Player Matchup

Yemoja
Yemoja
AllGain
Yemoja
Level 3
God Stats
5W - 3L
1,294 SR
Queue Stats
5W - 5L
1,139 Elo+
Party 1
Bakasura
Bakasura
Curtsed
Bakasura
Level 14
God Stats
1W - 2L
1,453 SR
Queue Stats
6W - 7L
1,217 Elo+
Party 1
Anubis
Anubis
DarkInfernoLMKA
Anubis
Level 17
God Stats
19W - 14L
1,463 SR
Queue Stats
318W - 332L
1,319 Elo+
Solo
King Arthur
King Arthur
Kueek
King Arthur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Neith
Neith
mpiljagic
Neith
Level 17
God Stats
26W - 25L
1,551 SR
Queue Stats
40W - 39L
1,444 Elo+
Solo
Team Averages
Level 11
1,452 SR
1,324 Elo+

VS

Team Averages
Level 15
1,494 SR
1,343 Elo+
Danzaburou
Danzaburou
Donte_Jacie79
Danzaburou
Level 23
God Stats
18W - 20L
1,536 SR
Queue Stats
596W - 618L
1,354 Elo+
Party 2
Nemesis
Nemesis
Guever
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,082 Elo+
Solo
Cernunnos
Cernunnos
MolokaiBeast808
Cernunnos
Level 17
God Stats
11W - 11L
1,516 SR
Queue Stats
135W - 121L
1,197 Elo+
Party 2
Ra
Ra
sazon777
Ra
Level 4
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
vizons
King Arthur
Level 27
God Stats
19W - 12L
1,600 SR
Queue Stats
125W - 82L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AllGain
Yemoja
8
1 / 0 / 2
5,047
505
2,049
4,315
1,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bakasura
Curtsed
Bakasura
9
2 / 1 / 1
5,380
538
1,529
5,351
1,582
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 0 / 2
6,052
605
3,135
3,497
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Kueek
King Arthur
9
4 / 4 / 0
5,311
531
4,922
9,852
4,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
mpiljagic
Neith
8
1 / 0 / 3
4,860
486
3,527
2,568
710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Donte_Jacie79
Danzaburou
9
1 / 2 / 2
5,405
541
3,269
5,512
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
Guever
Nemesis
8
0 / 2 / 0
4,517
452
702
4,308
1,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cernunnos
MolokaiBeast808
Cernunnos
9
3 / 2 / 1
5,529
553
4,600
6,273
1,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 3 / 0
4,520
452
1,184
3,985
769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
vizons
King Arthur
7
0 / 2 / 1
4,554
455
3,849
5,973
2,405
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
4
5
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AllGain
Yemoja
1
0
2
2
W
Bakasura
Curtsed
Bakasura
2
1
1
2.5
W
3
0
2
4
L
Danzaburou
Donte_Jacie79
Danzaburou
1
2
2
1
L
Nemesis
Guever
Nemesis
0
2
0
0
W
King Arthur
Kueek
King Arthur
4
4
0
1
L
Cernunnos
MolokaiBeast808
Cernunnos
3
2
1
1.75
W
Neith
mpiljagic
Neith
1
0
3
2.5
L
0
3
0
0
L
King Arthur
vizons
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,162
Damage
13,604
25,583
Taken
26,051
10,429
Mitigated
7,698
7,957
Healing
6,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AllGain
Yemoja
2,049
326
393
983
4,315
1,862
331
0
4,315
11,970
0
W
Bakasura
Curtsed
Bakasura
1,529
1,289
0
1,645
5,351
1,582
185
373
4,978
0
17,883
W
3,135
482
0
2,398
3,497
1,436
622
474
3,023
23,595
0
L
Danzaburou
Donte_Jacie79
Danzaburou
3,269
1,270
0
2,400
5,512
1,408
1,100
549
4,763
0
24,089
L
Nemesis
Guever
Nemesis
702
0
0
200
4,308
1,435
40
1,340
2,803
0
10,168
W
King Arthur
Kueek
King Arthur
4,922
780
0
2,281
9,852
4,839
0
0
9,852
0
14,600
L
Cernunnos
MolokaiBeast808
Cernunnos
4,600
2,261
0
2,552
6,273
1,681
1,130
449
5,599
0
22,233
W
Neith
mpiljagic
Neith
3,527
2,207
0
257
2,568
710
260
337
2,231
0
21,157
L
1,184
245
0
114
3,985
769
135
2,029
1,881
11,709
0
L
King Arthur
vizons
King Arthur
3,849
554
0
1,395
5,973
2,405
312
817
5,106
0
17,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,650
Gold Earned
24,525
170
Minions Killed
171
0
Camps Cleared
0
784,953
Distance Traveled
872,814
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,047
505
21
2
0
153,980
1
W
Bakasura
5,380
538
57
6
0
161,641
0
W
Anubis
6,052
605
48
5
0
148,523
4
L
Danzaburou
5,405
541
52
5
0
172,560
0
L
Nemesis
4,517
452
23
2
0
202,319
0
W
King Arthur
5,311
531
13
1
0
164,104
0
L
Cernunnos
5,529
553
42
4
0
175,230
0
W
Neith
4,860
486
31
3
0
156,705
0
L
Ra
4,520
452
23
2
0
152,323
1
L
King Arthur
4,554
455
31
3
0
170,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role