Player Matchup

Bacchus
Bacchus
Aadlls
Bacchus
Level 36
God Stats
0W - 1L
1,569 SR
Queue Stats
3W - 15L
1,005 Elo+
Party 1
Chang'e
Chang'e
HowlingWild
Chang'e
Level 28
God Stats
0W - 1L
1,750 SR
Queue Stats
0W - 4L
1,087 Elo+
Party 1
Cupid
Cupid
LastStarMaker
Cupid
Level 69
God Stats
0W - 2L
1,600 SR
Queue Stats
0W - 5L
1,125 Elo+
Party 1
Discordia
Discordia
Seeksie
Discordia
Level 28
God Stats
1W - 6L
1,419 SR
Queue Stats
1W - 11L
1,005 Elo+
Party 1
Team Averages
Level 40
1,584 SR
1,056 Elo+

VS

Team Averages
Level 70
1,389 SR
1,275 Elo+
Jing Wei
Jing Wei
AcID grINd69
Jing Wei
Level 114
God Stats
7W - 5L
1,157 SR
Queue Stats
122W - 203L
1,243 Elo+
Party 2
Pele
Pele
Mack_Yoshi
Pele
Level 59
God Stats
1W - 0L
1,456 SR
Queue Stats
11W - 16L
1,313 Elo+
Solo
Zhong Kui
Zhong Kui
SemPai151
Zhong Kui
Level 69
God Stats
2W - 0L
1,488 SR
Queue Stats
61W - 101L
1,320 Elo+
Solo
Baron Samedi
Baron Samedi
Tariqx
Baron Samedi
Level 37
God Stats
34W - 42L
1,455 SR
Queue Stats
91W - 166L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aadlls
Bacchus
19
0 / 10 / 1
14,287
571
9,181
31,892
48,552
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
HowlingWild
Chang'e
20
8 / 8 / 6
17,650
706
24,920
32,159
29,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
7 / 7 / 5
18,448
738
20,748
25,173
13,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
Seeksie
Discordia
20
1 / 10 / 5
15,488
620
14,132
19,193
9,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AcID grINd69
Jing Wei
20
13 / 3 / 11
19,623
785
32,355
26,818
12,155
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 5 / 10
17,051
682
16,641
25,485
20,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Zhong Kui
SemPai151
Zhong Kui
20
8 / 4 / 9
17,659
706
14,681
25,190
21,935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Tariqx
Baron Samedi
20
10 / 4 / 14
18,580
743
24,480
17,415
10,678
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
79
16
Kills
35
35
Deaths
16
17
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Aadlls
Bacchus
0
10
1
0.05
W
Jing Wei
AcID grINd69
Jing Wei
13
3
11
6.17
L
Chang'e
HowlingWild
Chang'e
8
8
6
1.38
L
7
7
5
1.36
W
4
5
10
1.8
L
Discordia
Seeksie
Discordia
1
10
5
0.35
W
Zhong Kui
SemPai151
Zhong Kui
8
4
9
3.13
W
Baron Samedi
Tariqx
Baron Samedi
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,981
Damage
88,157
108,417
Taken
94,908
100,849
Mitigated
65,278
16,714
Healing
42,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Aadlls
Bacchus
9,181
1,527
0
0
31,892
48,552
525
7,811
24,081
30,422
0
W
Jing Wei
AcID grINd69
Jing Wei
32,355
28,872
0
14,412
26,818
12,155
4,749
12,463
14,355
0
125,346
L
Chang'e
HowlingWild
Chang'e
24,920
3,420
3,878
10,480
32,159
29,954
80
11,793
20,366
74,375
0
L
20,748
13,007
757
1,123
25,173
13,099
1,663
10,641
14,532
0
115,431
W
16,641
4,565
0
7,644
25,485
20,510
1,517
14,941
10,544
0
81,073
L
Discordia
Seeksie
Discordia
14,132
1,664
0
476
19,193
9,244
340
9,187
10,006
55,303
0
W
Zhong Kui
SemPai151
Zhong Kui
14,681
1,270
0
10,255
25,190
21,935
340
13,221
11,969
56,202
0
W
Baron Samedi
Tariqx
Baron Samedi
24,480
2,622
2,501
7,611
17,415
10,678
0
9,465
7,950
76,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,873
Gold Earned
72,913
324
Minions Killed
429
9
Camps Cleared
28
1,613,579
Distance Traveled
1,761,408
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,287
571
45
2
0
405,288
0
W
Jing Wei
19,623
785
153
6
7
440,603
1
L
Chang'e
17,650
706
75
3
3
423,765
1
L
Cupid
18,448
738
143
6
5
439,839
5
W
Pele
17,051
682
88
4
10
460,776
1
L
Discordia
15,488
620
61
2
1
344,687
0
W
Zhong Kui
17,659
706
96
4
3
431,421
0
W
Baron Samedi
18,580
743
92
4
8
428,608
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role