Player Matchup

Odin
Odin
ArjanRiffleman
Odin
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 7L
1,759 Elo+
Solo
Heimdallr
Heimdallr
Fearless62
Heimdallr
Level 18
God Stats
32W - 24L
1,552 SR
Queue Stats
39W - 28L
1,529 Elo+
Party 2
Aphrodite
Aphrodite
LawrenciumAxeFR
Aphrodite
Level 29
God Stats
2W - 2L
1,488 SR
Queue Stats
98W - 70L
1,518 Elo+
Party 3
Fafnir
Fafnir
allan2570
Fafnir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,494 Elo+
Party 3
Sol
Sol
pitlou1
Sol
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 47L
1,596 Elo+
Party 2
Team Averages
Level 19
1,508 SR
1,579 Elo+

VS

Team Averages
Level 8
1,479 SR
1,418 Elo+
Discordia
Discordia
Cesc0
Discordia
Level 15
God Stats
4W - 5L
1,298 SR
Queue Stats
34W - 28L
1,316 Elo+
Solo
Hercules
Hercules
CrossHarper
Hercules
Level 10
God Stats
2W - 1L
1,744 SR
Queue Stats
3W - 3L
1,526 Elo+
Solo
Raijin
Raijin
Marw0ll
Raijin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,207 Elo+
Party 1
Chang'e
Chang'e
PamiatMerkuria
Chang'e
Level 5
God Stats
8W - 7L
1,696 SR
Queue Stats
15W - 10L
1,642 Elo+
Solo
Bellona
Bellona
Pexarsu
Bellona
Level 8
God Stats
0W - 3L
1,159 SR
Queue Stats
9W - 13L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 16
11,932
994
18,954
20,224
24,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Fearless62
Heimdallr
18
8 / 6 / 14
12,374
1,031
19,085
18,175
8,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
LawrenciumAxeFR
Aphrodite
18
2 / 5 / 18
11,035
920
11,807
13,279
10,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
allan2570
Fafnir
18
5 / 2 / 15
13,490
1,124
14,529
22,837
30,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
18
4 / 2 / 17
11,845
987
17,655
14,200
6,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

195

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cesc0
Discordia
18
4 / 1 / 10
11,744
979
26,401
7,844
3,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
CrossHarper
Hercules
17
3 / 5 / 9
11,182
932
10,817
25,210
23,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Marw0ll
Raijin
18
4 / 11 / 8
11,687
974
19,253
19,088
8,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 0 / 6
10,356
863
7,374
7,605
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Pexarsu
Bellona
17
2 / 7 / 10
10,949
912
19,470
27,894
21,236
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
58
24
Kills
15
15
Deaths
24
80
Assists
43
Player
Kills
Deaths
Assists
KDA
W
5
0
16
13
L
Discordia
Cesc0
Discordia
4
1
10
9
L
Hercules
CrossHarper
Hercules
3
5
9
1.5
W
Heimdallr
Fearless62
Heimdallr
8
6
14
2.5
W
Aphrodite
LawrenciumAxeFR
Aphrodite
2
5
18
2.2
L
Raijin
Marw0ll
Raijin
4
11
8
0.73
L
2
0
6
5
L
Bellona
Pexarsu
Bellona
2
7
10
1
W
Fafnir
allan2570
Fafnir
5
2
15
6.25
W
Sol
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,030
Damage
83,315
88,715
Taken
87,641
79,936
Mitigated
59,051
21,952
Healing
15,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,954
6,772
0
677
20,224
24,610
0
11,216
8,633
184
30,507
L
Discordia
Cesc0
Discordia
26,401
2,039
0
427
7,844
3,228
0
2,047
5,722
55,831
0
L
Hercules
CrossHarper
Hercules
10,817
2,767
0
6,740
25,210
23,642
0
12,322
12,588
951
19,061
W
Heimdallr
Fearless62
Heimdallr
19,085
6,619
0
92
18,175
8,733
0
12,178
5,772
0
34,865
W
Aphrodite
LawrenciumAxeFR
Aphrodite
11,807
473
8,319
4,570
13,279
10,091
0
7,846
5,333
35,805
0
L
Raijin
Marw0ll
Raijin
19,253
2,389
0
0
19,088
8,057
0
8,285
10,578
41,406
0
L
7,374
970
3,367
2,833
7,605
2,888
0
4,982
2,623
20,728
0
L
Bellona
Pexarsu
Bellona
19,470
5,081
0
2,588
27,894
21,236
0
16,539
11,130
495
35,035
W
Fafnir
allan2570
Fafnir
14,529
5,364
0
4,148
22,837
30,223
0
13,292
9,083
29,290
0
W
Sol
17,655
5,171
0
4,146
14,200
6,279
0
9,850
4,200
45,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,676
Gold Earned
55,918
226
Minions Killed
215
3
Camps Cleared
3
1,163,820
Distance Traveled
1,125,882
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,932
994
24
2
0
259,841
1
L
Discordia
11,744
979
76
6
1
247,866
0
L
Hercules
11,182
932
22
2
0
273,734
0
W
Heimdallr
12,374
1,031
36
3
2
213,253
0
W
Aphrodite
11,035
920
70
6
1
239,424
0
L
Raijin
11,687
974
42
4
1
178,398
1
L
Chang'e
10,356
863
39
3
1
155,647
2
L
Bellona
10,949
912
36
3
0
270,237
1
W
Fafnir
13,490
1,124
28
2
0
234,844
0
W
Sol
11,845
987
68
6
0
216,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role