Player Matchup

Fenrir
Fenrir
AwesomeKitteh46
Fenrir
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
CanonKai1
Hercules
Level 107
God Stats
10W - 7L
1,755 SR
Queue Stats
514W - 419L
1,588 Elo+
Party 2
Janus
Janus
I Nyff
Janus
Level 109
God Stats
6W - 7L
1,292 SR
Queue Stats
373W - 338L
1,568 Elo+
Party 2
Ah Puch
Ah Puch
MammothTie46532
Ah Puch
Level 112
God Stats
16W - 26L
1,551 SR
Queue Stats
500W - 528L
1,531 Elo+
Party 2
Medusa
Medusa
ObalambLegend
Medusa
Level 66
God Stats
9W - 11L
1,283 SR
Queue Stats
345W - 319L
1,487 Elo+
Party 2
Team Averages
Level 98
1,476 SR
1,535 Elo+

VS

Team Averages
Level 94
1,554 SR
1,564 Elo+
Ratatoskr
Ratatoskr
Dani-Dammager
Ratatoskr
Level 69
God Stats
17W - 10L
1,585 SR
Queue Stats
153W - 146L
1,520 Elo+
Solo
Guan Yu
Guan Yu
MDKxDodo
Guan Yu
Level 127
God Stats
4W - 2L
1,607 SR
Queue Stats
43W - 33L
1,615 Elo+
Party 1
Heimdallr
Heimdallr
MDKxSammy
Heimdallr
Level 116
God Stats
2W - 2L
1,671 SR
Queue Stats
41W - 35L
1,574 Elo+
Party 1
Baron Samedi
Baron Samedi
OhNo_88
Baron Samedi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 29L
1,533 Elo+
Party 1
Khepri
Khepri
SteveKenobi
Khepri
Level 51
God Stats
16W - 21L
1,406 SR
Queue Stats
233W - 228L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 7
10,420
521
10,658
15,721
7,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
CanonKai1
Hercules
15
2 / 2 / 4
9,308
465
5,344
19,824
16,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
I Nyff
Janus
17
5 / 3 / 4
10,265
513
13,689
10,128
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 5 / 4
10,916
546
13,927
11,366
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 4 / 1
9,508
475
6,366
13,033
4,953
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Dani-Dammager
Ratatoskr
19
7 / 2 / 6
11,247
562
9,965
14,240
8,395
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
MDKxDodo
Guan Yu
17
2 / 3 / 2
9,472
474
4,742
15,361
12,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Heimdallr
MDKxSammy
Heimdallr
18
3 / 2 / 5
10,808
540
11,444
13,633
5,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
OhNo_88
Baron Samedi
16
2 / 4 / 5
9,445
472
11,485
17,043
8,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
14
2 / 2 / 3
8,853
443
5,292
10,227
9,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
13
Kills
16
16
Deaths
13
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
2
7
3.75
L
Hercules
CanonKai1
Hercules
2
2
4
2
W
Ratatoskr
Dani-Dammager
Ratatoskr
7
2
6
5
L
Janus
I Nyff
Janus
5
3
4
2.33
W
Guan Yu
MDKxDodo
Guan Yu
2
3
2
1
W
Heimdallr
MDKxSammy
Heimdallr
3
2
5
2.75
L
1
5
4
0.6
L
1
4
1
0.38
W
Baron Samedi
OhNo_88
Baron Samedi
2
4
5
1.13
W
Khepri
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,984
Damage
42,928
70,072
Taken
70,504
36,140
Mitigated
44,671
21,727
Healing
24,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,658
3,366
0
5,914
15,721
7,675
1,554
3,396
12,300
0
68,194
L
Hercules
CanonKai1
Hercules
5,344
1,077
0
7,685
19,824
16,451
0
5,302
14,497
0
31,946
W
Ratatoskr
Dani-Dammager
Ratatoskr
9,965
987
0
6,147
14,240
8,395
1,082
4,215
9,857
0
70,404
L
Janus
I Nyff
Janus
13,689
1,506
0
2,086
10,128
3,521
72
4,069
6,059
68,918
0
W
Guan Yu
MDKxDodo
Guan Yu
4,742
462
105
5,200
15,361
12,472
488
9,992
5,261
30
50,767
W
Heimdallr
MDKxSammy
Heimdallr
11,444
5,068
0
4,237
13,633
5,722
192
3,836
9,633
0
80,829
L
13,927
672
0
2,536
11,366
3,540
138
833
10,330
93,749
0
L
6,366
2,233
0
3,506
13,033
4,953
0
3,188
9,845
0
62,813
W
Baron Samedi
OhNo_88
Baron Samedi
11,485
1,292
1,783
6,368
17,043
8,901
163
5,420
11,241
64,168
0
W
Khepri
5,292
551
0
938
10,227
9,181
0
3,152
6,896
23,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,417
Gold Earned
49,825
573
Minions Killed
547
0
Camps Cleared
0
1,914,316
Distance Traveled
1,927,216
7
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,420
521
104
5
0
464,956
2
L
Hercules
9,308
465
39
2
0
387,690
0
W
Ratatoskr
11,247
562
133
7
0
445,631
4
L
Janus
10,265
513
129
6
0
389,903
3
W
Guan Yu
9,472
474
108
5
0
359,591
6
W
Heimdallr
10,808
540
154
8
0
365,018
8
L
Ah Puch
10,916
546
187
9
0
339,245
0
L
Medusa
9,508
475
114
6
0
332,522
2
W
Baron Samedi
9,445
472
117
6
0
352,713
6
W
Khepri
8,853
443
35
2
0
404,263
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role