Player Matchup

Ra
Ra
OTGxRuthless
Ra
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 19L
1,289 Elo+
Solo
Neith
Neith
THEPRINCESS69
Neith
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 35L
1,392 Elo+
Solo
Amaterasu
Amaterasu
Tribett20
Amaterasu
Level 21
God Stats
6W - 8L
1,203 SR
Queue Stats
314W - 304L
1,435 Elo+
Solo
Team Averages
Level 15
1,401 SR
1,372 Elo+

VS

Team Averages
Level 73
1,476 SR
1,490 Elo+
Osiris
Osiris
Beta Ewok
Osiris
Level 107
God Stats
2W - 1L
1,552 SR
Queue Stats
70W - 62L
1,523 Elo+
Party 1
Artio
Artio
BionicOrchid
Artio
Level 27
God Stats
14W - 8L
1,455 SR
Queue Stats
74W - 76L
1,452 Elo+
Party 1
Cernunnos
Cernunnos
Canetik
Cernunnos
Level 84
God Stats
4W - 5L
1,421 SR
Queue Stats
48W - 44L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 2
6,405
641
5,383
6,970
2,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 3 / 0
6,956
696
6,946
7,315
3,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Tribett20
Amaterasu
10
0 / 1 / 3
7,048
705
6,289
11,905
6,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Beta Ewok
Osiris
11
4 / 2 / 6
7,702
770
9,018
8,958
8,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
1 / 1 / 7
6,963
696
3,289
7,937
5,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Canetik
Cernunnos
10
5 / 0 / 5
8,016
802
9,157
8,480
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
10
10
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Osiris
Beta Ewok
Osiris
4
2
6
3.5
W
1
1
7
4.5
W
Cernunnos
Canetik
Cernunnos
5
0
5
7.5
L
1
6
2
0.33
L
2
3
0
0.67
L
Amaterasu
Tribett20
Amaterasu
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,618
Damage
21,464
26,190
Taken
25,375
12,681
Mitigated
16,957
7,001
Healing
6,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Beta Ewok
Osiris
9,018
3,328
0
439
8,958
8,372
455
1,118
7,840
0
20,768
W
3,289
190
1,902
2,517
7,937
5,810
329
2,315
5,622
20,558
0
W
Cernunnos
Canetik
Cernunnos
9,157
3,933
0
1,319
8,480
2,775
882
2,038
6,442
0
23,390
L
5,383
1,536
450
1,173
6,970
2,279
0
936
6,034
17,479
0
L
6,946
2,553
685
977
7,315
3,784
180
545
6,770
0
26,911
L
Amaterasu
Tribett20
Amaterasu
6,289
1,990
0
3,716
11,905
6,618
0
1,847
10,058
0
19,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,409
Gold Earned
22,681
105
Minions Killed
97
0
Camps Cleared
0
533,484
Distance Traveled
569,693
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,702
770
34
3
0
191,646
3
W
Artio
6,963
696
33
3
0
202,580
0
W
Cernunnos
8,016
802
30
3
0
175,467
2
L
Ra
6,405
641
25
3
0
162,531
0
L
Neith
6,956
696
58
6
0
156,306
2
L
Amaterasu
7,048
705
22
2
0
214,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role