Player Matchup

Hercules
Hercules
B1avleren
Hercules
Level 22
God Stats
3W - 4L
1,154 SR
Queue Stats
404W - 430L
1,408 Elo+
Party 1
Scylla
Scylla
Brunó
Scylla
Level 76
God Stats
14W - 12L
1,319 SR
Queue Stats
227W - 235L
1,375 Elo+
Party 1
Ymir
Ymir
Icetech07
Ymir
Level 7
God Stats
41W - 32L
1,291 SR
Queue Stats
53W - 47L
1,334 Elo+
Party 1
Set
Set
Voksenbaby
Set
Level 24
God Stats
3W - 12L
1,224 SR
Queue Stats
100W - 118L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
money2307
Danzaburou
Level 19
God Stats
3W - 1L
1,809 SR
Queue Stats
21W - 34L
1,283 Elo+
Solo
Team Averages
Level 30
1,359 SR
1,386 Elo+

VS

Team Averages
Level 14
1,399 SR
1,319 Elo+
Hercules
Hercules
Billington02
Hercules
Level 27
God Stats
11W - 18L
1,368 SR
Queue Stats
88W - 123L
1,321 Elo+
Party 2
Janus
Janus
Bocian2211
Janus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Kali
Kali
DJ777
Kali
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,284 Elo+
Solo
Bakasura
Bakasura
Jackaboy9898
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,278 Elo+
Party 2
Guan Yu
Guan Yu
alekster1
Guan Yu
Level 18
God Stats
0W - 7L
1,129 SR
Queue Stats
30W - 57L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
B1avleren
Hercules
13
6 / 1 / 6
8,035
574
6,666
7,296
4,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Brunó
Scylla
13
4 / 2 / 5
7,910
565
7,684
6,342
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
9
1 / 3 / 3
6,728
481
2,663
8,765
6,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
9 / 1 / 7
9,460
676
8,415
8,771
3,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
money2307
Danzaburou
12
2 / 3 / 6
7,207
515
4,763
8,379
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Billington02
Hercules
10
3 / 2 / 3
6,290
449
4,909
8,440
6,356
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
12
5 / 4 / 1
7,524
537
9,662
9,013
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
DJ777
Kali
8
0 / 7 / 6
5,446
389
3,915
10,426
3,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
Jackaboy9898
Bakasura
8
2 / 5 / 4
5,591
399
4,094
6,140
1,821
Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
alekster1
Guan Yu
8
0 / 5 / 0
5,438
388
1,036
7,566
5,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
22
Kills
10
10
Deaths
23
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
B1avleren
Hercules
6
1
6
9
L
Hercules
Billington02
Hercules
3
2
3
2.25
L
Janus
5
4
1
1.38
W
Scylla
Brunó
Scylla
4
2
5
3.25
L
Kali
DJ777
Kali
0
7
6
0.43
W
Ymir
1
3
3
0.83
L
Bakasura
Jackaboy9898
Bakasura
2
5
4
0.8
W
9
1
7
12.5
L
Guan Yu
alekster1
Guan Yu
0
5
0
0
W
Danzaburou
money2307
Danzaburou
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,191
Damage
23,616
39,553
Taken
41,585
19,574
Mitigated
19,728
13,282
Healing
7,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
B1avleren
Hercules
6,666
1,635
0
1,912
7,296
4,988
1,673
2,210
4,850
0
26,562
L
Hercules
Billington02
Hercules
4,909
1,368
664
2,140
8,440
6,356
0
2,523
5,811
0
17,845
L
Janus
9,662
106
0
2,335
9,013
2,621
365
1,752
7,062
48,802
0
W
Scylla
Brunó
Scylla
7,684
688
698
2,238
6,342
2,033
2,267
2,857
3,297
41,583
0
L
Kali
DJ777
Kali
3,915
1,671
0
1,565
10,426
3,504
60
3,712
6,444
0
10,308
W
Ymir
2,663
553
0
582
8,765
6,323
0
1,614
7,029
13,384
0
L
Bakasura
Jackaboy9898
Bakasura
4,094
2,748
123
469
6,140
1,821
0
1,868
4,205
0
9,193
W
8,415
3,766
0
3,894
8,771
3,602
1,123
1,189
7,354
0
62,415
L
Guan Yu
alekster1
Guan Yu
1,036
279
0
486
7,566
5,426
0
0
7,441
0
23,614
W
Danzaburou
money2307
Danzaburou
4,763
3,150
0
3,958
8,379
2,628
475
1,228
7,005
0
36,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,340
Gold Earned
30,289
313
Minions Killed
221
0
Camps Cleared
0
1,218,584
Distance Traveled
1,094,595
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,035
574
55
4
0
255,016
2
L
Hercules
6,290
449
32
2
0
248,100
3
L
Janus
7,524
537
100
7
0
230,342
1
W
Scylla
7,910
565
81
6
0
233,797
2
L
Kali
5,446
389
11
1
0
231,938
1
W
Ymir
6,728
481
20
1
0
266,089
0
L
Bakasura
5,591
399
22
2
0
254,594
2
W
Set
9,460
676
98
7
0
274,753
4
L
Guan Yu
5,438
388
56
4
0
129,621
0
W
Danzaburou
7,207
515
59
4
0
188,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role