Player Matchup

Chaac
Chaac
ExtreMO_L2_YT
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
FaLL_Gamerx19
Neith
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,285 Elo+
Party 1
Khepri
Khepri
JK17-Yukiller
Khepri
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,201 Elo+
Party 1
Team Averages
Level 45
1,500 SR
1,329 Elo+

VS

Team Averages
Level 66
1,457 SR
1,501 Elo+
Vulcan
Vulcan
 
Vulcan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TiveWither
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Solo
Pele
Pele
tobias22zabala
Pele
Level 87
God Stats
1W - 0L
1,370 SR
Queue Stats
28W - 14L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
7,023
540
3,152
5,760
2,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 2 / 0
8,950
688
12,282
13,203
5,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 3
7,903
608
5,397
8,822
7,142
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
2 / 0 / 3
8,902
685
15,219
7,376
2,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TiveWither
Cthulhu
9
0 / 1 / 3
7,449
573
2,694
8,311
7,050
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 2 / 1
9,356
720
4,937
11,304
5,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
5
5
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
0
3
3.5
L
0
1
0
0
L
3
2
0
1.5
L
0
2
3
0.75
W
Cthulhu
TiveWither
Cthulhu
0
1
3
1.5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,831
Damage
22,850
27,785
Taken
26,991
15,141
Mitigated
15,006
7,692
Healing
6,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
15,219
5,233
501
2,820
7,376
2,949
218
1,758
5,618
44,786
0
L
3,152
569
0
961
5,760
2,494
0
3,686
2,074
0
8,886
L
12,282
4,637
0
5,006
13,203
5,505
0
8,476
4,727
0
57,916
L
5,397
502
783
942
8,822
7,142
0
5,775
3,047
14,025
0
W
Cthulhu
TiveWither
Cthulhu
2,694
332
49
340
8,311
7,050
0
1,367
6,944
8,147
0
W
4,937
900
0
2,778
11,304
5,007
0
2,326
8,978
0
58,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,876
Gold Earned
25,707
131
Minions Killed
161
0
Camps Cleared
0
671,357
Distance Traveled
680,298
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,902
685
62
5
0
242,133
4
L
Chaac
7,023
540
11
1
0
205,253
1
L
Neith
8,950
688
108
8
0
228,549
5
L
Khepri
7,903
608
12
1
0
237,555
1
W
Cthulhu
7,449
573
8
1
0
193,978
0
W
Pele
9,356
720
91
7
0
244,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role