Player Matchup

Neith
Neith
I-Alvyn-I
Neith
Level 7
God Stats
6W - 7L
1,450 SR
Queue Stats
41W - 42L
1,154 Elo+
Party 1
Nemesis
Nemesis
MarcoYz-
Nemesis
Level 6
God Stats
8W - 10L
1,318 SR
Queue Stats
24W - 24L
1,041 Elo+
Party 1
Artemis
Artemis
Nico_DerAssi
Artemis
Level 25
God Stats
50W - 44L
1,460 SR
Queue Stats
53W - 58L
1,241 Elo+
Solo
Ares
Ares
o_shoots
Ares
Level 15
God Stats
5W - 4L
1,211 SR
Queue Stats
26W - 46L
1,243 Elo+
Solo
Nu Wa
Nu Wa
xXNeko007Xx
Nu Wa
Level 79
God Stats
6W - 7L
1,244 SR
Queue Stats
30W - 32L
1,420 Elo+
Party 1
Team Averages
Level 26
1,337 SR
1,220 Elo+

VS

Team Averages
Level 18
1,446 SR
1,335 Elo+
Loki
Loki
Max27655
Loki
Level 14
God Stats
4W - 4L
1,518 SR
Queue Stats
64W - 75L
1,302 Elo+
Solo
Zeus
Zeus
SARGIS_G
Zeus
Level 8
God Stats
9W - 10L
1,431 SR
Queue Stats
197W - 211L
1,362 Elo+
Solo
Izanami
Izanami
Stepa4kin_VDV
Izanami
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,333 Elo+
Solo
King Arthur
King Arthur
ZeR04570
King Arthur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
294W - 290L
1,327 Elo+
Solo
Cernunnos
Cernunnos
haferkeks
Cernunnos
Level 27
God Stats
3W - 4L
1,281 SR
Queue Stats
9W - 10L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
I-Alvyn-I
Neith
20
14 / 1 / 2
12,919
718
19,259
12,853
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
MarcoYz-
Nemesis
13
1 / 0 / 3
8,763
487
1,295
9,159
2,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
Nico_DerAssi
Artemis
13
2 / 7 / 6
9,152
508
7,980
11,703
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
15
7 / 6 / 5
10,348
575
11,421
16,737
11,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
13 / 1 / 4
11,664
648
19,428
10,846
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
4 / 5 / 1
7,965
443
5,854
11,700
4,096
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
13
3 / 8 / 4
8,554
475
9,425
12,095
4,087
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
12
0 / 11 / 1
7,609
423
4,519
16,965
5,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
ZeR04570
King Arthur
13
7 / 4 / 4
8,610
478
10,383
21,604
11,062
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
haferkeks
Cernunnos
12
1 / 9 / 1
7,834
435
4,080
15,373
4,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
37
Kills
15
15
Deaths
37
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
I-Alvyn-I
Neith
14
1
2
15
W
Nemesis
MarcoYz-
Nemesis
1
0
3
2.5
L
Loki
4
5
1
0.9
W
Artemis
Nico_DerAssi
Artemis
2
7
6
0.71
L
Zeus
3
8
4
0.63
L
Izanami
0
11
1
0.05
L
King Arthur
ZeR04570
King Arthur
7
4
4
2.25
L
Cernunnos
haferkeks
Cernunnos
1
9
1
0.17
W
Ares
7
6
5
1.58
W
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,383
Damage
34,261
61,298
Taken
77,737
26,178
Mitigated
29,314
22,727
Healing
12,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
I-Alvyn-I
Neith
19,259
10,447
0
7,056
12,853
4,914
6,202
3,193
9,660
0
91,900
W
Nemesis
MarcoYz-
Nemesis
1,295
777
0
2,234
9,159
2,837
0
95
9,064
0
52,133
L
Loki
5,854
1,913
0
2,804
11,700
4,096
0
4,124
7,576
0
42,259
W
Artemis
Nico_DerAssi
Artemis
7,980
4,177
0
3,244
11,703
3,730
1,544
1,717
9,986
0
38,893
L
Zeus
9,425
1,813
0
647
12,095
4,087
0
2,042
10,053
40,916
0
L
Izanami
4,519
2,524
0
1,431
16,965
5,137
46
1,490
15,475
0
40,220
L
King Arthur
ZeR04570
King Arthur
10,383
1,835
0
4,129
21,604
11,062
368
13,361
8,243
0
41,966
L
Cernunnos
haferkeks
Cernunnos
4,080
2,270
0
3,260
15,373
4,932
543
9,832
5,541
0
30,054
W
Ares
11,421
2,166
0
4,998
16,737
11,107
445
2,744
13,993
43,023
0
W
19,428
4,907
0
5,195
10,846
3,590
2,998
1,676
9,170
76,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,846
Gold Earned
40,572
494
Minions Killed
319
0
Camps Cleared
0
1,579,851
Distance Traveled
1,466,124
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,919
718
167
9
0
314,208
1
W
Nemesis
8,763
487
79
4
0
396,695
0
L
Loki
7,965
443
70
4
0
341,331
0
W
Artemis
9,152
508
65
4
0
257,774
1
L
Zeus
8,554
475
64
4
0
294,886
1
L
Izanami
7,609
423
70
4
0
296,048
4
L
King Arthur
8,610
478
66
4
0
328,076
1
L
Cernunnos
7,834
435
49
3
0
205,783
0
W
Ares
10,348
575
80
4
0
288,816
6
W
Nu Wa
11,664
648
103
6
0
322,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role