Player Matchup

Sobek
Sobek
Dockness_711
Sobek
Level 122
God Stats
6W - 5L
1,754 SR
Queue Stats
285W - 229L
1,670 Elo+
Party 2
Skadi
Skadi
NigCrimson
Skadi
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
276W - 236L
1,624 Elo+
Party 2
Nu Wa
Nu Wa
YS KingofNY
Nu Wa
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 106L
1,597 Elo+
Party 1
Ravana
Ravana
YS Rumble
Ravana
Level 128
God Stats
1W - 1L
1,136 SR
Queue Stats
50W - 51L
1,605 Elo+
Party 1
Sun Wukong
Sun Wukong
YS Tails
Sun Wukong
Level 154
God Stats
1W - 1L
1,277 SR
Queue Stats
263W - 247L
1,591 Elo+
Party 1
Team Averages
Level 137
1,433 SR
1,617 Elo+

VS

Team Averages
Level 107
1,443 SR
1,624 Elo+
Apollo
Apollo
BenXio
Apollo
Level 137
God Stats
3W - 6L
1,699 SR
Queue Stats
78W - 69L
1,685 Elo+
Solo
Sobek
Sobek
KingRancher
Sobek
Level 87
God Stats
0W - 6L
1,500 SR
Queue Stats
175W - 169L
1,616 Elo+
Solo
Sun Wukong
Sun Wukong
Pihw
Sun Wukong
Level 97
God Stats
1W - 1L
1,323 SR
Queue Stats
171W - 182L
1,624 Elo+
Solo
Persephone
Persephone
dossantosmateus
Persephone
Level 126
God Stats
4W - 8L
1,468 SR
Queue Stats
126W - 145L
1,626 Elo+
Party 3
Athena
Athena
marcostepan
Athena
Level 87
God Stats
17W - 19L
1,223 SR
Queue Stats
567W - 564L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 7
7,158
477
4,979
13,173
7,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
14
5 / 2 / 2
8,473
565
9,567
9,553
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 2 / 7
7,762
517
6,546
7,753
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
YS Rumble
Ravana
13
3 / 0 / 2
8,033
536
4,649
6,248
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
YS Tails
Sun Wukong
15
4 / 0 / 4
8,867
591
11,446
12,608
7,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BenXio
Apollo
11
1 / 4 / 0
6,547
436
3,884
11,171
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 3 / 0
6,160
411
4,524
12,379
6,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Pihw
Sun Wukong
13
0 / 2 / 0
6,964
464
5,584
12,363
5,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
dossantosmateus
Persephone
13
2 / 3 / 1
7,692
513
10,368
8,056
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
12
0 / 1 / 1
6,675
445
2,247
10,020
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
13
Kills
4
4
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
BenXio
Apollo
1
4
0
0.25
W
0
0
7
3.5
L
1
3
0
0.33
W
Skadi
5
2
2
3
L
Sun Wukong
Pihw
Sun Wukong
0
2
0
0
W
1
2
7
2.25
W
Ravana
YS Rumble
Ravana
3
0
2
4
W
Sun Wukong
YS Tails
Sun Wukong
4
0
4
6
L
Persephone
dossantosmateus
Persephone
2
3
1
0.83
L
Athena
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,187
Damage
26,607
49,335
Taken
53,989
22,542
Mitigated
22,102
20,163
Healing
19,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BenXio
Apollo
3,884
1,565
0
3,851
11,171
3,103
0
1,618
9,477
0
35,290
W
4,979
424
0
5,950
13,173
7,712
0
5,669
7,412
21,148
0
L
4,524
532
0
4,275
12,379
6,816
0
3,068
9,208
16,324
0
W
Skadi
9,567
5,019
0
2,758
9,553
2,918
524
4,141
5,356
0
61,578
L
Sun Wukong
Pihw
Sun Wukong
5,584
878
0
6,107
12,363
5,840
0
1,007
11,290
0
47,470
W
6,546
1,320
76
1,602
7,753
2,501
57
4,471
3,012
42,436
0
W
Ravana
YS Rumble
Ravana
4,649
839
0
3,894
6,248
2,375
0
1,335
4,847
0
52,902
W
Sun Wukong
YS Tails
Sun Wukong
11,446
2,605
0
5,883
12,608
7,036
352
1,019
11,569
0
60,423
L
Persephone
dossantosmateus
Persephone
10,368
321
0
1,563
8,056
2,597
0
3,343
4,479
53,924
0
L
Athena
2,247
369
0
3,556
10,020
3,746
0
1,862
8,008
41,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,293
Gold Earned
34,038
428
Minions Killed
381
0
Camps Cleared
0
1,459,493
Distance Traveled
1,407,185
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,547
436
78
5
0
244,331
1
W
Sobek
7,158
477
22
1
0
301,461
8
L
Sobek
6,160
411
23
2
0
290,664
6
W
Skadi
8,473
565
110
7
0
274,067
0
L
Sun Wukong
6,964
464
99
7
0
274,422
5
W
Nu Wa
7,762
517
93
6
0
273,446
6
W
Ravana
8,033
536
101
7
0
307,909
6
W
Sun Wukong
8,867
591
102
7
0
302,610
7
L
Persephone
7,692
513
99
7
0
289,602
3
L
Athena
6,675
445
82
5
0
308,166
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role