana
5,729
573
56
6
0
225,651
0
W
Cthulhu
5,249
525
30
3
0
198,820
2
L
Guan Yu
5,596
560
42
4
0
200,277
2
L
Tiamat
4,676
468
30
3
0
167,437
0
W
Chang'e
6,455
646
49
5
0
188,163
2
L
Hou Yi
5,369
537
47
5
0
154,900
0
W
Guan Yu
5,646
565
17
2
0
194,418
2
L
Cabrakan
4,541
454
19
2
0
173,800
0
L
Mulan
4,978
498
47
5
0
180,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role