Player Matchup

Kali
Kali
ArtAlb666
Kali
Level 10
God Stats
12W - 10L
1,377 SR
Queue Stats
164W - 112L
1,399 Elo+
Party 1
Olorun
Olorun
Blancior123
Olorun
Level 13
God Stats
1W - 1L
1,642 SR
Queue Stats
12W - 19L
1,302 Elo+
Party 2
Ymir
Ymir
Brotowski001
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Medusa
Medusa
M1RAS
Medusa
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 11L
1,332 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Tebalivz
Cu Chulainn
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,399 Elo+
Party 1
Team Averages
Level 11
1,504 SR
1,387 Elo+

VS

Team Averages
Level 17
1,515 SR
1,457 Elo+
Ra
Ra
DorklyYudat1
Ra
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
369W - 312L
1,682 Elo+
Solo
Fenrir
Fenrir
Jesioter
Fenrir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,239 Elo+
Solo
Xing Tian
Xing Tian
Sole56
Xing Tian
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 144L
1,403 Elo+
Solo
Apollo
Apollo
gamerchris80
Apollo
Level 26
God Stats
57W - 40L
1,577 SR
Queue Stats
126W - 114L
1,463 Elo+
Solo
Osiris
Osiris
unicornia1
Osiris
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
8 / 5 / 5
10,229
511
11,651
22,802
8,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
15
5 / 6 / 6
9,442
472
7,964
13,924
5,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 10 / 8
8,379
419
6,488
17,955
9,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
M1RAS
Medusa
14
9 / 9 / 2
9,572
479
14,490
17,907
6,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Tebalivz
Cu Chulainn
13
2 / 10 / 5
8,903
445
8,703
13,362
7,169
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 10
9,163
458
14,168
11,199
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Jesioter
Fenrir
18
11 / 1 / 4
11,222
561
12,511
15,716
7,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
Sole56
Xing Tian
15
5 / 4 / 20
10,952
548
9,750
23,393
19,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
18
22 / 4 / 8
12,233
612
25,899
17,806
8,133
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
unicornia1
Osiris
14
0 / 8 / 7
8,432
422
4,164
11,981
8,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
89
24
Kills
40
40
Deaths
25
26
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Kali
8
5
5
2.1
L
Olorun
5
6
6
1.33
L
0
10
8
0.4
W
2
8
10
0.88
W
Fenrir
Jesioter
Fenrir
11
1
4
13
L
Medusa
M1RAS
Medusa
9
9
2
1.11
W
Xing Tian
Sole56
Xing Tian
5
4
20
3.75
L
Cu Chulainn
Tebalivz
Cu Chulainn
2
10
5
0.45
W
Apollo
22
4
8
6.5
W
Osiris
unicornia1
Osiris
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,296
Damage
66,492
85,950
Taken
80,095
37,211
Mitigated
48,408
19,572
Healing
25,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
11,651
8,294
29
10,278
22,802
8,345
469
5,570
17,207
0
42,459
L
Olorun
7,964
3,612
563
3,680
13,924
5,330
1,711
3,954
9,820
42,103
0
L
6,488
1,235
0
603
17,955
9,788
270
7,495
10,435
19,041
0
W
14,168
1,853
564
831
11,199
4,489
1,117
1,661
9,538
53,888
0
W
Fenrir
Jesioter
Fenrir
12,511
2,191
0
7,584
15,716
7,554
2,083
2,105
13,543
0
76,820
L
Medusa
M1RAS
Medusa
14,490
5,664
0
4,185
17,907
6,579
1,273
3,401
14,281
0
39,206
W
Xing Tian
Sole56
Xing Tian
9,750
531
0
7,539
23,393
19,946
282
5,417
17,801
34,388
0
L
Cu Chulainn
Tebalivz
Cu Chulainn
8,703
3,819
0
234
13,362
7,169
738
3,498
9,814
0
29,915
W
Apollo
25,899
17,023
0
8,391
17,806
8,133
1,991
3,079
14,702
0
66,318
W
Osiris
unicornia1
Osiris
4,164
1,036
0
449
11,981
8,286
1,743
2,190
9,791
0
23,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,525
Gold Earned
52,002
281
Minions Killed
401
0
Camps Cleared
0
1,580,228
Distance Traveled
1,754,280
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,229
511
61
3
0
354,468
1
L
Olorun
9,442
472
70
4
0
275,409
3
L
Ymir
8,379
419
34
2
0
340,192
2
W
Ra
9,163
458
90
5
0
319,747
1
W
Fenrir
11,222
561
133
7
0
418,380
0
L
Medusa
9,572
479
66
3
0
275,302
0
W
Xing Tian
10,952
548
44
2
0
348,640
1
L
Cu Chulainn
8,903
445
50
3
0
334,857
0
W
Apollo
12,233
612
97
5
0
333,654
2
W
Osiris
8,432
422
37
2
0
333,859
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role