Player Matchup

Tiamat
Tiamat
ByrneBlood
Tiamat
Level 104
God Stats
9W - 8L
1,359 SR
Queue Stats
135W - 103L
1,607 Elo+
Party 2
Bacchus
Bacchus
Danielomar22
Bacchus
Level 88
God Stats
23W - 14L
1,620 SR
Queue Stats
127W - 102L
1,590 Elo+
Party 2
Mulan
Mulan
Flowerpower5278
Mulan
Level 120
God Stats
40W - 29L
1,676 SR
Queue Stats
592W - 568L
1,554 Elo+
Solo
Team Averages
Level 104
1,552 SR
1,584 Elo+

VS

Team Averages
Level 86
1,619 SR
1,547 Elo+
Fenrir
Fenrir
BackwoodEmperor
Fenrir
Level 86
God Stats
19W - 4L
1,766 SR
Queue Stats
26W - 12L
1,607 Elo+
Party 1
Tiamat
Tiamat
CryoShock1
Tiamat
Level 67
God Stats
18W - 9L
1,612 SR
Queue Stats
25W - 12L
1,591 Elo+
Party 1
Chernobog
Chernobog
trollergamer432
Chernobog
Level 106
God Stats
4W - 5L
1,479 SR
Queue Stats
122W - 185L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ByrneBlood
Tiamat
12
2 / 5 / 5
9,063
697
10,915
12,492
7,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Danielomar22
Bacchus
13
4 / 0 / 6
9,929
764
4,566
12,893
14,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
4 / 5 / 0
8,514
655
7,487
15,253
6,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 9
9,002
692
9,273
12,234
10,330
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
CryoShock1
Tiamat
15
9 / 3 / 1
10,376
798
15,420
8,288
7,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
trollergamer432
Chernobog
12
0 / 2 / 10
8,883
683
7,528
11,357
3,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
10
Kills
10
10
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
5
9
1.1
L
Tiamat
ByrneBlood
Tiamat
2
5
5
0.9
W
Tiamat
CryoShock1
Tiamat
9
3
1
3.17
L
Bacchus
Danielomar22
Bacchus
4
0
6
7
L
4
5
0
0.8
W
Chernobog
trollergamer432
Chernobog
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,968
Damage
32,221
40,638
Taken
31,879
28,439
Mitigated
21,169
7,596
Healing
8,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,273
2,003
893
1,894
12,234
10,330
460
5,136
6,841
0
27,705
L
Tiamat
ByrneBlood
Tiamat
10,915
465
0
3,439
12,492
7,864
0
4,244
7,857
28,167
0
W
Tiamat
CryoShock1
Tiamat
15,420
2,219
932
2,478
8,288
7,291
1,238
3,487
4,655
47,430
0
L
Bacchus
Danielomar22
Bacchus
4,566
729
219
2,041
12,893
14,375
0
4,533
7,829
11,453
0
L
7,487
603
0
1,897
15,253
6,200
23
5,708
9,078
0
28,970
W
Chernobog
trollergamer432
Chernobog
7,528
3,453
0
2,651
11,357
3,548
913
6,206
4,720
0
43,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,506
Gold Earned
28,261
121
Minions Killed
183
0
Camps Cleared
0
704,688
Distance Traveled
735,303
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,002
692
27
2
0
255,421
0
L
Tiamat
9,063
697
54
4
0
241,095
5
W
Tiamat
10,376
798
83
6
0
233,471
1
L
Bacchus
9,929
764
17
1
0
244,400
2
L
Mulan
8,514
655
50
4
0
219,193
3
W
Chernobog
8,883
683
73
6
0
246,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role