Player Matchup

Izanami
Izanami
CopperFish66668
Izanami
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 127L
1,236 Elo+
Solo
Raijin
Raijin
LevisPain
Raijin
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 94L
1,500 Elo+
Solo
Skadi
Skadi
Lucid_Slowest
Skadi
Level 5
God Stats
1W - 1L
1,247 SR
Queue Stats
26W - 19L
912 Elo+
Solo
Kali
Kali
destroyed44
Kali
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
lhamafort
Baron Samedi
Level 16
God Stats
2W - 1L
1,393 SR
Queue Stats
3W - 6L
1,155 Elo+
Solo
Team Averages
Level 11
1,428 SR
1,261 Elo+

VS

Team Averages
Level 11
1,323 SR
1,335 Elo+
Neith
Neith
Droopyoso
Neith
Level 3
God Stats
0W - 2L
1,250 SR
Queue Stats
1W - 4L
1,214 Elo+
Solo
Izanami
Izanami
Jakey2011
Izanami
Level 17
God Stats
2W - 4L
1,078 SR
Queue Stats
45W - 72L
1,247 Elo+
Solo
Cerberus
Cerberus
LiLxChIcKeN
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 98L
1,429 Elo+
Solo
Cthulhu
Cthulhu
Toonturber
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
jxoshnyc
Heimdallr
Level 4
God Stats
0W - 3L
1,285 SR
Queue Stats
132W - 149L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 22
9,255
441
3,300
10,354
3,688
Raijin
LevisPain
Raijin
16
17 / 4 / 8
11,706
557
20,745
15,273
6,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
24 / 3 / 13
12,158
579
28,432
17,551
6,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 9 / 14
8,760
417
2,465
14,472
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
lhamafort
Baron Samedi
15
10 / 3 / 8
10,832
516
14,261
12,693
5,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Droopyoso
Neith
11
1 / 13 / 4
8,153
388
5,835
16,861
5,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Jakey2011
Izanami
12
1 / 15 / 7
8,108
386
3,951
15,833
4,526
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
LiLxChIcKeN
Cerberus
13
6 / 5 / 4
9,615
458
8,978
16,525
6,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cthulhu
Toonturber
Cthulhu
8
1 / 12 / 2
6,985
333
3,759
12,616
4,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
jxoshnyc
Heimdallr
17
13 / 10 / 8
12,120
577
17,737
22,859
9,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
47
55
Kills
22
25
Deaths
55
65
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
6
22
2.33
L
Neith
Droopyoso
Neith
1
13
4
0.23
L
Izanami
Jakey2011
Izanami
1
15
7
0.3
W
Raijin
LevisPain
Raijin
17
4
8
5.25
L
Cerberus
LiLxChIcKeN
Cerberus
6
5
4
1.6
W
24
3
13
10.17
L
Cthulhu
Toonturber
Cthulhu
1
12
2
0.17
W
1
9
14
0.89
L
Heimdallr
jxoshnyc
Heimdallr
13
10
8
1.7
W
Baron Samedi
lhamafort
Baron Samedi
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,203
Damage
40,260
70,343
Taken
84,694
27,816
Mitigated
29,979
18,827
Healing
10,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,300
1,521
0
0
10,354
3,688
419
2,317
8,037
0
13,274
L
Neith
Droopyoso
Neith
5,835
3,164
0
2,059
16,861
5,842
378
8,080
8,527
0
25,162
L
Izanami
Jakey2011
Izanami
3,951
2,732
0
0
15,833
4,526
806
8,075
7,598
0
24,189
W
Raijin
LevisPain
Raijin
20,745
2,467
1,057
3,518
15,273
6,102
1,714
3,175
12,098
67,578
0
L
Cerberus
LiLxChIcKeN
Cerberus
8,978
492
0
4,064
16,525
6,008
244
5,188
11,201
25,429
0
W
28,432
15,933
330
6,070
17,551
6,701
5,860
3,670
13,881
0
93,795
L
Cthulhu
Toonturber
Cthulhu
3,759
1,216
0
72
12,616
4,340
0
3,032
9,491
11,412
0
W
2,465
938
0
782
14,472
5,359
92
2,782
11,690
0
14,938
L
Heimdallr
jxoshnyc
Heimdallr
17,737
6,532
0
4,524
22,859
9,263
0
9,610
12,871
0
60,060
W
Baron Samedi
lhamafort
Baron Samedi
14,261
1,423
2,229
4,841
12,693
5,966
883
793
11,900
44,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,711
Gold Earned
44,981
285
Minions Killed
208
0
Camps Cleared
0
1,683,123
Distance Traveled
1,172,903
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,255
441
29
1
0
342,770
0
L
Neith
8,153
388
36
2
0
218,006
1
L
Izanami
8,108
386
40
2
0
243,832
0
W
Raijin
11,706
557
87
4
0
346,774
3
L
Cerberus
9,615
458
49
2
0
226,049
0
W
Skadi
12,158
579
91
4
0
327,404
0
L
Cthulhu
6,985
333
22
1
0
223,463
2
W
Kali
8,760
417
25
1
0
347,713
0
L
Heimdallr
12,120
577
61
3
0
261,553
0
W
Baron Samedi
10,832
516
53
3
0
318,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role