Player Matchup

Sun Wukong
Sun Wukong
Gold II
Dakitoh
Sun Wukong
Gold II
Level 157
God Stats
5W - 4L
1,516 SR
Queue Stats
172W - 169L
1,689 MMR
Solo
Thanatos
Thanatos
Platinum III
EduardoFrei
Thanatos
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Platinum II
MercuryJG
Cerberus
Platinum II
Level 160
God Stats
4W - 7L
1,767 SR
Queue Stats
224W - 214L
1,725 MMR
Solo
Heimdallr
Heimdallr
Platinum III
Ruztick
Heimdallr
Platinum III
Level 109
God Stats
8W - 7L
1,225 SR
Queue Stats
399W - 392L
1,878 MMR
Party 2
Thoth
Thoth
Platinum V
Zetasio
Thoth
Platinum V
Level 159
God Stats
9W - 3L
1,933 SR
Queue Stats
81W - 78L
1,878 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,588 SR
1,734 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,720 SR
1,825 MMR
Sol
Sol
Platinum III
Arimatham
Sol
Platinum III
Level 113
God Stats
4W - 2L
1,735 SR
Queue Stats
167W - 163L
1,808 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Ryuuuku
Guan Yu
Gold IV
Level 152
God Stats
4W - 0L
1,806 SR
Queue Stats
59W - 50L
1,545 MMR
Party 1
Osiris
Osiris
Diamond III
TheFiddy
Osiris
Diamond III
Level 156
God Stats
23W - 17L
1,694 SR
Queue Stats
399W - 375L
2,283 MMR
Solo
Aphrodite
Aphrodite
Diamond V
spielmeister
Aphrodite
Diamond V
Level 160
God Stats
13W - 10L
1,642 SR
Queue Stats
173W - 168L
1,979 MMR
Solo
Kali
Kali
Bronze III
zBlu
Kali
Bronze III
Level 101
God Stats
1W - 0L
1,722 SR
Queue Stats
4W - 6L
1,508 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dakitoh
Sun Wukong
20
3 / 6 / 10
14,767
527
26,047
33,905
35,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
EduardoFrei
Thanatos
20
9 / 7 / 8
14,455
516
11,314
25,072
16,560
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
MercuryJG
Cerberus
18
3 / 3 / 15
11,877
424
17,554
28,123
32,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Ruztick
Heimdallr
20
3 / 5 / 8
14,193
507
23,960
29,669
12,103
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thoth
Zetasio
Thoth
20
10 / 6 / 5
15,484
553
26,825
15,378
6,590
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
JanusDanzaburouNu WaScyllaPersephone

VS

Bans
ApolloCupidRamaNemesisGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 6
15,449
552
20,143
26,249
14,449
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Ryuuuku
Guan Yu
20
3 / 5 / 13
13,620
486
12,104
29,941
27,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
TheFiddy
Osiris
20
11 / 4 / 7
16,344
584
32,059
44,350
43,660
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Aphrodite
spielmeister
Aphrodite
20
4 / 6 / 10
14,732
526
17,800
26,756
17,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kali
zBlu
Kali
20
4 / 7 / 7
14,606
522
11,237
26,112
12,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
70
28
Kills
27
27
Deaths
28
46
Assists
43
Player
Kills
Deaths
Assists
KDA
W
5
6
6
1.33
L
Sun Wukong
Dakitoh
Sun Wukong
3
6
10
1.33
L
Thanatos
EduardoFrei
Thanatos
9
7
8
1.86
L
Cerberus
MercuryJG
Cerberus
3
3
15
3.5
L
Heimdallr
Ruztick
Heimdallr
3
5
8
1.4
W
Guan Yu
Ryuuuku
Guan Yu
3
5
13
1.9
W
Osiris
TheFiddy
Osiris
11
4
7
3.63
L
Thoth
Zetasio
Thoth
10
6
5
2.08
W
Aphrodite
spielmeister
Aphrodite
4
6
10
1.5
W
Kali
zBlu
Kali
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,700
Damage
93,343
132,147
Taken
153,408
103,706
Mitigated
115,145
62,299
Healing
82,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,143
7,627
0
11,153
26,249
14,449
6,791
4,926
21,320
113,867
13,273
L
Sun Wukong
Dakitoh
Sun Wukong
26,047
4,285
0
11,057
33,905
35,716
0
10,281
23,404
722
109,862
L
Thanatos
EduardoFrei
Thanatos
11,314
4,824
0
22,306
25,072
16,560
0
5,931
19,141
0
120,490
L
Cerberus
MercuryJG
Cerberus
17,554
835
0
9,993
28,123
32,737
0
9,945
18,178
48,958
0
L
Heimdallr
Ruztick
Heimdallr
23,960
14,462
0
14,322
29,669
12,103
1,104
15,559
13,573
0
125,937
W
Guan Yu
Ryuuuku
Guan Yu
12,104
1,818
5,136
6,998
29,941
27,944
723
12,715
16,858
0
52,857
W
Osiris
TheFiddy
Osiris
32,059
12,936
0
24,478
44,350
43,660
1,984
9,052
35,118
14,264
98,344
L
Thoth
Zetasio
Thoth
26,825
375
334
4,287
15,378
6,590
0
3,546
11,529
128,183
0
W
Aphrodite
spielmeister
Aphrodite
17,800
1,886
10,045
15,292
26,756
17,002
969
14,079
12,351
104,990
0
W
Kali
zBlu
Kali
11,237
5,047
0
9,279
26,112
12,090
734
7,487
18,435
0
101,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,776
Gold Earned
74,751
835
Minions Killed
767
0
Camps Cleared
0
2,520,336
Distance Traveled
2,743,806
34
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,449
552
186
7
0
520,822
6
L
Sun Wukong
14,767
527
176
6
0
487,448
3
L
Thanatos
14,455
516
167
6
0
537,885
11
L
Cerberus
11,877
424
58
2
0
527,045
12
L
Heimdallr
14,193
507
181
6
0
455,539
3
W
Guan Yu
13,620
486
81
3
0
576,981
13
W
Osiris
16,344
584
162
6
0
589,251
10
L
Thoth
15,484
553
253
9
0
512,419
5
W
Aphrodite
14,732
526
176
6
0
479,827
9
W
Kali
14,606
522
162
6
0
576,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role