Player Matchup

Cthulhu
Cthulhu
BeardedBeast09
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Neith
Neith
LovelierSugar77
Neith
Level 4
God Stats
16W - 9L
1,741 SR
Queue Stats
19W - 12L
1,880 Elo+
Party 1
Anubis
Anubis
TNgamer231312
Anubis
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,390 Elo+
Solo
Jormungandr
Jormungandr
kanapka99
Jormungandr
Level 18
God Stats
24W - 17L
1,467 SR
Queue Stats
259W - 279L
1,488 Elo+
Solo
Poseidon
Poseidon
wh11y
Poseidon
Level 7
God Stats
47W - 14L
1,500 SR
Queue Stats
457W - 292L
1,500 Elo+
Party 1
Team Averages
Level 8
1,541 SR
1,552 Elo+

VS

Team Averages
Level 16
1,515 SR
1,454 Elo+
Chaac
Chaac
Akinator1013
Chaac
Level 10
God Stats
18W - 16L
1,682 SR
Queue Stats
73W - 77L
1,505 Elo+
Party 2
Merlin
Merlin
DwarfInAJar
Merlin
Level 28
God Stats
23W - 26L
1,574 SR
Queue Stats
525W - 472L
1,518 Elo+
Party 2
Neith
Neith
Nototor
Neith
Level 25
God Stats
0W - 2L
1,291 SR
Queue Stats
22W - 31L
1,371 Elo+
Solo
Fenrir
Fenrir
griffithinguts
Fenrir
Level 13
God Stats
31W - 24L
1,529 SR
Queue Stats
70W - 56L
1,576 Elo+
Party 2
Ymir
Ymir
klaki3r81
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 0
6,900
627
7,235
7,992
4,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 1 / 4
5,312
483
1,566
2,851
878
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 4 / 9
6,286
571
4,165
7,061
3,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
kanapka99
Jormungandr
9
3 / 0 / 2
5,646
513
2,696
4,909
1,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
wh11y
Poseidon
12
10 / 1 / 1
6,977
634
7,878
6,334
1,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
5,043
458
4,283
6,502
3,193
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
8
1 / 6 / 1
4,884
444
2,469
5,433
1,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Nototor
Neith
8
1 / 3 / 1
4,674
425
1,170
4,399
1,379
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
4 / 2 / 2
6,181
562
3,899
7,800
2,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
7
0 / 5 / 1
4,609
419
2,024
8,253
3,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
18
Kills
7
7
Deaths
18
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
4
1
0
4
L
Merlin
1
6
1
0.25
W
0
1
4
2
L
Neith
Nototor
Neith
1
3
1
0.5
W
1
4
9
1.38
L
4
2
2
2.5
W
Jormungandr
kanapka99
Jormungandr
3
0
2
4
L
Ymir
0
5
1
0.1
W
Poseidon
wh11y
Poseidon
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,540
Damage
13,845
29,147
Taken
32,387
12,605
Mitigated
11,761
8,355
Healing
3,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,283
630
0
1,724
6,502
3,193
0
2,918
3,584
0
25,048
W
7,235
635
0
1,729
7,992
4,215
17
1,767
6,225
33,400
0
L
Merlin
2,469
341
0
250
5,433
1,605
74
4,524
909
18,563
0
W
1,566
494
0
652
2,851
878
181
0
2,851
0
19,412
L
Neith
Nototor
Neith
1,170
117
0
512
4,399
1,379
41
3,478
921
0
12,048
W
4,165
508
0
2,410
7,061
3,866
0
1,281
5,780
33,585
0
L
3,899
718
0
991
7,800
2,252
0
5,007
2,793
0
21,585
W
Jormungandr
kanapka99
Jormungandr
2,696
655
171
1,739
4,909
1,921
249
527
4,382
19,338
0
L
Ymir
2,024
672
0
264
8,253
3,332
378
6,047
2,206
11,677
0
W
Poseidon
wh11y
Poseidon
7,878
1,644
0
1,654
6,334
1,725
0
918
5,416
37,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,121
Gold Earned
25,391
266
Minions Killed
149
0
Camps Cleared
0
976,766
Distance Traveled
909,943
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,043
458
44
4
0
166,741
1
W
Cthulhu
6,900
627
74
7
0
204,814
0
L
Merlin
4,884
444
24
2
0
185,919
2
W
Neith
5,312
483
40
4
0
174,124
0
L
Neith
4,674
425
25
2
0
168,589
2
W
Anubis
6,286
571
63
6
0
172,303
1
L
Fenrir
6,181
562
39
4
0
216,446
0
W
Jormungandr
5,646
513
29
3
0
206,082
0
L
Ymir
4,609
419
17
2
0
172,248
1
W
Poseidon
6,977
634
60
5
0
219,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role