Player Matchup

Thor
Thor
DyEsSuCr
Thor
Level 123
God Stats
0W - 4L
1,631 SR
Queue Stats
80W - 56L
1,637 Elo+
Solo
Janus
Janus
Hellspawn22
Janus
Level 149
God Stats
29W - 27L
1,789 SR
Queue Stats
495W - 500L
1,618 Elo+
Solo
Anhur
Anhur
ItIsBradberry
Anhur
Level 86
God Stats
10W - 12L
1,434 SR
Queue Stats
383W - 385L
1,621 Elo+
Solo
Athena
Athena
KneezNuts
Athena
Level 69
God Stats
2W - 4L
1,456 SR
Queue Stats
124W - 90L
1,644 Elo+
Solo
King Arthur
King Arthur
SackWright
King Arthur
Level 156
God Stats
11W - 17L
1,463 SR
Queue Stats
364W - 321L
1,662 Elo+
Solo
Team Averages
Level 117
1,555 SR
1,637 Elo+

VS

Team Averages
Level 141
1,503 SR
1,586 Elo+
Thanatos
Thanatos
ABigfnLion
Thanatos
Level 160
God Stats
2W - 2L
1,741 SR
Queue Stats
79W - 72L
1,630 Elo+
Solo
Freya
Freya
Aequoris
Freya
Level 149
God Stats
5W - 3L
1,252 SR
Queue Stats
114W - 109L
1,494 Elo+
Solo
Chiron
Chiron
GhostHosst
Chiron
Level 160
God Stats
11W - 14L
1,520 SR
Queue Stats
1,047W - 1,008L
1,620 Elo+
Solo
Ares
Ares
MrPossum24
Ares
Level 109
God Stats
2W - 5L
1,500 SR
Queue Stats
119W - 107L
1,608 Elo+
Party 1
Nike
Nike
lil grump
Nike
Level 127
God Stats
2W - 5L
1,500 SR
Queue Stats
433W - 395L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
0 / 7 / 1
8,222
411
6,981
18,442
8,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
1 / 2 / 1
9,203
460
10,364
11,059
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 8 / 1
8,836
442
8,189
15,045
5,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
KneezNuts
Athena
11
1 / 5 / 2
8,121
406
8,876
15,022
11,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
SackWright
King Arthur
17
2 / 5 / 0
10,200
510
8,948
17,636
15,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ABigfnLion
Thanatos
18
10 / 1 / 9
11,576
579
11,187
20,696
8,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Freya
Aequoris
Freya
17
2 / 1 / 7
10,852
543
5,760
13,101
5,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
GhostHosst
Chiron
18
7 / 1 / 11
11,637
582
22,826
16,623
7,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 1 / 13
10,703
535
12,429
17,423
16,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nike
19
3 / 1 / 4
11,859
593
8,407
16,893
13,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
71
5
Kills
27
27
Deaths
5
5
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ABigfnLion
Thanatos
10
1
9
14.5
W
Freya
Aequoris
Freya
2
1
7
5.5
L
Thor
0
7
1
0.07
W
Chiron
GhostHosst
Chiron
7
1
11
12.5
L
1
2
1
0.75
L
1
8
1
0.19
L
Athena
KneezNuts
Athena
1
5
2
0.4
W
5
1
13
11.5
L
King Arthur
SackWright
King Arthur
2
5
0
0.4
W
Nike
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,358
Damage
60,609
77,204
Taken
84,736
44,794
Mitigated
51,860
12,845
Healing
45,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ABigfnLion
Thanatos
11,187
1,343
0
18,836
20,696
8,951
1,127
5,904
14,609
0
85,399
W
Freya
Aequoris
Freya
5,760
2,242
0
6,882
13,101
5,148
778
2,114
10,962
83,846
0
L
Thor
6,981
1,955
0
3,493
18,442
8,367
295
1,930
16,487
0
44,368
W
Chiron
GhostHosst
Chiron
22,826
9,076
914
7,398
16,623
7,597
2,361
6,221
10,240
0
84,941
L
10,364
724
0
2,068
11,059
3,467
0
1,426
9,633
71,598
0
L
8,189
3,733
0
799
15,045
5,074
0
4,557
10,463
0
58,611
L
Athena
KneezNuts
Athena
8,876
2,175
0
1,385
15,022
11,980
0
4,986
9,936
23,548
0
W
12,429
642
0
3,794
17,423
16,533
0
5,656
11,573
36,004
0
L
King Arthur
SackWright
King Arthur
8,948
1,007
0
5,100
17,636
15,906
526
5,290
11,954
0
63,415
W
Nike
8,407
1,371
0
7,268
16,893
13,631
1,074
2,989
13,277
0
80,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,582
Gold Earned
56,627
494
Minions Killed
570
0
Camps Cleared
0
1,930,649
Distance Traveled
2,065,999
26
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,576
579
107
5
0
448,074
3
W
Freya
10,852
543
129
6
0
409,414
8
L
Thor
8,222
411
87
4
0
375,999
5
W
Chiron
11,637
582
131
7
0
408,541
6
L
Janus
9,203
460
140
7
0
422,379
4
L
Anhur
8,836
442
94
5
0
341,227
7
L
Athena
8,121
406
38
2
0
429,639
6
W
Ares
10,703
535
36
2
0
426,568
3
L
King Arthur
10,200
510
135
7
0
361,405
4
W
Nike
11,859
593
167
8
0
373,402
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role