Player Matchup

Izanami
Izanami
CarlotiBTG
Izanami
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
104W - 58L
1,679 Elo+
Solo
Zhong Kui
Zhong Kui
Detseus
Zhong Kui
Level 29
God Stats
41W - 49L
1,440 SR
Queue Stats
44W - 56L
1,453 Elo+
Party 3
Osiris
Osiris
GalvarinoDK
Osiris
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,700 Elo+
Party 2
Fenrir
Fenrir
Raimtus
Fenrir
Level 25
God Stats
7W - 14L
1,321 SR
Queue Stats
36W - 39L
1,482 Elo+
Party 3
Yemoja
Yemoja
ShadowDadasDK
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 17
1,452 SR
1,563 Elo+

VS

Team Averages
Level 25
1,420 SR
1,487 Elo+
Ravana
Ravana
DarkanosSoul
Ravana
Level 27
God Stats
0W - 3L
1,355 SR
Queue Stats
59W - 55L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
LordFramebreak
Danzaburou
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 4L
1,546 Elo+
Party 1
Janus
Janus
NemutaiKuma
Janus
Level 22
God Stats
24W - 16L
1,431 SR
Queue Stats
52W - 53L
1,448 Elo+
Party 1
Ares
Ares
playtimofey
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
x3Cybah
Ratatoskr
Level 69
God Stats
0W - 3L
1,315 SR
Queue Stats
86W - 76L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CarlotiBTG
Izanami
12
9 / 2 / 0
7,633
694
8,543
8,315
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
Detseus
Zhong Kui
11
4 / 0 / 1
7,006
637
3,054
2,827
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
9
0 / 4 / 5
5,573
507
3,358
6,964
4,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Raimtus
Fenrir
12
7 / 1 / 1
7,231
657
5,845
7,893
2,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 3
5,490
499
1,328
4,087
1,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
4 / 5 / 2
5,782
526
5,808
8,729
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
LordFramebreak
Danzaburou
9
2 / 4 / 2
6,076
552
2,375
6,284
1,555
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
5,001
455
1,808
2,610
742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 7 / 0
4,908
446
1,404
8,357
3,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
x3Cybah
Ratatoskr
10
3 / 2 / 2
6,249
568
5,700
6,808
2,056
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
20
Kills
10
10
Deaths
20
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
CarlotiBTG
Izanami
9
2
0
4.5
L
Ravana
4
5
2
1
W
Zhong Kui
Detseus
Zhong Kui
4
0
1
4.5
W
Osiris
0
4
5
0.63
L
Danzaburou
LordFramebreak
Danzaburou
2
4
2
0.75
L
0
2
0
0
W
Fenrir
Raimtus
Fenrir
7
1
1
7.5
W
0
3
3
0.5
L
1
7
0
0.14
L
Ratatoskr
x3Cybah
Ratatoskr
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,128
Damage
17,095
30,086
Taken
32,788
13,516
Mitigated
11,179
10,395
Healing
7,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CarlotiBTG
Izanami
8,543
6,278
0
4,293
8,315
2,622
2,002
678
7,637
0
43,476
L
Ravana
5,808
1,645
0
3,095
8,729
3,151
256
1,881
6,638
0
20,587
W
Zhong Kui
Detseus
Zhong Kui
3,054
493
0
1,542
2,827
1,952
843
467
2,336
27,808
0
W
Osiris
3,358
1,347
0
228
6,964
4,777
160
955
5,963
0
17,819
L
Danzaburou
LordFramebreak
Danzaburou
2,375
1,202
0
997
6,284
1,555
950
0
6,209
0
18,050
L
1,808
325
0
140
2,610
742
0
1,177
1,361
21,701
0
W
Fenrir
Raimtus
Fenrir
5,845
1,734
0
2,987
7,893
2,623
15
1,004
6,851
0
33,504
W
1,328
660
758
587
4,087
1,542
760
0
4,087
10,310
0
L
1,404
630
0
336
8,357
3,675
178
498
7,788
13,951
0
L
Ratatoskr
x3Cybah
Ratatoskr
5,700
1,792
0
2,464
6,808
2,056
0
614
6,150
0
31,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,933
Gold Earned
28,016
278
Minions Killed
209
0
Camps Cleared
0
914,435
Distance Traveled
1,008,573
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,633
694
84
8
0
172,754
1
L
Ravana
5,782
526
29
3
0
186,920
0
W
Zhong Kui
7,006
637
70
6
0
190,651
4
W
Osiris
5,573
507
32
3
0
200,538
0
L
Danzaburou
6,076
552
41
4
0
194,096
0
L
Janus
5,001
455
44
4
0
217,841
0
W
Fenrir
7,231
657
73
7
0
230,724
0
W
Yemoja
5,490
499
19
2
0
119,768
0
L
Ares
4,908
446
25
2
0
183,878
0
L
Ratatoskr
6,249
568
70
6
0
225,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role