Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gemini_Gang99
Ah Muzen Cab
Level 7
God Stats
51W - 58L
1,310 SR
Queue Stats
60W - 73L
1,242 Elo+
Solo
Tiamat
Tiamat
LeafordBR2399
Tiamat
Level 28
God Stats
9W - 11L
1,371 SR
Queue Stats
44W - 60L
1,267 Elo+
Solo
Thor
Thor
X_JoaozinN_X
Thor
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,016 Elo+
Party 1
Cthulhu
Cthulhu
javi_huesitos
Cthulhu
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 10L
1,104 Elo+
Solo
Izanami
Izanami
sadkiller129
Izanami
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 7L
1,058 Elo+
Party 1
Team Averages
Level 12
1,436 SR
1,138 Elo+

VS

Team Averages
Level 9
1,411 SR
1,244 Elo+
Hel
Hel
AyFookieBookie
Hel
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 8L
1,433 Elo+
Solo
Kukulkan
Kukulkan
Gabrielpfcg
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,236 Elo+
Solo
Ares
Ares
amarrrr12
Ares
Level 7
God Stats
0W - 2L
1,264 SR
Queue Stats
2W - 13L
1,073 Elo+
Party 2
Neith
Neith
ghostfacekilaah_
Neith
Level 17
God Stats
4W - 5L
1,291 SR
Queue Stats
38W - 58L
1,218 Elo+
Solo
Yemoja
Yemoja
monky-king-2012
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gemini_Gang99
Ah Muzen Cab
20
14 / 4 / 10
15,639
1,203
29,929
15,772
11,534
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
9 / 2 / 15
14,276
1,098
24,630
13,619
13,335
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
10 / 10 / 17
14,516
1,117
20,553
18,413
8,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
19
0 / 4 / 16
11,740
903
1,839
13,000
6,309
Izanami
sadkiller129
Izanami
20
12 / 9 / 14
14,302
1,100
29,534
22,065
10,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 19
13,120
1,009
20,982
30,859
14,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
Gabrielpfcg
Kukulkan
18
3 / 14 / 9
11,773
906
8,787
20,197
8,792
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ares
18
5 / 7 / 8
12,325
948
2,540
17,887
9,219
20
16 / 7 / 5
16,513
1,270
32,264
23,567
11,113
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 9 / 17
14,048
1,081
9,066
26,594
33,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
87
45
Kills
29
29
Deaths
45
72
Assists
58
Player
Kills
Deaths
Assists
KDA
L
3
8
19
1.56
L
Kukulkan
Gabrielpfcg
Kukulkan
3
14
9
0.54
W
Ah Muzen Cab
Gemini_Gang99
Ah Muzen Cab
14
4
10
4.75
W
9
2
15
8.25
W
10
10
17
1.85
L
Ares
5
7
8
1.29
L
16
7
5
2.64
W
Cthulhu
0
4
16
2
L
2
9
17
1.17
W
Izanami
sadkiller129
Izanami
12
9
14
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,485
Damage
73,639
82,869
Taken
119,104
49,697
Mitigated
77,699
14,130
Healing
27,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,982
1,357
10,848
10,090
30,859
14,814
0
6,776
24,083
44,244
0
L
Kukulkan
Gabrielpfcg
Kukulkan
8,787
3,927
0
137
20,197
8,792
0
5,084
15,113
16,526
0
W
Ah Muzen Cab
Gemini_Gang99
Ah Muzen Cab
29,929
15,643
0
5,292
15,772
11,534
0
8,740
7,032
0
68,091
W
24,630
3,289
0
2,917
13,619
13,335
0
6,786
6,833
39,061
0
W
20,553
7,921
0
0
18,413
8,374
0
9,894
8,519
0
39,095
L
Ares
2,540
534
0
0
17,887
9,219
0
5,489
12,398
9,432
0
L
32,264
19,950
0
2,275
23,567
11,113
0
3,085
20,482
0
74,869
W
Cthulhu
1,839
84
0
0
13,000
6,309
0
6,518
6,482
7,616
0
L
9,066
2,038
3,085
1,471
26,594
33,761
0
6,035
20,559
29,377
0
W
Izanami
sadkiller129
Izanami
29,534
24,259
0
5,921
22,065
10,145
0
9,437
12,628
0
50,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,473
Gold Earned
67,779
196
Minions Killed
224
0
Camps Cleared
3
1,018,868
Distance Traveled
1,002,724
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,120
1,009
63
5
0
217,298
0
L
Kukulkan
11,773
906
14
1
1
198,561
0
W
Ah Muzen Cab
15,639
1,203
88
7
0
212,156
0
W
Tiamat
14,276
1,098
34
3
0
253,504
2
W
Thor
14,516
1,117
21
2
0
190,465
2
L
Ares
12,325
948
7
1
0
189,916
1
L
Neith
16,513
1,270
101
8
2
193,336
0
W
Cthulhu
11,740
903
6
0
0
172,986
0
L
Yemoja
14,048
1,081
39
3
0
203,613
2
W
Izanami
14,302
1,100
47
4
0
189,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role