Player Matchup

Ares
Ares
GuardIan08
Ares
Level 106
God Stats
3W - 1L
1,266 SR
Queue Stats
47W - 54L
1,422 Elo+
Party 1
Heimdallr
Heimdallr
Pradeje-Gaming
Heimdallr
Level 160
God Stats
2W - 2L
1,801 SR
Queue Stats
245W - 128L
1,767 Elo+
Solo
Chaac
Chaac
ScarletKing1540
Chaac
Level 141
God Stats
42W - 30L
1,710 SR
Queue Stats
461W - 461L
1,587 Elo+
Party 1
Ravana
Ravana
UndyingItzal
Ravana
Level 149
God Stats
4W - 3L
1,440 SR
Queue Stats
119W - 109L
1,617 Elo+
Party 1
Tiamat
Tiamat
WieldiestCube94
Tiamat
Level 151
God Stats
19W - 10L
1,762 SR
Queue Stats
495W - 383L
1,639 Elo+
Party 1
Team Averages
Level 141
1,596 SR
1,606 Elo+

VS

Team Averages
Level 145
1,577 SR
1,644 Elo+
Athena
Athena
Efeliat
Athena
Level 149
God Stats
16W - 8L
1,329 SR
Queue Stats
685W - 660L
1,600 Elo+
Solo
Cabrakan
Cabrakan
Envaderzim04
Cabrakan
Level 149
God Stats
5W - 11L
1,583 SR
Queue Stats
141W - 147L
1,664 Elo+
Solo
Discordia
Discordia
SimplySauce
Discordia
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
223W - 197L
1,618 Elo+
Solo
Danzaburou
Danzaburou
UnkeptGrunt41
Danzaburou
Level 127
God Stats
33W - 17L
1,655 SR
Queue Stats
673W - 596L
1,575 Elo+
Solo
Heimdallr
Heimdallr
ijustclamp
Heimdallr
Level 144
God Stats
43W - 25L
1,819 SR
Queue Stats
428W - 248L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 3
5,618
432
3,843
10,804
5,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Pradeje-Gaming
Heimdallr
10
0 / 3 / 1
5,713
439
5,000
8,151
2,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 6 / 1
6,045
465
3,728
12,419
8,396
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ravana
13
2 / 3 / 2
7,177
552
3,484
6,829
4,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 3 / 2
7,124
548
8,352
7,355
5,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Efeliat
Athena
11
3 / 1 / 8
7,431
572
4,064
10,124
7,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cabrakan
Envaderzim04
Cabrakan
11
2 / 1 / 4
6,750
519
3,258
8,278
4,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
SimplySauce
Discordia
12
0 / 3 / 5
6,863
528
5,634
6,009
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
UnkeptGrunt41
Danzaburou
12
4 / 1 / 2
7,599
585
6,546
8,212
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
ijustclamp
Heimdallr
16
12 / 0 / 1
9,494
730
13,405
10,927
5,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
6
Kills
21
21
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Athena
Efeliat
Athena
3
1
8
7
W
Cabrakan
Envaderzim04
Cabrakan
2
1
4
4
L
0
6
3
0.25
L
Heimdallr
Pradeje-Gaming
Heimdallr
0
3
1
0.17
L
1
6
1
0.25
W
Discordia
SimplySauce
Discordia
0
3
5
0.83
L
Ravana
2
3
2
1
W
Danzaburou
UnkeptGrunt41
Danzaburou
4
1
2
5
L
3
3
2
1.33
W
Heimdallr
ijustclamp
Heimdallr
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,407
Damage
32,907
45,558
Taken
43,550
26,720
Mitigated
22,557
8,879
Healing
19,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Efeliat
Athena
4,064
1,170
0
2,376
10,124
7,632
0
5,397
4,568
16,634
0
W
Cabrakan
Envaderzim04
Cabrakan
3,258
606
0
3,750
8,278
4,305
0
2,413
5,696
30,661
0
L
3,843
61
0
1,254
10,804
5,916
0
4,806
5,900
8,438
0
L
Heimdallr
Pradeje-Gaming
Heimdallr
5,000
2,436
0
2,099
8,151
2,418
0
695
7,456
0
31,052
L
3,728
427
0
2,816
12,419
8,396
0
1,841
10,467
3,849
28,321
W
Discordia
SimplySauce
Discordia
5,634
262
0
780
6,009
2,008
0
2,305
3,473
42,647
0
L
Ravana
3,484
777
0
470
6,829
4,410
0
1,369
5,345
0
46,435
W
Danzaburou
UnkeptGrunt41
Danzaburou
6,546
3,374
0
5,553
8,212
3,055
528
414
7,798
0
45,480
L
8,352
822
0
2,240
7,355
5,580
52
3,690
3,429
43,262
0
W
Heimdallr
ijustclamp
Heimdallr
13,405
8,107
0
6,881
10,927
5,557
812
2,149
8,716
0
73,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,677
Gold Earned
38,137
296
Minions Killed
379
0
Camps Cleared
0
1,335,011
Distance Traveled
1,242,522
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,431
572
25
2
0
283,072
0
W
Cabrakan
6,750
519
59
5
0
233,166
0
L
Ares
5,618
432
10
1
0
268,139
4
L
Heimdallr
5,713
439
49
4
0
207,144
1
L
Chaac
6,045
465
49
4
0
302,366
3
W
Discordia
6,863
528
87
7
0
226,189
3
L
Ravana
7,177
552
88
7
0
289,136
1
W
Danzaburou
7,599
585
79
6
0
235,591
2
L
Tiamat
7,124
548
100
8
0
268,226
2
W
Heimdallr
9,494
730
129
10
0
264,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role