Player Matchup

Yemoja
Yemoja
AZzombiekilla
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,199 Elo+
Solo
Danzaburou
Danzaburou
Cube_it008
Danzaburou
Level 64
God Stats
11W - 20L
1,735 SR
Queue Stats
26W - 88L
1,500 Elo+
Solo
Skadi
Skadi
LordVraxx1
Skadi
Level 25
God Stats
36W - 43L
1,485 SR
Queue Stats
52W - 69L
1,338 Elo+
Solo
Team Averages
Level 39
1,574 SR
1,345 Elo+

VS

Team Averages
Level 46
1,395 SR
1,364 Elo+
Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
IISongbird22II
Discordia
Level 104
God Stats
0W - 2L
1,186 SR
Queue Stats
76W - 79L
1,407 Elo+
Solo
Anhur
Anhur
sanital
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 4
5,230
872
2,053
3,520
1,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Cube_it008
Danzaburou
8
3 / 0 / 3
5,648
941
2,518
2,622
809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
7
3 / 1 / 5
5,266
878
3,118
4,705
1,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 2 / 1
4,277
713
1,261
3,661
3,052
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Discordia
IISongbird22II
Discordia
8
1 / 2 / 0
4,579
763
4,792
4,265
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
sanital
Anhur
5
0 / 4 / 0
3,949
658
1,179
3,201
815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
8
Kills
1
1
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
1
0.25
W
2
0
4
4
W
Danzaburou
Cube_it008
Danzaburou
3
0
3
4.5
L
Discordia
IISongbird22II
Discordia
1
2
0
0.5
W
Skadi
3
1
5
5.5
L
Anhur
sanital
Anhur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,689
Damage
7,232
10,847
Taken
11,127
3,680
Mitigated
5,000
2,474
Healing
681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,261
83
0
449
3,661
3,052
192
592
3,069
0
7,971
W
2,053
989
729
94
3,520
1,607
120
1,433
1,887
8,425
0
W
Danzaburou
Cube_it008
Danzaburou
2,518
1,534
0
381
2,622
809
1,033
678
1,776
0
14,321
L
Discordia
IISongbird22II
Discordia
4,792
676
0
232
4,265
1,133
140
540
3,725
17,292
0
W
Skadi
3,118
1,345
0
1,270
4,705
1,264
285
2,135
2,332
0
9,944
L
Anhur
sanital
Anhur
1,179
896
0
0
3,201
815
0
959
2,242
0
2,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,144
Gold Earned
12,805
56
Minions Killed
47
0
Camps Cleared
0
300,381
Distance Traveled
259,614
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,277
713
17
3
0
92,886
0
W
Yemoja
5,230
872
17
3
0
99,555
0
W
Danzaburou
5,648
941
33
6
0
97,021
0
L
Discordia
4,579
763
25
4
0
100,436
1
W
Skadi
5,266
878
6
1
0
103,805
0
L
Anhur
3,949
658
5
1
0
66,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role