Player Matchup

Danzaburou
Danzaburou
Gold I
 
Danzaburou
Gold I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
ASAP_Macky-
Cu Chulainn
Gold II
Level 100
God Stats
4W - 3L
1,500 SR
Queue Stats
333W - 317L
1,569 MMR
Solo
Ares
Ares
Gold V
Buttonman696
Ares
Gold V
Level 109
God Stats
7W - 3L
1,500 SR
Queue Stats
51W - 46L
1,569 MMR
Solo
Scylla
Scylla
Platinum IV
DMiaN-
Scylla
Platinum IV
Level 139
God Stats
34W - 25L
1,572 SR
Queue Stats
822W - 822L
1,694 MMR
Party 1
Nemesis
Nemesis
Gold III
DaviZsOne
Nemesis
Gold III
Level 124
God Stats
53W - 34L
1,683 SR
Queue Stats
693W - 689L
1,438 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,551 SR
1,554 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,598 SR
1,571 MMR
Artemis
Artemis
Gold I
Bramsiito
Artemis
Gold I
Level 127
God Stats
11W - 13L
1,664 SR
Queue Stats
411W - 394L
1,601 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
Creasy2k
Erlang Shen
Gold III
Level 89
God Stats
54W - 47L
1,615 SR
Queue Stats
487W - 490L
1,555 MMR
Party 2
Chang'e
Chang'e
Gold III
NDrew2k
Chang'e
Gold III
Level 102
God Stats
37W - 39L
1,506 SR
Queue Stats
634W - 642L
1,575 MMR
Party 2
The Morrigan
The Morrigan
Gold II
SbrellitosWayne9
The Morrigan
Gold II
Level 124
God Stats
0W - 1L
1,936 SR
Queue Stats
751W - 735L
1,559 MMR
Solo
Fafnir
Fafnir
Bronze III
soldomon
Fafnir
Bronze III
Level 84
God Stats
1W - 1L
1,268 SR
Queue Stats
2W - 2L
1,564 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 1 / 4
6,027
548
5,334
6,722
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
ASAP_Macky-
Cu Chulainn
12
4 / 0 / 1
6,768
615
4,179
5,304
3,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 1 / 1
6,245
568
4,250
4,139
2,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
DMiaN-
Scylla
12
2 / 0 / 1
6,539
594
3,244
3,901
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
DaviZsOne
Nemesis
11
0 / 0 / 1
5,884
535
1,455
4,345
1,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
Ao KuangArachneSetJanusApollo

VS

Bans
Nu WaAwilixKumbhakarnaCthulhuCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bramsiito
Artemis
8
0 / 2 / 2
4,618
420
2,889
4,953
1,086
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Erlang Shen
Creasy2k
Erlang Shen
9
2 / 3 / 0
5,436
494
3,074
7,867
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
NDrew2k
Chang'e
10
0 / 2 / 0
5,107
464
2,161
4,917
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

The Morrigan
SbrellitosWayne9
The Morrigan
9
0 / 2 / 0
5,279
480
1,427
4,879
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fafnir
soldomon
Fafnir
7
0 / 2 / 2
4,830
439
1,895
6,706
3,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
2
2
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
4
3
W
Cu Chulainn
ASAP_Macky-
Cu Chulainn
4
0
1
4.5
L
Artemis
Bramsiito
Artemis
0
2
2
0.5
W
4
1
1
4.5
L
Erlang Shen
Creasy2k
Erlang Shen
2
3
0
0.67
W
Scylla
DMiaN-
Scylla
2
0
1
2.5
W
Nemesis
DaviZsOne
Nemesis
0
0
1
0.5
L
Chang'e
NDrew2k
Chang'e
0
2
0
0
L
The Morrigan
SbrellitosWayne9
The Morrigan
0
2
0
0
L
Fafnir
soldomon
Fafnir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,462
Damage
11,446
24,411
Taken
29,322
9,923
Mitigated
11,257
9,078
Healing
9,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,334
2,408
0
4,078
6,722
2,131
1,134
957
5,765
0
39,581
W
Cu Chulainn
ASAP_Macky-
Cu Chulainn
4,179
532
0
2,570
5,304
3,137
0
2,161
3,143
2,383
29,359
L
Artemis
Bramsiito
Artemis
2,889
601
0
1,742
4,953
1,086
0
1,486
3,457
0
20,227
W
4,250
476
0
1,381
4,139
2,119
0
1,110
3,025
15,569
0
L
Erlang Shen
Creasy2k
Erlang Shen
3,074
2,008
0
1,270
7,867
2,975
0
1,853
5,991
0
28,682
W
Scylla
DMiaN-
Scylla
3,244
292
0
854
3,901
1,263
0
932
2,833
38,346
0
W
Nemesis
DaviZsOne
Nemesis
1,455
607
0
195
4,345
1,273
0
143
4,162
0
45,575
L
Chang'e
NDrew2k
Chang'e
2,161
249
79
2,804
4,917
1,711
0
29
4,888
25,013
0
L
The Morrigan
SbrellitosWayne9
The Morrigan
1,427
198
0
690
4,879
1,556
0
1,992
2,699
25,105
0
L
Fafnir
soldomon
Fafnir
1,895
484
0
3,207
6,706
3,929
0
2,168
4,538
8,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,463
Gold Earned
25,270
303
Minions Killed
221
0
Camps Cleared
0
1,032,938
Distance Traveled
969,897
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,027
548
72
7
0
166,441
3
W
Cu Chulainn
6,768
615
42
4
0
213,284
3
L
Artemis
4,618
420
41
4
0
165,583
3
W
Ares
6,245
568
19
2
0
204,641
5
L
Erlang Shen
5,436
494
57
5
0
193,157
2
W
Scylla
6,539
594
90
8
0
196,326
2
W
Nemesis
5,884
535
80
7
0
252,246
3
L
Chang'e
5,107
464
51
5
0
199,232
5
L
The Morrigan
5,279
480
58
5
0
203,543
2
L
Fafnir
4,830
439
14
1
0
208,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role