Player Matchup

Hachiman
Hachiman
AnubisGodpl
Hachiman
Level 48
God Stats
14W - 19L
1,495 SR
Queue Stats
91W - 100L
1,416 Elo+
Solo
Neith
Neith
Kyoshiroc
Neith
Level 39
God Stats
2W - 2L
1,603 SR
Queue Stats
11W - 10L
1,464 Elo+
Solo
Ra
Ra
Macacauley
Ra
Level 27
God Stats
3W - 4L
1,533 SR
Queue Stats
47W - 74L
1,335 Elo+
Solo
Bellona
Bellona
Nototor
Bellona
Level 25
God Stats
0W - 2L
1,689 SR
Queue Stats
12W - 26L
1,267 Elo+
Solo
Hera
Hera
Waiet
Hera
Level 46
God Stats
0W - 3L
1,503 SR
Queue Stats
16W - 30L
1,305 Elo+
Solo
Team Averages
Level 37
1,565 SR
1,357 Elo+

VS

Team Averages
Level 93
1,436 SR
1,443 Elo+
Ah Puch
Ah Puch
FaneViol
Ah Puch
Level 54
God Stats
2W - 0L
1,178 SR
Queue Stats
43W - 42L
1,283 Elo+
Solo
Guan Yu
Guan Yu
Heedal
Guan Yu
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 90L
1,624 Elo+
Solo
Hou Yi
Hou Yi
Lillzeb
Hou Yi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,403 Elo+
Solo
Yemoja
Yemoja
LonelyZombiee
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 20L
1,216 Elo+
Solo
Tiamat
Tiamat
Vinivice89
Tiamat
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AnubisGodpl
Hachiman
18
3 / 4 / 3
11,648
685
12,506
15,565
5,779
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Neith
Kyoshiroc
Neith
18
1 / 5 / 5
11,317
666
14,050
17,929
7,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 4 / 4
11,581
681
6,553
17,032
15,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
Nototor
Bellona
16
0 / 4 / 4
9,848
579
5,408
20,413
11,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
Waiet
Hera
18
3 / 2 / 2
11,020
648
13,925
11,102
4,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FaneViol
Ah Puch
20
6 / 1 / 9
13,107
771
25,985
10,097
4,463
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Guan Yu
Heedal
Guan Yu
19
4 / 1 / 15
12,189
717
13,087
20,088
27,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hou Yi
Lillzeb
Hou Yi
19
3 / 2 / 15
12,252
721
12,305
13,612
6,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
4 / 0 / 14
12,020
707
9,796
11,712
10,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
Vinivice89
Tiamat
18
2 / 5 / 13
11,404
671
10,767
15,350
10,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
85
9
Kills
19
19
Deaths
9
18
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AnubisGodpl
Hachiman
3
4
3
1.13
W
Ah Puch
FaneViol
Ah Puch
6
1
9
10.5
W
Guan Yu
Heedal
Guan Yu
4
1
15
11.5
L
Neith
Kyoshiroc
Neith
1
5
5
0.7
W
Hou Yi
Lillzeb
Hou Yi
3
2
15
5.25
W
4
0
14
11
L
2
4
4
1
L
Bellona
Nototor
Bellona
0
4
4
0.5
W
Tiamat
Vinivice89
Tiamat
2
5
13
1.7
L
Hera
Waiet
Hera
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,442
Damage
71,940
82,041
Taken
70,859
44,868
Mitigated
60,337
17,247
Healing
24,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AnubisGodpl
Hachiman
12,506
4,066
0
3,486
15,565
5,779
1,196
8,600
6,857
0
37,227
W
Ah Puch
FaneViol
Ah Puch
25,985
172
0
413
10,097
4,463
1,115
2,272
7,719
76,549
0
W
Guan Yu
Heedal
Guan Yu
13,087
263
8,228
6,392
20,088
27,925
234
5,868
13,954
0
35,362
L
Neith
Kyoshiroc
Neith
14,050
6,205
0
2,541
17,929
7,305
218
10,880
6,809
0
55,197
W
Hou Yi
Lillzeb
Hou Yi
12,305
4,508
0
0
13,612
6,707
3,065
3,005
10,461
0
51,905
W
9,796
594
2,952
746
11,712
10,748
1,074
4,837
6,657
28,002
0
L
6,553
118
3,452
4,958
17,032
15,952
259
10,283
6,451
40,814
0
L
Bellona
Nototor
Bellona
5,408
1,493
1,035
1,276
20,413
11,382
1,027
7,585
12,584
0
26,324
W
Tiamat
Vinivice89
Tiamat
10,767
908
2,288
3,819
15,350
10,494
978
4,298
10,892
39,424
0
L
Hera
Waiet
Hera
13,925
1,702
0
499
11,102
4,450
189
8,384
2,580
33,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,414
Gold Earned
60,972
378
Minions Killed
372
7
Camps Cleared
7
1,522,061
Distance Traveled
1,633,918
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,648
685
79
5
3
332,908
3
W
Ah Puch
13,107
771
130
8
0
318,966
3
W
Guan Yu
12,189
717
54
3
4
425,362
2
L
Neith
11,317
666
103
6
0
264,460
0
W
Hou Yi
12,252
721
63
4
3
303,326
0
W
Yemoja
12,020
707
51
3
0
296,555
0
L
Ra
11,581
681
80
5
0
324,021
2
L
Bellona
9,848
579
48
3
2
294,900
3
W
Tiamat
11,404
671
74
4
0
289,709
8
L
Hera
11,020
648
68
4
2
305,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role