Player Matchup

Tiamat
Tiamat
JustElthadorr
Tiamat
Level 49
God Stats
16W - 16L
1,427 SR
Queue Stats
110W - 122L
1,439 Elo+
Party 2
Cthulhu
Cthulhu
Minionek370
Cthulhu
Level 26
God Stats
4W - 1L
1,702 SR
Queue Stats
32W - 46L
1,381 Elo+
Party 2
Izanami
Izanami
MpKal
Izanami
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 34L
1,197 Elo+
Party 2
Team Averages
Level 32
1,543 SR
1,339 Elo+

VS

Team Averages
Level 80
1,552 SR
1,380 Elo+
Ratatoskr
Ratatoskr
CrimZas
Ratatoskr
Level 29
God Stats
0W - 1L
1,786 SR
Queue Stats
5W - 2L
1,279 Elo+
Party 1
Kukulkan
Kukulkan
Sativka
Kukulkan
Level 125
God Stats
22W - 31L
1,371 SR
Queue Stats
27W - 33L
1,347 Elo+
Solo
Ares
Ares
griezkax
Ares
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 25L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 4
12,838
713
10,523
14,998
10,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Minionek370
Cthulhu
15
4 / 2 / 9
12,999
722
9,521
28,169
18,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Izanami
MpKal
Izanami
14
2 / 7 / 4
11,257
625
4,350
10,032
3,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CrimZas
Ratatoskr
14
6 / 5 / 2
11,758
653
11,359
12,622
5,616
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
Sativka
Kukulkan
16
4 / 7 / 3
11,923
662
23,020
12,535
4,904
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
8
0 / 1 / 1
8,858
492
1,321
2,973
1,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
13
Kills
10
10
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
CrimZas
Ratatoskr
6
5
2
1.4
W
7
1
4
9
W
Cthulhu
Minionek370
Cthulhu
4
2
9
4.25
W
Izanami
MpKal
Izanami
2
7
4
0.57
L
Kukulkan
Sativka
Kukulkan
4
7
3
0.79
L
Ares
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,394
Damage
35,700
53,199
Taken
28,130
31,930
Mitigated
12,148
24,242
Healing
2,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
CrimZas
Ratatoskr
11,359
1,260
0
451
12,622
5,616
0
8,248
4,374
0
32,602
W
10,523
1,848
205
9,408
14,998
10,655
418
7,642
7,356
74,069
0
W
Cthulhu
Minionek370
Cthulhu
9,521
658
271
13,862
28,169
18,026
386
13,369
14,800
39,120
0
W
Izanami
MpKal
Izanami
4,350
2,751
0
496
10,032
3,249
2,140
3,999
6,033
0
30,633
L
Kukulkan
Sativka
Kukulkan
23,020
665
0
963
12,535
4,904
0
10,134
2,401
76,591
0
L
Ares
1,321
33
0
778
2,973
1,628
0
1,932
1,041
7,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,094
Gold Earned
32,539
216
Minions Killed
167
0
Camps Cleared
0
826,502
Distance Traveled
648,110
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
11,758
653
37
2
0
287,639
2
W
Tiamat
12,838
713
97
5
0
289,217
1
W
Cthulhu
12,999
722
50
3
0
272,722
3
W
Izanami
11,257
625
69
4
0
264,563
4
L
Kukulkan
11,923
662
120
7
0
259,067
3
L
Ares
8,858
492
10
1
0
101,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role