Player Matchup

Jormungandr
Jormungandr
Alasthorprince
Jormungandr
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 22L
1,290 Elo+
Solo
Thor
Thor
CENTAYOUKILL
Thor
Level 17
God Stats
7W - 5L
1,742 SR
Queue Stats
260W - 298L
1,365 Elo+
Solo
Kali
Kali
Haris Erick
Kali
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,148 Elo+
Party 2
Hachiman
Hachiman
PrebuiltMender
Hachiman
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
230W - 329L
1,148 Elo+
Party 2
Nox
Nox
xFells6066
Nox
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
301W - 422L
1,326 Elo+
Party 2
Team Averages
Level 12
1,548 SR
1,256 Elo+

VS

Team Averages
Level 14
1,437 SR
1,352 Elo+
Ares
Ares
COTIKZ
Ares
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 7L
1,464 Elo+
Solo
Kukulkan
Kukulkan
ZzTGzZ
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,297 Elo+
Party 1
Susano
Susano
danteender16
Susano
Level 15
God Stats
8W - 4L
1,404 SR
Queue Stats
25W - 19L
1,340 Elo+
Party 1
Osiris
Osiris
fabriv21
Osiris
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,380 Elo+
Solo
Danzaburou
Danzaburou
mcdbr
Danzaburou
Level 12
God Stats
3W - 1L
1,281 SR
Queue Stats
11W - 14L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alasthorprince
Jormungandr
15
4 / 7 / 1
9,856
469
6,014
19,336
16,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 7 / 2
8,121
387
7,782
15,658
6,291
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
6 / 9 / 3
9,998
476
10,786
23,390
10,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
13
1 / 10 / 3
8,072
384
6,634
18,174
6,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 7 / 2
8,574
408
5,975
11,625
4,891
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
COTIKZ
Ares
14
3 / 1 / 19
10,178
485
7,788
16,672
18,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
ZzTGzZ
Kukulkan
16
9 / 7 / 18
10,800
514
20,163
12,100
6,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
18
10 / 2 / 9
11,600
552
12,025
12,380
5,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Osiris
fabriv21
Osiris
17
5 / 2 / 8
10,914
520
11,148
13,852
11,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
mcdbr
Danzaburou
17
12 / 2 / 15
11,972
570
15,537
12,234
5,786
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
108
14
Kills
39
40
Deaths
14
11
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Alasthorprince
Jormungandr
4
7
1
0.64
L
1
7
2
0.29
W
Ares
COTIKZ
Ares
3
1
19
12.5
L
6
9
3
0.83
L
Hachiman
1
10
3
0.25
W
Kukulkan
ZzTGzZ
Kukulkan
9
7
18
2.57
W
Susano
10
2
9
7.25
W
Osiris
fabriv21
Osiris
5
2
8
4.5
W
Danzaburou
mcdbr
Danzaburou
12
2
15
9.75
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,191
Damage
66,661
88,183
Taken
67,238
44,806
Mitigated
47,585
16,214
Healing
17,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Alasthorprince
Jormungandr
6,014
1,416
0
1,453
19,336
16,665
206
6,275
12,986
38,132
0
L
7,782
1,490
0
1,040
15,658
6,291
644
1,983
13,275
0
31,221
W
Ares
COTIKZ
Ares
7,788
973
0
4,503
16,672
18,995
629
3,661
12,851
18,558
0
L
10,786
5,372
0
8,409
23,390
10,658
0
9,750
13,590
0
47,007
L
Hachiman
6,634
2,909
0
3,664
18,174
6,301
360
4,345
13,829
0
38,955
W
Kukulkan
ZzTGzZ
Kukulkan
20,163
1,681
0
0
12,100
6,298
1,420
2,132
9,880
49,200
0
W
Susano
12,025
5,035
0
4,167
12,380
5,356
1,399
1,221
11,159
0
65,027
W
Osiris
fabriv21
Osiris
11,148
4,017
0
4,133
13,852
11,150
3,312
1,620
12,152
0
59,844
W
Danzaburou
mcdbr
Danzaburou
15,537
6,468
0
4,476
12,234
5,786
3,010
2,959
9,207
0
67,517
L
5,975
974
0
1,648
11,625
4,891
694
5,598
5,952
27,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,621
Gold Earned
55,464
287
Minions Killed
394
0
Camps Cleared
0
1,590,989
Distance Traveled
1,771,837
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,856
469
45
2
0
326,558
3
L
Thor
8,121
387
51
2
0
326,964
0
W
Ares
10,178
485
25
1
0
343,113
0
L
Kali
9,998
476
56
3
0
341,163
6
L
Hachiman
8,072
384
67
3
0
316,967
0
W
Kukulkan
10,800
514
69
3
0
334,058
1
W
Susano
11,600
552
91
4
0
378,490
0
W
Osiris
10,914
520
114
5
0
357,445
0
W
Danzaburou
11,972
570
95
5
0
358,731
0
L
Nox
8,574
408
68
3
0
279,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role