Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
BKE_ERDNA
Hades
Level 16
God Stats
12W - 5L
1,690 SR
Queue Stats
22W - 24L
1,341 Elo+
Party 1
Skadi
Skadi
DexterPT_0
Skadi
Level 25
God Stats
4W - 1L
1,385 SR
Queue Stats
30W - 35L
1,363 Elo+
Party 1
Ganesha
Ganesha
T0P4S_THE_LEGEND
Ganesha
Level 25
God Stats
8W - 3L
1,377 SR
Queue Stats
28W - 31L
1,363 Elo+
Party 1
Loki
Loki
Ze_o_she1k
Loki
Level 17
God Stats
8W - 9L
1,221 SR
Queue Stats
22W - 26L
1,349 Elo+
Party 1
Team Averages
Level 49
1,435 SR
1,383 Elo+

VS

Team Averages
Level 9
1,461 SR
1,502 Elo+
Nemesis
Nemesis
DerPhobia
Nemesis
Level 16
God Stats
1W - 5L
1,323 SR
Queue Stats
7W - 10L
1,492 Elo+
Party 2
Olorun
Olorun
StoneLiviu
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
jekî
King Arthur
Level 14
God Stats
3W - 4L
1,363 SR
Queue Stats
7W - 9L
1,525 Elo+
Party 2
Izanami
Izanami
swabology
Izanami
Level 10
God Stats
1W - 2L
1,616 SR
Queue Stats
7W - 10L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
xTheP1d4r
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
11 / 2 / 0
8,115
624
7,948
12,244
7,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Hades
BKE_ERDNA
Hades
10
3 / 3 / 6
6,204
477
6,793
8,270
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
10
6 / 1 / 6
6,379
491
7,305
6,437
1,965
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 13
6,455
497
5,636
8,810
6,925
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 1 / 4
6,337
487
3,734
6,047
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DerPhobia
Nemesis
10
1 / 4 / 2
6,196
477
6,677
10,004
3,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
StoneLiviu
Olorun
8
2 / 6 / 0
5,757
443
4,276
7,868
2,398
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
jekî
King Arthur
10
2 / 5 / 0
5,963
459
6,269
9,194
3,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
swabology
Izanami
9
2 / 4 / 1
5,919
455
6,401
7,565
2,081
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
xTheP1d4r
Cthulhu
8
0 / 4 / 4
5,698
438
6,293
10,624
4,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
23
Kills
7
8
Deaths
23
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
11
2
0
5.5
W
Hades
BKE_ERDNA
Hades
3
3
6
2
L
Nemesis
DerPhobia
Nemesis
1
4
2
0.5
W
Skadi
6
1
6
9
L
Olorun
StoneLiviu
Olorun
2
6
0
0.33
W
0
1
13
6.5
W
3
1
4
5
L
King Arthur
jekî
King Arthur
2
5
0
0.4
L
Izanami
swabology
Izanami
2
4
1
0.63
L
Cthulhu
xTheP1d4r
Cthulhu
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,416
Damage
29,916
41,808
Taken
45,255
21,857
Mitigated
16,156
11,259
Healing
7,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,948
3,295
0
3,228
12,244
7,521
456
2,309
9,935
0
34,499
W
Hades
BKE_ERDNA
Hades
6,793
436
206
2,275
8,270
3,474
565
2,640
5,630
20,102
0
L
Nemesis
DerPhobia
Nemesis
6,677
3,493
0
2,936
10,004
3,124
17
2,192
7,668
0
29,901
W
Skadi
7,305
3,422
849
1,309
6,437
1,965
346
2,029
4,408
0
20,615
L
Olorun
StoneLiviu
Olorun
4,276
1,901
440
1,256
7,868
2,398
390
3,292
4,505
12,296
0
W
5,636
932
0
972
8,810
6,925
319
2,937
5,873
15,274
0
W
3,734
249
504
1,916
6,047
1,972
637
654
5,393
0
26,877
L
King Arthur
jekî
King Arthur
6,269
1,067
0
965
9,194
3,690
0
494
8,552
0
26,563
L
Izanami
swabology
Izanami
6,401
4,676
402
985
7,565
2,081
355
2,397
5,143
0
34,087
L
Cthulhu
xTheP1d4r
Cthulhu
6,293
930
92
839
10,624
4,863
96
4,054
6,545
13,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,490
Gold Earned
29,533
211
Minions Killed
203
0
Camps Cleared
0
1,247,099
Distance Traveled
1,051,022
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,115
624
65
5
0
234,283
1
W
Hades
6,204
477
41
3
0
211,851
0
L
Nemesis
6,196
477
57
4
0
250,863
0
W
Skadi
6,379
491
44
3
0
255,947
1
L
Olorun
5,757
443
13
1
0
135,483
2
W
Ganesha
6,455
497
10
1
0
249,355
0
W
Loki
6,337
487
51
4
0
295,663
0
L
King Arthur
5,963
459
60
5
0
233,816
0
L
Izanami
5,919
455
60
5
0
222,026
0
L
Cthulhu
5,698
438
13
1
0
208,834
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role